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Thanks. I'll probably do that for now. That way if i decide to remove the mod one day i won't have to remember to put the value back to 50 in the default config files.
I might still mod it so that after you've seen or been intercepted by UFO, the chance is the default 50%, but before that it's a much lower %. I dunno, dont really feel like downloading the entire SDK right now.
Just create a text file in this mod's Config folder. Call it XComGameData.ini and have text like this in it:
[XComGame.X2StrategyElement_DefaultMissionSources]
-PercentChanceLandedUFO=50
+PercentChanceLandedUFO=40
Why do it through a global default value that can affect the way regular landed ufo missions occur? Seems counter-intuitive if you ask me. 50% is way too high for a supply raid to be a ufo mission. But i'm afraid that if i lower it it will make regular ufo missions even more rarer than they are.
[edit] Seeing as you're not modding anymore (as you said)... I'm probably just going to make the change to the mod myself. If i upload it i'll give credit and link to the original.