Surviving Mars

Surviving Mars

Modify your Mars journey
Modify your Surviving Mars experience using mods created and shared by the Surviving Mars community.
ChoGGi 453 Sep 23, 2021 @ 6:16am
ChoGGi's mod thread
For requests/etc please post here. Questions about a existing mods go in that mod's comments thread please.

I am writing down the ideas, but not replying to all.
Last edited by ChoGGi; Oct 2, 2021 @ 9:45am
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Showing 1-15 of 192 comments
BLÀde Sep 23, 2021 @ 7:01am 
all righty than!

requests
======

-more underground entrances on the map
-Drone extenders don't need exotic ore both build and maintenance
-able to build spires without a spire slot (these already exist but haven't been updated)
-notifications appear underground warning you need to land a passenger rocket
-artifact interface provides power everywhere underground also? maybe through an expensive upgrade?
-micro g extractor can pick what to mine if multiple resources are in it's range. i don't want metal dammit i want ore!
- option for colonists to auto go down the elevator (tourists auto get on rocket from underground so maybe use same code?)
- sanatorium Cures ALL known flaws including mystery ones maybe lock behind tech?
- elevator can share power, water etc like a tunnel can
- medium dome can be built without unlocking and building jumbo dome.
- recon station can be built underground. OR scan asteroids with it maybe if you have a hawking lab?
- disable that annoying elevator breaking event it happens every single map!
-tunnels can be built underground
-tech that unlocks landscaping only underground?
Last edited by BLÀde; Sep 23, 2021 @ 12:06pm
[WPS] Lonesamurai Sep 23, 2021 @ 7:11am 
Any chance of taking over the "Allow In Dome Building" mod (https://steamcommunity.com/sharedfiles/filedetails/?id=1830439067) to allow out door buildings to be built in dome? Makes a colony a lot neater, shame it's another mod maker that seems to have quit and would compliment the Lower Maintenance in dome mod
Thanks again sir
TheTripleAce3 Sep 23, 2021 @ 11:10am 
Underground indoor triboelectric scrubber
ChoGGi 453 Sep 23, 2021 @ 5:34pm 
Originally posted by BLÀde:
all righty than!

requests
======

-more underground entrances on the map
-Drone extenders don't need exotic ore both build and maintenance
-able to build spires without a spire slot (these already exist but haven't been updated)
-notifications appear underground warning you need to land a passenger rocket
-artifact interface provides power everywhere underground also? maybe through an expensive upgrade?
-micro g extractor can pick what to mine if multiple resources are in it's range. i don't want metal dammit i want ore!
- option for colonists to auto go down the elevator (tourists auto get on rocket from underground so maybe use same code?)
- sanatorium Cures ALL known flaws including mystery ones maybe lock behind tech?
- elevator can share power, water etc like a tunnel can
- medium dome can be built without unlocking and building jumbo dome.
- recon station can be built underground. OR scan asteroids with it maybe if you have a hawking lab?
- disable that annoying elevator breaking event it happens every single map!
-tunnels can be built underground
-tech that unlocks landscaping only underground?


Jesus ease it in gently ;)

"-Drone extenders don't need exotic ore both build and maintenance "
I'm already planning to do that :)

"-notifications appear underground warning you need to land a passenger rocket"
That's a good one, I understand locking some notifications, but not all...

"-artifact interface provides power everywhere underground also? maybe through an expensive upgrade?"
?

"- elevator can share power, water etc like a tunnel can"
elevator is a rocket (code-wise)

"- disable that annoying elevator breaking event it happens every single map!"
I could swear I did a mod to disable story bits...


"-more underground entrances on the map"
the clone func in ECM could probably do that?
"-able to build spires without a spire slot (these already exist but haven't been updated)"
"- medium dome can be built without unlocking and building jumbo dome."
"- sanatorium Cures ALL known flaws including mystery ones maybe lock behind tech?"
ECM :)

"-micro g extractor can pick what to mine if multiple resources are in it's range. i don't want metal dammit i want ore! "
I haven't really touched the buildings in picard, if it's like the mohole it'll be easy enough
Last edited by ChoGGi; Sep 23, 2021 @ 5:51pm
ChoGGi 453 Sep 23, 2021 @ 5:35pm 
Originally posted by TheTripleAce3:
Underground indoor triboelectric scrubber
https://steamcommunity.com/workshop/filedetails/?id=2191485240
ChoGGi 453 Sep 23, 2021 @ 5:48pm 
Originally posted by WPS Lonesamurai:
Any chance of taking over the "Allow In Dome Building" mod (https://steamcommunity.com/sharedfiles/filedetails/?id=1830439067) to allow out door buildings to be built in dome? Makes a colony a lot neater, shame it's another mod maker that seems to have quit and would compliment the Lower Maintenance in dome mod
Thanks again sir
https://steamcommunity.com/workshop/filedetails/?id=2609777229
[WPS] Lonesamurai Sep 23, 2021 @ 7:27pm 
Damn that was fast, thank you sir, the maker of that mod did a couple to go with it that balanced things out, like dust in dome etc, think they're worth looking at or got any fun ideas for in dome stuff yourself?
ChoGGi 453 Sep 23, 2021 @ 7:42pm 
I just whipped that up quick, more gameplay stuff will have to wait till I fix my other mods ;)
BLÀde Sep 24, 2021 @ 12:59am 
"-artifact interface provides power everywhere underground also? maybe through an expensive upgrade?"
?

underground there is a wonder you can find and build it's called the artifact interface. once built it makes a permanent drone hub that covers the entire underground areas so no more drone hubs needed. was wondering if it could add power too so you can put buildings anywhere without needing to connect to power source (power is still needed though)
BLÀde Sep 24, 2021 @ 1:05am 
I could swear I did a mod to disable story bits...

? can't find it. anyway i still want story bits just not that one. every single time it comes every game and it takes 3 days to fix it.... and do not use the quick fix it makes things worse.
Last edited by BLÀde; Sep 24, 2021 @ 1:15am
[WPS] Lonesamurai Sep 24, 2021 @ 6:36am 
Quick question, the Auto Metal Extractor (the sponsor based one) are these sort of buildings able to be code changed to extract Rare metals and concrete aswell? would that be a good idea?
BLÀde Sep 24, 2021 @ 6:44am 
Originally posted by WPS Lonesamurai:
Quick question, the Auto Metal Extractor (the sponsor based one) are these sort of buildings able to be code changed to extract Rare metals and concrete aswell? would that be a good idea?
the UCP already does that as separate buildings.
Last edited by BLÀde; Sep 24, 2021 @ 6:44am
[WPS] Lonesamurai Sep 24, 2021 @ 8:59am 
Originally posted by BLÀde:
Originally posted by WPS Lonesamurai:
Quick question, the Auto Metal Extractor (the sponsor based one) are these sort of buildings able to be code changed to extract Rare metals and concrete aswell? would that be a good idea?
the UCP already does that as separate buildings.
Sorry, UCP?
[WPS] Lonesamurai Sep 24, 2021 @ 10:56am 
oh, I don't use Silva mods, but thanks for the link
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