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I am trying to learn lua and modding.
In order to create, 3 mods.
One that affects items weight. Small framework you can add remove edit items easily without effort.
One that is a loot framework, that each and every modder can add their rules.
And one that has all the crafting recipes found in small separate mods. Like United crafting. But also ties them to skills like zedsmith.
Creating the, jewelcrafting, ammo craft, papaercraft, recycle and or engineering.
Effectively, the weight mods are united.
The craft mods are united and cause I don't think it is feasible, the loot is unified. Dream.
What do you say any idea worth exploring?
Another idea.
There is a huge train track that runs from Muldraugh Station to Louisville Station, would it be possible to create a train that runs on these tracks only between stations?
I know the damage values and such are managed per gun, but it would be really neat to see different ammo have different damage values.
Certain rounds penetrate armor, hollowpoint rounds do more flesh damage, etc.
https://steamcommunity.com/workshop/discussions/18446744073709551615/3463857594036134114/?appid=108600
i need structures made out of wood. like tent but made only from wood; sticks,logs, leaves and some rags. no tarp, no nails, no hammer. temporary shelter or/and hunting shelter.