XCOM 2
73 ratings
Blademaster Momentum
 
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0.043 MB
Sep 9 @ 9:00am
Sep 11 @ 7:08pm
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Blademaster Momentum

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In 1 collection by RealityMachina
RealityMachina's War of the Chosen Mods
52 items
Description
Buffs Blademaster by adding an equivalent to the Templar's momemtum mechanic to it.

Allows for movement after slashing, and allows a Ranger to try slashing again. This second slice will do halved damage.
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30 Comments
Metal Izanagi Oct 11 @ 8:57am 
@not John You're free to not use the mod if you don't like it. You don't need to complain.
not John Oct 5 @ 9:47pm 
The ranger already has Implacable and Untouchable, this is just overpowering them.
D27 Oct 4 @ 3:36pm 
just took out the hunter with a full team of melee and this mod made the game so easy that i might remove it, might aswell take out the second slash and just give movespeed and plus 10 def or something in its place.
RainingMetal Sep 29 @ 1:30pm 
I don't think this works for the Hunter Axe...
101=5, bryan=5 Sep 29 @ 11:52am 
umm okay
101=5, bryan=5 Sep 24 @ 8:55am 
How does this fair with abilties that allows you to slash many times in one turn will it basicly nerf that ability?
pauloel7 Sep 22 @ 3:47pm 
Think another mod was the culprit.

Another suggestion: to allow choosing the position to land the second slash at the same target, which now can only be taken without moving. That way one can reposition for cover simultaneously.
Crimson Brush Sep 21 @ 8:58pm 
How does Implacable affect this mod?
pauloel7 Sep 21 @ 6:48pm 
Love the mod. It brings swords up to a viable alternative to shotguns. An idea to further balance/nerf it would be to allow movement with bladestorm perk and slash only with reaper.

However, I think I might have conflicted with other mods, causing CTD or freezing actions, precisely when it triggered. Should you wish to consider that, here's my mod list: http://steamcommunity.com/sharedfiles/filedetails/?id=1140283249
RainingMetal Sep 16 @ 8:30am 
Perhaps add Momentum to (successful) Skulljack attacks too?