XCOM 2
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Landed UFOs From Day 1 WOTC
 
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0.081 MB
Sep 12 @ 8:00pm
Sep 16 @ 12:20pm
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Landed UFOs From Day 1 WOTC

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Description
Supply Raids can be UFO landings, whether you completed the Avenger Defense mission or not.

The base game requires you complete the Avenger Defense mission before encountering ANY landed UFOs.

-= OVERRIDES =-
This mod overrides the CreateSupplyRaid function. Because the old one sucked a**.

-= UFO CHANCE =-
Change it here (default is 50%):

C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\Config\DefaultGameData.ini
[XComGame.X2StrategyElement_DefaultMissionSources]
PercentChanceLandedUFO=50

If the game rolls below this number on 1D100, you get a landing. If not, you get a Supply Raid.
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51 Comments
ADVENT Avenger  [author] Oct 27 @ 6:41am 
You can adjust that in the ini files. Also a supply raid is a supply raid, both provide materials. I can post the difference i guess between both
Mr. Someguy Oct 27 @ 3:37am 
You might want to add a note that early UFO raids can give you a boost in Alien materials that you would otherwise not be able to obtain so early. Maybe it's common sense, but I wasn't thinking the mod would make the game easier when I got it. But hey, month 3 Psionic Lab, who's complaining?!
GeneralHawk Oct 12 @ 4:44am 
Awesome thanks! Easy to adjust also thanks for instructions!
ADVENT Avenger  [author] Oct 6 @ 7:51am 
Has no relation to this mod
NoTomorrow Oct 6 @ 5:02am 
found a bug. The specialist is unable to hack the UFO console. Only other classes when they approach point blank.
ADVENT Avenger  [author] Oct 2 @ 12:22pm 
This mod is never going to be updated, it's extremely final
RainingMetal Oct 2 @ 12:21pm 
Yes, I know I can do that too. It would be nice to add if you need to update this mod for whatever reason though.
ADVENT Avenger  [author] Oct 2 @ 10:44am 
I understand that, but it's an extremely minor inconvenience.
Dragon32 Oct 2 @ 10:40am 
@RainingMetal:
Create a new text file in this mod's config folder and call it "XComGameData.ini"

Add this text (for e.g.)
[XComGame.X2StrategyElement_DefaultMissionSources]
-PercentChanceLandedUFO=50
+PercentChanceLandedUFO=40

Done.

(@ADVENT Avenger: That's what I meant a few days ago).
RainingMetal Oct 2 @ 9:15am 
Yes, I know. But for the sake of convenience and not having to change the default values of the default INI files for whatever reason, it would be an ideal addition for a future update.