Cities: Skylines

Cities: Skylines

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Docks
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Assets: Building
Marcadores: Decoration
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10.199 MB
16 set. 2017 às 8:11
16 set. 2017 às 22:24
4 notas de alterações ( ver )

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Docks

Descrição
Includes 26 dock / seawall / harbor / port / pier assets:
1 dock surface prop
6 main dock pieces
2 edge and 2 corner pieces
3 concrete blocks
2 curbs
2 railings
3 tie poles
2 bumpers
1 ladder
1 grate
1 water level marker


Found in parks and industrial props. Search "r69 dock" using Find It!.

Easier to place on a grid using move it with enabled snapping.

Video showing how to place them: https://www.youtube.com/watch?v=rZHosDyCOdo

Prop snapping to the walls is only somewhat possible when looking from below.
(very low camera angle)

The dock surfaces support decals.


Dock Surface
Main: 3 tris / 1024x1024
LOD: 2 tris / 128x128


Buildings
Main: 128 - 474 tris / 1024x512 or 512x512
LOD: 10 - 92 tris


Props
Main: 10 - 192 tris / mostly less than 256x256
LOD: 2 - 28 tris


Required Mods:

REQUIRED Ploppable Asphalt for decal compatible dock surfaces:
http://steamcommunity.com/sharedfiles/filedetails/?id=881291183

Recommended Prop Snapping for placing props on top of the docks:
http://steamcommunity.com/sharedfiles/filedetails/?id=787611845


Known issues:
Dock surface props disappear at a distance. (Only the ones on top of the docks, not ones placed manually.)
LODs aren't perfect, sometimes there are black faces visible, I don't know what they are.


Thanks to Johnny on twitch/discord for prompting me to look into decal-compatible prop surfaces.


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116 comentários
Hugh Jackman (real) 4 nov. 2024 às 3:51 
tysm
♣¤ ¤۩۞۩ஜVIN 1 out. 2024 às 22:07 
IT THIS BROKEN?
Irene 28 set. 2024 às 0:35 
this is great
zin 9 jun. 2023 às 10:30 
Can you use this with Prop Control instead of Prop Snapping?
vac9181 10 mai. 2022 às 9:05 
added this mod today and after loading up my save its made the save slow to the point i cant ever open any tools on screen unsub to this and game runs nice just like it did before this mod
Ilion 8 abr. 2021 às 12:11 
Lucibal, assuming you're talking about the wall sections, are you sure you're not viewing them from the reverse side? I've been using these assets for a few months now with no problems.
Lucibal 8 abr. 2021 às 9:45 
could you update assets (they appear half invisible, mostly without top part)
Ilion 26 jan. 2021 às 20:54 
Here is an idea to avoid having to draw roads *under* the dock you are building (and which I presume is the cause of the flooded roads others are asking about) -- place a row (or even 2 rows) of the Doc Free(standing) asset alongside the *outside* of the doc's roads, and snap the sidewalls to those assets. This will hide the raised ground under the doc's surface roads, both as it is being built and after copying or moving it to its permanent location.

Another thought -- After moving/copying the built dock to its permanent location:
1) using MoveIt, select the doc's buildings (*not* the road segments/nodes) and delete them; close MoveIt;
2) using the terraforming tool, bring the soil level of the area internal to the dock roads to as close to road level as you can; exit the tool;
3) reopen MoveIt and use CTL-Z to restore the building assets to the dock.
Pinhead Larry 30 out. 2020 às 17:01 
For those with the flooded road issue, you can just make the dock wider to conceal the rough edges where you want roads.
Corinthian 8 out. 2020 às 22:09 
I know it's related to another mod but I'm stuck... when I try to apply decals to the dock they conform to the terrain below. Can anyone suggest why that might be?

Probably related, when I try to use the additional props (ladders, tyres etc.) they won't move vertically. Prop and tree anarchy is on.

Thanks in advance for any suggestions.