Natural Selection 2

Natural Selection 2

NS2 Combat Mode
203 Comments
>|KoR|<Frisqy.ViruS (ZdrytchX) Nov 30, 2016 @ 6:30am 
The one that appears in the video around 2:50
Archie Nov 30, 2016 @ 4:32am 
stargate map for ns2 or ns1?
>|KoR|<Frisqy.ViruS (ZdrytchX) Nov 30, 2016 @ 4:20am 
Where can i find the stargate map?
Archie Sep 28, 2015 @ 7:37am 
can you please update this to work with the current version, thanks.

I have a working version however since it's easier for you all to do it, i would rather you do that then me to repeatidly upload it on fake accounts
Argo' Sep 19, 2015 @ 8:57pm 
WHAT A MESS !

THX STAND ALONE ! :(((
ZephyrFloofyDerg Jun 13, 2015 @ 7:26am 
If this mod is broken can it be removed from the workshop? No need to confuse new players.
4Horsemen Mar 28, 2015 @ 10:05am 
The standalone version is getting a major overhaul and content update as well as a price reduction next month. It will be well worth the wait.
NoM Mar 7, 2015 @ 3:22pm 
Unfortunately this combat mod for NS2 is a lot more fun than standalone.
Mr Perman Feb 25, 2015 @ 5:14pm 
how to use that link you give me btw ? where do i have to copy that and how to creat listen server?
Mr Perman Feb 25, 2015 @ 5:13pm 
why you not re upload it ? im mean 5v5 small game combat is very fun
Greedy 🦄  [author] Feb 25, 2015 @ 12:21am 
But of course I'd recommend you buy the standalone version ^^
Greedy 🦄  [author] Feb 25, 2015 @ 12:21am 
Here's the github link for the mod version of combat: https://github.com/AlexHayton/NS2Combat
Mr Perman Feb 24, 2015 @ 9:04pm 
why when i try to creat combat server , aliens cant buy upgrade >> only marine can press B buy shotgun .vvvv ??

When press B evolve as Alien >> nothing happen , even when i level up ( againts bot)

some one can fix please ?
SAIMON Jan 8, 2015 @ 5:30pm 
Can I please get the Mod ID
Reaps Nov 4, 2014 @ 3:35am 
Already bought. Great game!
Ordinator Oni Nov 3, 2014 @ 2:36pm 
Not at that price tag and having to reinstall shared assets.
Greedy 🦄  [author] Nov 2, 2014 @ 11:33pm 
If someone commits some patches for the NS2: Combat mod of course I will push a new version out.

However, I really would recommend buying the standalone game, we have been hard at work on it for the last year adding loads of new features.
koewi Nov 1, 2014 @ 7:12pm 
Will this mod be updated any time in the future or do we have to buy NS2:Combat to play combat again?
Greedy 🦄  [author] Oct 29, 2014 @ 2:38pm 
Alpha Wing Oct 29, 2014 @ 6:04am 
Does anyone know how to get rid of the bug where some people start out with 20 resources at the start of a match, when others do not? Been running into trouble about that on my sever. Also, is there a way to add a welcome message when people join, since Combat kind of overwrites the Shine MOTD?
Rotiart Oct 18, 2014 @ 2:40am 
Do you plan on adding the old Natural Selection Devour for the Onos?
DUCK Aug 29, 2014 @ 11:17am 
Okey thank you and its a great mod only add few extras in a other mod and this will be super fun :P
Greedy 🦄  [author] Aug 29, 2014 @ 10:56am 
Just fixes for 268 I think... Thanks to Ghoul and Dragon for pushing them out!
DUCK Aug 28, 2014 @ 7:25am 
New update? put changelogs into change notes? (please?)
Real People Aug 11, 2014 @ 7:00am 
oh ok
Greedy 🦄  [author] Aug 8, 2014 @ 11:46pm 
This version doesn't have devour - we never managed to get the balance right in this version so we eventually pulled it from the mod version.

In our standalone version, we worked out how to balance it properly and yes, it's one of the abilities in the game.
DefaultError Aug 5, 2014 @ 4:29pm 
That's the standalone version, this is the mod for NS2.
Prinny Explodes Jul 5, 2014 @ 6:41pm 
So I assume the exo skill bug won't get fixed anymore :(
GamingWithSilvertail Apr 16, 2014 @ 8:15am 
:/ Going stand alone, urg
[ZM] Darkflame Apr 6, 2014 @ 8:34am 
Any chance of balancing this mod out a bit more?

About 15 mins into every game, the marine team start grenade spamming with grenade launchers and aliens combat this by mass xenociding, it gets unskilled and boring really fast.
Greedy 🦄  [author] Feb 22, 2014 @ 3:09am 
Ok... so it looks like the cause of the problems since Friday have been the fact that neither of my gaming computers works properly with the workshop (it always seems to publish an old version of the mod). To try and solve this I've managed to install NS2 on Faultline's build server and publish it from there.

Please can you update from the workshop and let me know if you're still getting issues now?
Cole Feb 21, 2014 @ 7:17am 
Great, thanks for keeping this mod updated and awesome :)
[ZM] Darkflame Feb 20, 2014 @ 10:39pm 
Awesome :)
Greedy 🦄  [author] Feb 20, 2014 @ 5:00pm 
Big thanks to SamusDroid for fixing some Combat bugs in B263... I've published an updated version to the workshop which should hopefully resolve the following:

- Can't end games, command station stuck at 1%.
- Server errors because of Trains and scoreboard updating.
Cole Feb 18, 2014 @ 3:10pm 
I don't know if you're working on this bug, but in the latest build the Hive/CC can't be destroyed, it just stays at 1%.
[ZM] Darkflame Feb 17, 2014 @ 3:25am 
Cheers.
Greedy 🦄  [author] Feb 16, 2014 @ 11:50pm 
I'll see what we can do...
[ZM] Darkflame Feb 15, 2014 @ 10:03am 
Not anymore, was released last night :P
Greedy 🦄  [author] Feb 15, 2014 @ 12:30am 
Build 263 is still in beta?
[ZM] Darkflame Feb 14, 2014 @ 7:42pm 
Build 263 causes errors when life forms are killed, server lags and the console is full of errors, i know the support on this mod is pretty much over but damn it, hate it when good mods break due to game updates.
Forden Feb 9, 2014 @ 2:11am 
by the way some servers work for me
Forden Feb 9, 2014 @ 2:08am 
i just got this game like yesterday. do you know any mods that conflict with this and how to remove them?
Greedy 🦄  [author] Feb 9, 2014 @ 2:00am 
Make sure you don't have any other conflicting mods enabled when you join... The workshop should auto-download the mod when you connect to a combat server.
Forden Feb 8, 2014 @ 2:47pm 
I have this installed but when i try to join any combat mode servers it says (invalid data) any way to deal with this?
Snes64 Feb 4, 2014 @ 10:40am 
just to say there is a bug with exo (at least the railgun) which make it with low power and armor when having it with armor/weapon 3
PooFighter Jan 23, 2014 @ 10:08am 
Dual minigun exocuit has max armor of 280. Even though with spending addition point to level 3 armor, it still says 280. Will this bug be fixed?
belendor Jan 13, 2014 @ 4:37pm 
Are there bots for this mod ? Or waypoints for classic bots in NS2 to play on "co_" maps ?
Zochl Jan 4, 2014 @ 5:39am 
on my server it looks like the normal combat mod..
thx
cog Jan 3, 2014 @ 12:17pm 
The server I run has "Xenoswarm" in it (even though I used the mod id for Combat). Even though Xenoswarm is supposed(?) to work as Combat Mod (or did I get that wrong?) when you have co_ map played it makes the server a mix between NS Classic and Xeno/CM (both teams need to have a commander etc). The techtree screen is stuck on-screen as well and you can't close it.