Project Zomboid

Project Zomboid

172 ratings
Yeah it's water bitch-(Project Viewpoint)
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3.825 MB
Oct 9 @ 9:27pm
Oct 10 @ 3:15pm
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Yeah it's water bitch-(Project Viewpoint)

Description
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║ *** UPDATED! *** ║
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Yeah, It's Water, ♥♥♥♥♥!

Real water for Project Viewpoint. Every pool, lake, and river in Knox County now has a real bottom and actual depth. Wade in, swim, dive, slip beneath bridges, drown, fish, sink a car—and watch the dead drift downstream.

The Water
  • Real depth - Shallow near the shore, deeper in the middle, and seriously deep in large lakes and rivers. Sandy, muddy, clay, and gravel beds, with algae, aquatic plants, rocks, and branches scattered along the slopes.
  • Rivers actually flow - Currents gently carry swimmers, bodies, and blood downstream. Deep channels run beneath bridges and piers, letting you swim right under them.
  • Swimming pools - Every swimming pool becomes a real, tiled basin you can jump into and climb back out of. Fountains and decorative garden ponds are left untouched.
  • Water that feels alive - Animated waves, reflections of the sky and surroundings, sparkling sunlight, caustics on the bottom, foam washing against the shore, underwater light shafts and fog, ripples from anything that moves, and water droplets on your camera when you surface.

Swimming
  • Handcrafted animations - Tread water, front crawl across the surface, breaststroke underwater, or swim on your back with your body leaning backward. Your character leans naturally into turns and dives instead of snapping between poses.
  • Dive wherever you look - Follow your crosshair down to the bottom, even in first-person view.
  • Breath and drowning - A breath meter, bubbles while you still have air, and drowning when you run out.
  • Skills and traits - New Swimming and Breath Holding skills that improve as you train in the water. Choose the Swimmer trait for a head start, or Can't Swim and struggle, sink, and drown until you learn.
  • Wading - The deeper the water, the slower you move. Once it rises above your waist, you have to push through it, using your arms at the surface.
  • Practical details - Your hands are put away while swimming and return when you stand. Any body you're dragging slips free when the water reaches your chest. You can also drink, fill containers, and fish from in or beside the water.

Bodies, Blood, and Splashes
  • Splashes that match the impact - Your hands splash when they hit the water, jumping off a pier throws up a spray, cars send ripples outward, rifle rounds create bigger splashes than pistol rounds, and shotguns pepper the surface with multiple splashes.
  • Wet bodies - Anything that goes underwater gets darker, wet skin shines, and you keep dripping after climbing out. Skin dries first, then hair, and finally your clothes.
  • Volumetric blood - Wounds and bodies release clouds of blood that spread through the water, sink, and drift with the current.
  • The dead float - Ragdolls fall into the water and float. Corpses—including your own—bob on the surface for a while before sinking and settling along the slope of the bottom.

Life in the Water
  • Zombies can swim - Some dive after you. The rest slowly sink and keep walking along the bottom, trailing bubbles behind them.
  • Live fish - Schools of fish appear in the water, featuring the same species you can catch with the vanilla fishing system. They flee from you and zombies, predators hunt smaller fish, and fish jump and nibble at the surface. Shoot or spear one, and it'll float belly-up and turn into a real fish item.

Cars
Drive into a lake and watch your car slow down, float for a moment, then sink nose-first and wreck its engine. Get trapped inside, and the doors won't open. Smash a window with a tool or your elbow (press G or use the vehicle menu). Then go swimming among the sunken cars.

Requirements
  • Project Viewpoint
  • ZombieBuddy - Approve the mod's JAR file when prompted (once per update). The JAR is signed.
  • Build 42

Compatibility
  • Shader packs - Supports Viewpoint packs (normal, default, vivid) and Iris/Minecraft packs (Photon, Bliss, MakeUp, and others). With Iris packs, the shader renders its own water, while this mod adds ripples, blood, bubbles, splashes, and wet clothing on top.
  • Animation mods - Water animations only play in this mod's water, so your animation packs keep working normally on dry land.
  • Multiplayer - Works in both singleplayer and multiplayer (the server must have the mod installed). Fish are simulated separately for each player; once a fish is killed, it becomes an item that everyone can see.

Controls
Options > Mods: dive (Ctrl), surface (Space), break a car window (G). Everything else uses the usual movement keys and the Viewpoint crosshair.

Notes
  • Water is initialized the first time you approach it. Your first visit to a large lake or river may take a few seconds to load.
  • Wet-skin shine and shoreline foam require Viewpoint shader packs.
  • Original code (the water visuals are inspired by the Bliss shader pack). All water sounds come from the game's own recordings.
  • ZombieBuddy says "Invalid signature" / "could not load Steam profile"? The JAR is fine. ZombieBuddy checks the signature by opening the author's Steam profile over the internet; if that page doesn't load on your PC, it blocks the mod. Make sure steamcommunity.com opens in your browser (no VPN, proxy or firewall blocking it), then restart the game.

Workshop ID: 3816856700
Mod ID: PoolPit

Workshop ID: 3816856700
Mod ID: PoolPit
143 Comments
11 minutes ago 
very good mod, fix pls mod for update, its 5 star mod
43 minutes ago 
别急啊兄弟们,作者昨天一整天都花在了这个mod上甚至熬到了半夜凌晨,好作品要慢慢打磨
44 minutes ago 
:steamthumbsup:
1 hour ago 
Updated? or not yet.
1 hour ago 
新版本viewpoint用不了
1 hour ago 
The latest viewpoint update broke it ::steamfacepalm:
1 hour ago 
加油兄弟我相信它将是僵毁又一个划时代的模组
2 hours ago 
But will you fix issue with missing bodies of water?
Aspira  [author]
2 hours ago 
I swear it's worth waiting a little longer
2 hours ago 
please update