Steam Greenlight
Gonzo619 2013년 8월 13일 오전 11시 57분
Greenlight
What is the best way to greenlight a project and what files would a developer need to submit to valve. My stepson is 15 and has asbergers, he has been working on his game for two years and would like to greenlight it. He is doing everything himself.
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Falro the Great 2013년 8월 13일 오후 12시 02분 
Best way (I think) is get the word out. Go through social media, maybe offer a demo of some kind; anything that could potentially get more people to vote for it.

By the way, it's "Asperger's". Sorry, I'm a corrector.
Gonzo619 2013년 8월 13일 오후 12시 16분 
I always mispell it thanks for the help, much appreciated
 KARR™ 2013년 8월 13일 오후 12시 42분 
You'll need the info regarding the actual submission here: http://steamcommunity.com/workshop/editgame/?appid=765
C0untzer0 2013년 8월 13일 오후 1시 02분 
The best way is a popular, high quality product. Failing that, creating a "Buzz" around the game by sending free copies to various youtubers, magazines/ezines, websites, etc.
Also, build a following. Having not seen the game, I don't know where to start with specifics.
Kaiserᶠᵘᶜᵏᵧₒ 2013년 8월 13일 오후 4시 15분 
hi
Gorlom[Swe] 2013년 8월 13일 오후 4시 40분 
=HOH=Gonzo619님이 먼저 게시:
What is the best way to greenlight a project and what files would a developer need to submit to valve. My stepson is 15 and has asbergers, he has been working on his game for two years and would like to greenlight it. He is doing everything himself.
You don't really need to send any gamefiles to Valve to put the game on greenligt. You will need a vid, some screenshots and a description/sales pitch for your game.

I suggest clicking either "about Greenlight" or the little green button called "submit your item" in the greenlight banner at the top of this page for more specific information.
Gasmeister 2013년 8월 14일 오전 10시 38분 
Greenlight is GOOd
Gonzo619 2013년 8월 14일 오후 12시 27분 
Thank you to everyone for the great input. I am doing all his graphic design and sales pitches so this is great to know. All of your input is very appreciated.
jeslyck 2013년 8월 16일 오전 6시 53분 
Not gonna lie I believe it will be difficult for him to get on Steam but if you don,t try ..........
wilco64256 2013년 8월 16일 오전 10시 10분 
jeslyck님이 먼저 게시:
Not gonna lie I believe it will be difficult for him to get on Steam but if you don,t try ..........

I'm a bit curious how you could reach that conclusion with absolutely zero information about the game itself.
Gorlom[Swe] 2013년 8월 16일 오전 10시 28분 

wilco64256님이 먼저 게시:
jeslyck님이 먼저 게시:
Not gonna lie I believe it will be difficult for him to get on Steam but if you don,t try ..........

I'm a bit curious how you could reach that conclusion with absolutely zero information about the game itself.
prejudice, premature assumptions and a preposterously glass half empty outlook on life :p

Just like me when I make this comment about Jeslyck^^
Gorlom[Swe] 님이 마지막으로 수정; 2013년 8월 16일 오전 10시 29분
jeslyck 2013년 8월 16일 오전 11시 22분 
GorlomSwe님이 먼저 게시:
wilco64256님이 먼저 게시:

I'm a bit curious how you could reach that conclusion with absolutely zero information about the game itself.
prejudice, premature assumptions and a preposterously glass half empty outlook on life :p

Just like me when I make this comment about Jeslyck^^


Pardon me I'm not good at being politically correct but honest, this should not be about me I'm boring..
Gorlom[Swe] 2013년 8월 16일 오후 1시 08분 
jeslyck님이 먼저 게시:
GorlomSwe님이 먼저 게시:
prejudice, premature assumptions and a preposterously glass half empty outlook on life :p

Just like me when I make this comment about Jeslyck^^


Pardon me I'm not good at being politically correct but honest, this should not be about me I'm boring..
THis has nothing to do with being politically correct or not. You know nothing about the game yet still make hasty judgements.

Have you read about "great little war games "success" story? http://venturebeat.com/2013/08/13/great-little-war-game-postmortem-what-went-right-and-the-perils-of-launching-without-a-plan-for-budget-and-pr/

Ahything can happen apparently. :p

But instead of responding to me could you answer wilco:
wilco64256님이 먼저 게시:

I'm a bit curious how you could reach that conclusion with absolutely zero information about the game itself.
Gorlom[Swe] 님이 마지막으로 수정; 2013년 8월 16일 오후 1시 09분
jeslyck 2013년 8월 16일 오후 4시 27분 
GorlomSwe님이 먼저 게시:
jeslyck님이 먼저 게시:


Pardon me I'm not good at being politically correct but honest, this should not be about me I'm boring..
THis has nothing to do with being politically correct or not. You know nothing about the game yet still make hasty judgements.

Have you read about "great little war games "success" story? http://venturebeat.com/2013/08/13/great-little-war-game-postmortem-what-went-right-and-the-perils-of-launching-without-a-plan-for-budget-and-pr/

Ahything can happen apparently. :p

But instead of responding to me could you answer wilco:
wilco64256님이 먼저 게시:

I'm a bit curious how you could reach that conclusion with absolutely zero information about the game itself.

Only 8-10% of all games are being greenlightet then his young age also play a role.
But it was not it my intention to discourage him on the contrary,if you do not try it you never know.
Gorlom[Swe] 2013년 8월 16일 오후 10시 36분 
Mindwedge님이 먼저 게시:
(assuming you're correct in your number)
140 games Greenlit with 1420 titles currently in the que. so 140/1560 = 0.09
8-10% seems to be pretty accurate at the current time.
Gorlom[Swe] 님이 마지막으로 수정; 2013년 8월 16일 오후 10시 36분
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