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Medium skirmishers are completely broken. All you need is a army full of them, advance in a line, and they will destroy everything. They can kill almost everything in 1vs1 melee, including cavalry and heavy infantry, without even needing the javelins.
It's a shame because I really liked some of the other things that this mod collection does.
Other than that, have you compared battle length to other mods for slower combat?
I've been doing some "stress" testing of your changes, and I must report that I have largely enjoyed them so far. I still, however, am noticing that I can take on heavy full vet spear infantry with very basic shock cavalry from the front (other cavalry does heavy damage sometimes, though not all the time-- I tried it with skirmishers and got little result but my horse archers devastated my opponent's spearmen in melee).
In other TW games, horses seemed to logically do damage based on the men mounted on them, which (I am guessing) probably was more realistic.
I read up on this abit and it seems that the cavalry are given a collision impact type of damage bonus which is also at least partly armour piercing?
I'm curious for your thoughts on this, if you have the time!