Kenshi
Talkative Kenshi | An Ambient Dialogue Overhaul
223 Comments
equanimity Sep 30 @ 3:09am 
Does this work with Kaizo? Considering world state changes and potential new NPCs?
Sir Blean Sep 22 @ 8:59pm 
Seems to be a leftover chat between the shinobi trader about a scamming book in this.
brickhead Sep 22 @ 11:26am 
Just got covid which may actually improve my ability to do this mod since i won't be at work

Though the previous time I got it i was unable to ddo anything really but if it doesnt paan out ot be as severe i should actually be able to finish up the patch
youthe Sep 16 @ 9:42pm 
no worries, you are doing god's work here
brickhead Sep 13 @ 10:12am 
A couple days ago I actually did make a bit of a breakthrough on figuring out how to do it, ive just been extremely busy with work + recent family emergency so ive been on the backfoot with my plans.

I'll get it out as soon as things stop being hectic on my end
youthe Sep 12 @ 3:53pm 
@brickhead im still here man im looking forward to it whenever you get that fix done. no rush, ive just learned to mentally block out Agnu's speech lmao. sometimes leads me to forget that agnu cant speak and i accidentally take him allll the way out somewhere to talk to a guy and then i see the "Agnu can't speak" message lol
Nactarune Sep 6 @ 4:00am 
There's another thing I noticed it's that there's multiple convos happening at the same time, is there anyway to make it so that only one convo can happen ?
Nactarune Sep 5 @ 7:57am 
Also just tried it by itself and wanted to report on blank dialogue issue, it's still there.
Nactarune Sep 5 @ 7:36am 
Also what about Seto Dialogue Overhaul ?
Nactarune Sep 5 @ 7:33am 
Does this work with Moar Unique Dialogues and if so what's the load order ?
devstarfx Aug 25 @ 7:46pm 
same problem, my squads either says a whole lotta blank, or will only talk about their aspirations.. is there a patch anywhere for this? or is a fix coming soon?
Mean & Evil Aug 20 @ 10:26am 
This mod caused my large squad to say NOTHING but what their aspirations were. Other unique dialogues were completely absent.
brickhead Aug 16 @ 12:11pm 
know its been a bit but im starting work on fixing up the conditions to prevent hivers and skeletons from mention family members they dont have, agnu and ray from talking, etc.
Falsified Aug 10 @ 4:47pm 
full of ai slop
brickhead Jul 19 @ 3:59pm 
i'll get started on making a less lazy patch for it on monday ideally
youthe Jul 19 @ 1:03am 
@brickhead im unfortunately not knowledgeable in FCS, but im subbing to this thread. if you do end up getting around to making a releasable patch, i would greatly appreciate if you'd notify this thread :) i just had Agnu partake in a conversation with Bo and it made me physically cringe lol
brickhead Jul 16 @ 7:07am 
@youthe its more than a bit tedious but its possible to do this for yourself in fcs with a bit of knowledge, i might upload my personal patch for it once i touch it up a bit cuz i did it very lazily.

agnu, ray, and thralled skeletons are the main culprits.
youthe Jul 15 @ 11:49pm 
i love this mod, my only complaint with it is that it does not take into account unique characters like Agnu. OP, if you still check this, please update and make an exception for Agnu, he should not be swearing "AIR BREATHER" and other stuff while in combat, either have unique RAAWRs for him or just make the ambient dialogue not apply to him. Thank you. Great mod otherwise.
brickhead Jul 11 @ 12:46pm 
*physically feel things
brickhead Jul 11 @ 12:46pm 
are skeletons and hivers meant to mention things like blood relatives and or in skeletons case mention things that wouldnt bother them at all since they cant feel things
Messina13 - TWITCH Jun 24 @ 4:47am 
Hello! I guess this mod overwrite the talk line from mods like Project Kathun? The star wars one.
Lato Jun 13 @ 10:41pm 
This mod makes the game much more real. You WOULD be swearing if you were running after someone to kill them. Or getting your limbs cut off. A MUST have mod.
Ironkeg Jun 1 @ 6:54am 
Good concept for a mod but the implementation overrides ALOT if not all vanilla Kenshi dialogue and turns alot of unnamed NPC's such as samurai and holy nation guards into named 'Bombinghams' and 'Hotlongs'. Breaks alot of other vanila stuff as well. After 20 hours of playesting, I had to unsubscribe. Not recommended.
sirkumcishun May 24 @ 6:24pm 
I have no idea what is going on or why this bug was caused, but this mod, for what ever reason, completely deletes the interior of some buildings such as the Stumble Inn right out side of The Hub. I deleted all of my saves and spent a good 4 hours going through my mods list just to find this mod is the cause of it all. LOL
Anrhaa Apr 14 @ 11:37am 
@Milk. Hi there. There's a minor bug to report: The book 'Scammin' Guide to The Wasteland' has no icon. I think the original icon is from 'KNOWLEDGE IS POWER' mod, so the reference at FCS need to be updated
Milk  [author] Apr 13 @ 2:07pm 
@奧特曼 As far as I am aware, yes.

@Consho Most dialogue has been changed to be repeated. Some haven't but most have.
奧特曼 Apr 12 @ 11:49am 
Has the blank dialogue issue been fixed?
Consho Apr 3 @ 9:59am 
can unique dialogs like the beep talking about human women be repeated with this mod? or is this not a feature?
NeuFlaas Mar 20 @ 2:03am 
Installed it mid-save and can confirm everything works fine, I'm also using IP alongside Talkative. Another question though, didn't IP limit the reputation gain from asking people who they are to a maximum of 20? Currently in my game (after installing Talkative and importing) I accidentally got myself to 90 rep with the UC because I didn't look if it does stop at 20 :')
Milk  [author] Mar 18 @ 12:59pm 
@NeuFlaas A new save isnt needed. It is redundant, but you can always support IP with a download :').
NeuFlaas Mar 15 @ 9:09am 
1. Is Interactions PLUS a hard requirement, or is it redundant and shouldn't be used together with Talkative Kenshi?
2. Would it be safe to add this mod to an ongoing save without shit absolutely falling apart in either cases of question 1.?
Yarkin Mar 13 @ 2:58pm 
Thank you, sir!
Milk  [author] Mar 12 @ 6:18pm 
@Gy5e3 Thank you for your dedication, you're a great ally to have as a modder.
Milk  [author] Mar 12 @ 6:17pm 
All language translations are welcome, and will be credited, I'll add a section into the description. Thank you for being so invested into my mod. @Obisam @Naeki
Yarkin Mar 4 @ 2:59pm 
@Obisam
@Naeki
I have done russian translation for this wonderful mod. If you still wanna translate it into your native language add me as friend. I can explain how to do it.
Obisam Feb 12 @ 7:53am 
Hello, I would like to translate the mod into french. First, do I have your permission? Second, When I am in FCS I check the base files and your mod, then choose translation. But how do I save the files to only have a translation of your mod and not everything from the base game translations? Can someone explain that to me? The translation guide doesn't help for that part because it assumes the game doesn't have a base translation.

If I check only your mod, of course it loses a lot of references and not everything shows up to be translated.
Naeki Feb 10 @ 1:15pm 
hello, i would like to translate this mod in French, but even after reading and translating the dev tutorial, I can't figure out how to do it. Is it possible to ask you for an explanation without having to translate the mod?
Skolokiroptera Jan 26 @ 8:20pm 
For some reason Yamdu is given a random name with this mod active. Don't know if any other important NPCs are affected in this way. Not a mod conflict either, happens with no other mods active except this one.
Milk  [author] Jan 20 @ 1:41pm 
@𝑺𝑯𝑬𝑹𝑳𝑶𝑪𝑲 It's awaiting authorisation, didn't notice it wasn't published, lol.
Sherlock Cones Jan 20 @ 8:17am 
I can't get access to the link D:
"There was a problem accessing the item. Please try again."
Maybe it's on private?
Milk  [author] Jan 19 @ 8:39am 
@𝑺𝑯𝑬𝑹𝑳𝑶𝑪𝑲 https://steamcommunity.com/sharedfiles/filedetails/?id=2927490951 As far as I'm aware here's what is confirmed compatible
Sherlock Cones Jan 18 @ 2:25pm 
Great mod. A must have. Do you happen to know which other dialogue mods are compatible and will go well with this? Thanks!
Milk  [author] Jan 14 @ 12:42pm 
@Knyyxi I don't think I added entries from other mods, I'm guessing INTERACTIONS PLUS had them originally, but I'm still pretty novice at FCS, so I might have caused a mess. I'd prefer to clean it up before adding anything new really, so it's first priority with bugs and errors. Thank you for your feedback and bringing this to my attention, I wasn't aware of the extent. If you can provide examples, it would greatly be appreciated.
🌌кภץץאเ🍃 Jan 8 @ 5:57am 
Hi, @Milk Can you please clean your mod from other mods? There are a lot of entries from other mods. Dialogs, swaps, cities, characters, even items are there.
Milk  [author] Jan 6 @ 12:46pm 
@Mikaboy thank's kindly, I'll add a link to the Spanish translation into the bio. Cheers friend
MikaBoy Jan 4 @ 7:57pm 
Hi! I just wanted to thank you for this incredible mod. I’ve enjoyed it so much that I decided to start translating it into Spanish so more players can experience it in their language. The mod is enormous and amazing, so the translation is still a work in progress, but I’ve made sure to stay true to your original concept while taking some creative liberties to expand certain dialogues. I hope that's alright!

All credit to you as the original creator is properly included in the translation. If anyone is interested, the translated version can be found here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3400850137

Thanks again for your hard work and for sharing this masterpiece with the community! 😊
Milk  [author] Oct 13, 2024 @ 11:22pm 
Strange Hiver line and Deprecated word swaps hopefully fixed
Laughing Forest Oct 13, 2024 @ 2:39pm 
Could you repost the list of dialogue mods compatible? The link in description (https://steamcommunity.com/sharedfiles/filedetails/?id=2927490951) doesn't work.

Also, the line about "the hivers are hard to read" does get spoken really often/everywhere
ILUVGAMES28 Oct 9, 2024 @ 11:12pm 
@Milk OK thanks and one last thing.
Milk  [author] Oct 9, 2024 @ 4:05pm 
@ILUVGAMES28 I'd say yes, just load it after TK