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Your blacklist idea would be a different approach: let councils change things again, but keep a list of tenets and doctrines the AI would never touch. That could work as a game rule option alongside the current veto. I'll think about it, no promises on when.
Personally, I'd only have the Pope veto the most obvious, non-negotiable absurdities. For example, you should not be able to adopt the Polytheism Doctrine (which is better described as henotheism because "other gods exist but they aren't mine) under any pretext, no matter how wicked the Pope. Obviously, you shouldn't be able to ban Communion or make Adultery and Homosexuality accepted.
As for witchcraft, that could be done in the eye of the beholder. The Bible declares any supernatural act or power outside of YHWH Himself to be sorcery and demonic, but what about, say, esotericism or Khabbalah? That'd be the cope.
Rather than a white list, I'd do black list. There are only a few doctrines and tenants that the Pope MUST veto. Otherwise, he can be swayed.
I like the idea of the Pope reacting to his own traits and interests (a lustful Pope going easy on clerical marriage, for example). I'll look into it when I figure out a good way to implement it. My mind is a non-stop storm of ideas that I forget as soon as I get to my PC, so this comment helps.
Personally, I'd make it more dynamic. The Pope should always have to attend, and the Pope should always start in opposition, but I think the Pope should dynamically react to the state of the Faith and his own interests. For example, a lustful Pope shouldn't shut down clergymen marrying automatically.
The reason is that, to me, it makes no sense for a council to change the doctrines of the Roman Rite against the Pope's will. Ecumenical Councils should decide what is and isn't accepted in Christianity as a whole, not let any ruler rewrite the rite the Pope himself heads. Maybe pre-schism it would be different, but I made the mod with 1066 onwards in mind.