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Covert Action Missions
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0.198 MB
Aug 29, 2017 @ 2:41pm
Oct 11, 2017 @ 9:48pm
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Covert Action Missions

In 1 collection by RealityMachina
RealityMachina's War of the Chosen Mods
84 items
Essentially a re-imagining of Start Your Own Missions: this adds in the ability to start Guerilla Ops, Supply Raids, Resistance Ops and Soldier Rescue missions (for soldiers captured by ADVENT: the game already has a covert action to rescue soldiers captured by the Chosen), through covert actions.


Supply Raids and Soldier Rescue merely require soldiers available to do the covert actions.

Guerilla Ops requires that you have at least one faction you've gotten some influence with, and a Sergeant to do the mission.

Resistance Ops requires the maximum level of influence with a faction, along with a Lieutenant from that faction.
Popular Discussions View All (2)
Sep 9, 2018 @ 9:31am
Captured soldier
Dec 5, 2018 @ 2:34pm
French translation
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特感杀手 Mar 29 @ 8:28pm 




Dorante Mar 18 @ 11:26am 
Not sure, but it probably conflicts with Multiple Covert Actions mod, since after installing it i can't have more than covert action anymore.
Any chance you can add compatibility please?
Dragon32 Jan 24 @ 11:14am 
There's already a facility lead covert op. But they're limited in their occurrence. I'd recommend this mod: Sabotage Covert Action Rebalance
KT Chong Jan 24 @ 9:41am 
Too many mission ops at once. A resistance faction could get two (or even three?) mission ops, and then every faction would have at least one mission op, all at the same time. These mission ops replace regular covert ops and take up limited covert action slots for each faction. They are too numerous and effectively crowding out other types of covert ops.

BTW: this mod is safe to install - and remove - during mid-campaign.

I have frequently uninstalled (just before a supply drop) and then reinstalled (right after the supply drop) this mod; so that when covert actions refreshed when supply dropped, these mission ops would not take up all the covert action slots and replace too many other covert ops. Afterward, then these mission ops could fill in the slots after I had completed all other covert ops, which was made possible with another mod that let me run multiple covert ops at the same time, (i.e., "More Resistance Ops".)
Shade11 Jan 9 @ 6:30am 
can u add sabotage facility?
Slayer0fKings Dec 4, 2018 @ 12:04am 
is this mod safe to install mid campaign?
Dragon32 Nov 19, 2018 @ 11:07am 
@Lux Manifestus:
No, they still get generated.
Lux Manifestus Nov 19, 2018 @ 10:45am 
Does this mod replace the Guerilla Ops, Supply Raids, and Resistance Ops that are generated by the game? So that you choose when to do every one?
The Cerulean Rodent Nov 16, 2018 @ 9:35pm 
Just want to say that I actually really like this mod a lot. I love the idea of using covert actions to start guerilla ops, in particular. It means you can actually play /offense/ instead of just sitting on your thumbs waiting for a chance to pick the one bad thing you don't want to happen, and do the mission.

Resistance ops I don't really see the benefit of but then again I'm lategame right now, and they do seem like great opportunities to grab some extra experienced dudes for your roster.

Great mod! I'll reccomend it!
Target Practice Nov 1, 2018 @ 9:44am 
Can this be added mid-campaign?