Kenshi
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Talkative Kenshi | An Ambient Dialogue Overhaul
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2.932 MB
Jun 4, 2022 @ 12:41pm
Oct 13, 2024 @ 11:21pm
49 Change Notes ( view )

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Talkative Kenshi | An Ambient Dialogue Overhaul

In 2 collections by Milk
Milk's Immersive Kenshi
57 items
Milk's Kenshi Dialogue Overhaul
3 items
Description
Talkative Kenshi is a mod aimed to make Kenshi more immersive and lively. Talkative Kenshi uses INTERACTIONS PLUS by NEO as a framework to overhaul Kenshi's ambient dialogue system. Most NPC's will now be intractable with dynamic dialogue and squad members will now speak amongst each other.

What is ambient dialogue? Ambient dialogue is dialogue spoken by NPCs as you pass by them, usually at random and without prompt.

Talkative Kenshi is still just a proof of concept. The current state of TK is a culmination of everything I've learned about the FCS tool over the past year through trial and error. It's not perfect but it's in a state where I'm happy building upon it.

Previously I've released a roadmap for TK, this roadmap was rushed and not well thought out, while most of the concepts are still planned, many others fell to the limitations of FCS. It's very frustrating working on something for 7 hours just to either have to cut it or repurpose it because of the limitations FCS imposes, for this I will not be releasing a roadmap. If you are interested in planned updates and features/ announcements, check the comments, patchnotes or discussions.

Please leave suggestions and feedback to make this mod better. Thank you for checking out TK.

I've started working out which Dialogue mods are compatible and pair well with TK, so I created a collection with the soul purpose of completely overhauling Kenshi's Dialogue. This can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2927490951.

LANGUAGE TRANSLATIONS
All language translations will be credited upon request, multiple translations are welcome, as some voice lines are moreso interpretations, and this can leave room for creativity. All translations are welcome, you are free to use this mod as you please.

[SPANISH TRANSLATION] https://steamcommunity.com/sharedfiles/filedetails/?id=3400850137
[RUSSIAN TRANSLATION] https://steamcommunity.com/sharedfiles/filedetails/?id=3173570048

-If you'd like to encourage NEO's work:
https://www.patreon.com/XNEOMODS

Neo's statement on permissions and reuploading:
"-It is an honor to me that my project was used as a base framework for other projects like CTF Dialogue on Steam, and then that one was incorporated into another bigger project (I think). This is partly what inspired me to create this big update. Because I love this game and I want to see more cool content for it. So feel free to modify this mod and make it better as you see fit.

If you are going to reupload this mod to another site or include it in your project, all I ask is to credit and provide my patreon link above in your mod description, along with the credits.

That's all.

I hope you enjoy my work!"
Popular Discussions View All (5)
1
Jul 15 @ 11:50pm
Agnu can talk
zipradox
3
1
Jul 25, 2022 @ 1:18am
BUG
76561198824996486
2
1
Jun 14, 2022 @ 7:17pm
I would like to translate this mod in portuguese
ღMarcos de Amor✡
223 Comments
equanimity 23 hours ago 
Does this work with Kaizo? Considering world state changes and potential new NPCs?
Sir Blean Sep 22 @ 8:59pm 
Seems to be a leftover chat between the shinobi trader about a scamming book in this.
brickhead Sep 22 @ 11:26am 
Just got covid which may actually improve my ability to do this mod since i won't be at work

Though the previous time I got it i was unable to ddo anything really but if it doesnt paan out ot be as severe i should actually be able to finish up the patch
youthe Sep 16 @ 9:42pm 
no worries, you are doing god's work here
brickhead Sep 13 @ 10:12am 
A couple days ago I actually did make a bit of a breakthrough on figuring out how to do it, ive just been extremely busy with work + recent family emergency so ive been on the backfoot with my plans.

I'll get it out as soon as things stop being hectic on my end
youthe Sep 12 @ 3:53pm 
@brickhead im still here man im looking forward to it whenever you get that fix done. no rush, ive just learned to mentally block out Agnu's speech lmao. sometimes leads me to forget that agnu cant speak and i accidentally take him allll the way out somewhere to talk to a guy and then i see the "Agnu can't speak" message lol
Nactarune Sep 6 @ 4:00am 
There's another thing I noticed it's that there's multiple convos happening at the same time, is there anyway to make it so that only one convo can happen ?
Nactarune Sep 5 @ 7:57am 
Also just tried it by itself and wanted to report on blank dialogue issue, it's still there.
Nactarune Sep 5 @ 7:36am 
Also what about Seto Dialogue Overhaul ?
Nactarune Sep 5 @ 7:33am 
Does this work with Moar Unique Dialogues and if so what's the load order ?