Stellaris

Stellaris

37 ratings
Better Habitats
 
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28.728 MB
Sep 21, 2017 @ 10:44pm
Jul 28 @ 7:25pm
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Better Habitats

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Description
A habitat overhaul mod. Makes habitats more versatile and powerful.

Warning: Screenshots are outdated. Caveat emptor.

Features:
*Adds several new habitat-specific buildings.
*Ringworlds now increase pop resource output by 5%. Cost reduced by 20,000 minerals.
*Circle of Life is disabled. Ringworlds require Galactic Wonders instead.
*Habitats are size 16, up from size 12. Habitat buildings cost approximately twice as much.
*Agricultural Zone and Astro-Mining Bay have 50% greater resource production and upkeep.
*Solar Power Processors produce 8 energy, up from 6.
*Strongholds on habitats can be upgrade to fortresses. Habitat administration provide defensive armies.
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17 Comments
Peaches May 25 @ 6:26am 
yo is this compatible for 2.1?
derekl5000 May 21 @ 10:23pm 
Any plans to add another building similar to the micro-grav fabricator that gives food and biology research?

Love the mod, always thought that habitats felt underwhelming.
Jostarus Apr 18 @ 8:53am 
will there be an Update for 2.0.3 ?
Kalamity Mar 3 @ 7:33pm 
Do you upgrade Habitats or do they start out as 16 opposite to the origina 12 ?
Ubermensch  [author] Dec 10, 2017 @ 10:41am 
There is nothing to update, Kerovanka. But if the version warning is that much of a nuisance, I'll change the supported versions field from 1.8 to 1.9 just for you~
Kerovanka Dec 9, 2017 @ 5:04am 
update please
Ubermensch  [author] Oct 12, 2017 @ 7:14am 
The compatibility issue has been addressed, Alastor. The mod should now be compatible with mods that alter the 00_deposits.txt file.
Alastor Oct 11, 2017 @ 2:56pm 
Hi, I've run into a compatibility issue with Reworked Planetary Diversity.

All the new planet classes don't get any deposit because your deposit files reset it to basic.

It seems your only changes is to add ringworlds to be able to get the deposits. Maybe you could make a deposit file with a separate name with the deposits cloned just for the ringworlds?

I guess I could make the same request to the other guy but it really would be better for compatibility with any number of mods.
Ubermensch  [author] Oct 11, 2017 @ 8:50am 
@boisegangpc The mod is now updated for 1.8.2.
boisegangpc Oct 11, 2017 @ 6:26am 
The launcher says that this is outdated for 1.8.2, and I don't want to launch the game if that's the case. Does this still work with 1.8.2?