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Invalid LOD texture size 128 x 384
SHUTO EXPWY 1L SB
Invalid LOD texture size 128 x 384
SHUTO EXPWY 2L
Invalid LOD texture size 128 x 384
SHUTO EXPWY 2L SB
Invalid LOD texture size 128 x 384
SHUTO EXPWY 2L SB one side
Invalid LOD texture size 128 x 384
Asset naming conflict
SHUTO EXPWY 2L TURNOUT
Invalid LOD texture size 128 x 384
SHUTO EXPWY 3L
Invalid LOD texture size 128 x 384
SHUTO EXPWY 4L
Invalid LOD texture size 128 x 246
SHUTO EXPWY pillar 1
Invalid LOD texture size 128 x 384
SHUTO EXPWY pillar 2
Invalid LOD texture size 128 x 384
SHUTO EXPWY pillar middle
Invalid LOD texture size 128 x 246
SHUTO EXPWY pillar middle stack
Invalid LOD texture size 128 x 246
SHUTO EXPWY pillar middle stack2
Invalid LOD texture size 128 x 246
SHUTO EXPWY pillar over
Invalid LOD texture size 128 x 246
SHUTO EXPWY Toll booth
Invalid LOD texture size 128 x 384
Probably something to do with the texture is not snapped to the road level, but instead snapping to the pavement level.
Unsubscribing after placing the road on the map may result in failure to read.Also, when updating, the name in the file may change without permission due to a bug in the game itself and it was impossible to read it. There is no plan to update anymore so it's okay.