Cities: Skylines

Cities: Skylines

188 ratings
SHUTO expressway 2-Lane (β)
   
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Assets: Road
File Size
Posted
Updated
28.053 MB
Dec 2, 2017 @ 11:02pm
Jan 12, 2020 @ 10:22pm
8 Change Notes ( view )

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SHUTO expressway 2-Lane (β)

In 1 collection by TOKACHI269
首都高 SHUTO Expressway(β)
17 items
Description
Be sure to backup the saved data before use.


βバージョンのため不具合がある可能性があります。セーブデータのバックアップ推奨。

橋脚の種類を増やしたい方はこちら
http://steamcommunity.com/sharedfiles/filedetails/?id=1215672475





<Contents>
1-Lane(4m)
2-Lane(8m)
2-Lane with sound barrier(8m)
2-Lane with sound barrier only one way(8m)
3-Lane(11m)

big thanks to hakurai and ako_ako[JPN].

SHUTO EXPWY 2L by TOKACHI269
10 Comments
StayHungryStayFoolish Aug 30, 2021 @ 10:44am 
SHUTO EXPWY 1L
Invalid LOD texture size 128 x 384
SHUTO EXPWY 1L SB
Invalid LOD texture size 128 x 384
SHUTO EXPWY 2L
Invalid LOD texture size 128 x 384
SHUTO EXPWY 2L SB
Invalid LOD texture size 128 x 384
SHUTO EXPWY 2L SB one side
Invalid LOD texture size 128 x 384
Asset naming conflict
SHUTO EXPWY 2L TURNOUT
Invalid LOD texture size 128 x 384
SHUTO EXPWY 3L
Invalid LOD texture size 128 x 384
SHUTO EXPWY 4L
Invalid LOD texture size 128 x 246
SHUTO EXPWY pillar 1
Invalid LOD texture size 128 x 384
SHUTO EXPWY pillar 2
Invalid LOD texture size 128 x 384
SHUTO EXPWY pillar middle
Invalid LOD texture size 128 x 246
SHUTO EXPWY pillar middle stack
Invalid LOD texture size 128 x 246
SHUTO EXPWY pillar middle stack2
Invalid LOD texture size 128 x 246
SHUTO EXPWY pillar over
Invalid LOD texture size 128 x 246
SHUTO EXPWY Toll booth
Invalid LOD texture size 128 x 384
Isaac Ng Aug 26, 2021 @ 10:02pm 
https://imgur.com/a/FNLdlgI

Probably something to do with the texture is not snapped to the road level, but instead snapping to the pavement level.
Isaac Ng Aug 26, 2021 @ 9:58pm 
Amazing roads. Not sure if this will be updated, but really really wish you would fix the glitch where it slightly glitches when you draw an elevated road directly from an intersection on the ground. Thanks!
Fulanodetal Nov 29, 2020 @ 11:29am 
It worked great. Thanks TOKACHI269.
Fulanodetal Nov 27, 2020 @ 10:05pm 
I’ll try that. Thank you.
TOKACHI269  [author] Nov 27, 2020 @ 4:13am 
When saving the assets, select the texture quality high in the options.
Fulanodetal Nov 26, 2020 @ 5:30pm 
Im trying to make a 2 lane 2 way version of this road with a continuos line. I’ve tried in the asset editor but it looses definition and looks all blurred. I don’t know how to avoid that. Can someone help please?
efraim_budusan Aug 23, 2020 @ 4:09am 
Why the lod is so shitty and aliased?
TOKACHI269  [author] Aug 13, 2018 @ 10:50pm 
@Overlord
Unsubscribing after placing the road on the map may result in failure to read.Also, when updating, the name in the file may change without permission due to a bug in the game itself and it was impossible to read it. There is no plan to update anymore so it's okay.
Overlord Aug 13, 2018 @ 6:25am 
What do you mean by backup save data? To save all of my assets locally? Or only files related to your assets (this road)?