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If so, try playing the game in DirectX11
Sorry to not have replied sooner. Got called away from the computer. Regarding having possibly switched to OpenGL version; I did in fact try to run a session using OpenGL last day but, noted no difference in the game play so have since switched back to the 1st ATS login option - "Play ATS".
I've always logged in using the 1st option but out of curiosity, to see if things ran any better; I tried OpenGL for one session but have since reverted. I do not see that having ran ATS once in OpenGL could have "nuked" 1/2 of my skins; but anything is possible.
You MUST select Launch with Direct X 11 to be in Direct X 11. You can then use the Play ATS afterwards.
That would be the problem with the way the mod author saved their files. Nothing to do with the game actually.
I have now reloaded ATS using DirectX mode and things do appear to be running much better. My skins appear to be back to normal. Lesson learned!