GameMaker: Studio

GameMaker: Studio

Sokoban Palace
100 Comments
Browk Sep 24, 2020 @ 11:43pm 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of PreCreate Event
for object obj_Intro:

Variable <unknown_object>.World(100000, -2147483648) not set before reading it.
at gml_Script_scr_Generate_Level
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scr_Generate_Level (line -1)
Ryebread4 Dec 17, 2017 @ 1:07am 
I see it hasnt been updated since 2012 but still. Should atleast get the game to work before giving up on it
Xion Nov 11, 2017 @ 3:34pm 
############################################################################################
FATAL ERROR in
action number 1
of PreCreate Event
for object obj_Intro:

Variable <unknown_object>.World(100000, -2147483648) not set before reading it.
at gml_Script_scr_Generate_Level
############################################################################################
Boltsy Oct 14, 2017 @ 3:54pm 
Is that a Hylian shield I see in the back?
Dr@kK1ng #gamc1o Feb 15, 2016 @ 7:02pm 
very good!!
Art Vandelay, the Architect Feb 8, 2016 @ 1:59pm 
Wow you should try and put this game on greenlight :p2chell:
Sovereign Jan 21, 2016 @ 5:15pm 
i really want to know how he made the opening logo
UnknownGaming Jun 29, 2015 @ 5:32pm 
Love the game, makes you really think, here is my review which won't be long.

What I love:

+Neat Soundtrack
+Selection of Sprites
+The puzzles
+Backtracking

What I hate:

-The puzzles are unorganized? You get extremely easy ones right after a very difficult one. Lots of puzzle games have this going on but I don't understand it, the point of puzzles is to trick the mind, no?
-There needs to be more of a challenge then just moving blocks. You need to implement that moves count so players will be "Forced" to go back and redo the puzzle for a lower score.
-The last level of a section should be the HARDEST, why was it so simple. This was a downer of completion to me.

Input that would be a neat idea:

*More Sprites/Models
*Misc wear for your character
*Backstory/Storyline
*MiniGames

My personal rating: 6.5/10

It's a game to pass the time if you enjoy puzzles games
rae_ Mar 16, 2015 @ 7:04am 
Sokoban is always nice!
ok player Jan 26, 2015 @ 10:22am 
This should really be on steam greenlight! It's fantastic!
Ryouhei Jul 8, 2014 @ 2:36pm 
vote for greenlight lol
⛥Arcana⛧ Mar 9, 2014 @ 7:40am 
Dispite the concept of the typical puzzler box pushing type game being pretty unorigal by now, you've polished it up quite marvelously and have proved that even the old and overused ideas have a place in all our hearts still. Would like to see something done about those errors though.
Farmer Joe Feb 8, 2014 @ 12:26pm 
@Tits>Pillows calm ur face man
Arcturus Asriv Feb 4, 2014 @ 2:23pm 
Very nice puzzle game. I like.
Hylian Zombie Nov 28, 2013 @ 1:28am 
so tired of people putting knock off Hylian shields in their games...
Commanduf Nov 27, 2013 @ 2:52pm 
It might be a tad easy :/ i played garden levels 1 then 2 and then skipped right to the final level of the catocombs and beat that level fairly easily :/
Observer Oct 19, 2013 @ 6:04pm 
Looks awesome
SparkyVenkman Oct 4, 2013 @ 8:44am 
Got an error on startup.
___________________________________________
############################################################################################
ERROR in
action number 1
of Create Event
for object obj_Titles:

ini_read_string wrong type of arguments
at gml_Object_obj_Titles_Create_0 (line -1) - <unknown source line>
############################################################################################
Vuvo Sep 6, 2013 @ 6:16am 
They should make a a second ;3
Vuvo Sep 6, 2013 @ 6:14am 
This is an amazing game
Sir Pompom Aug 30, 2013 @ 1:56pm 
I tried it with Studio updated to 1.2 and i get still the error at the beginning of the game, and when loading a room its doing nothing. I think its broken.
TheGamer Aug 15, 2013 @ 11:37am 
Good game gg.
Broque Jun 9, 2013 @ 8:05pm 
Probably should've read down the page a bit. Looks like a couple of people are noticing this.
Broque Jun 9, 2013 @ 8:00pm 
After the splash screen, this comes up:



___________________________________________
############################################################################################
ERROR in
action number 1
of Create Event
for object obj_Titles:

ini_read_string wrong type of arguments
at gml_Object_obj_Titles_Create_0 (line -1) - <unknown source line>
############################################################################################

If you hit ignore, it runs fine. Just wanted to point this out.
Nictator May 31, 2013 @ 7:56pm 
Love the concept and artstyle, although I can't find any feature that'll allow me to reset the level should I botch it. Maybe I just didn't play around enough. Regardless, great work.
Jessica Rushie Mar 3, 2013 @ 9:48am 
Really nice game, will be intresting to see what you do next.
Martel Jan 25, 2013 @ 2:57pm 
On level 59 the game won't recognise that all the blocks are in place.
GreggTurkington Jan 24, 2013 @ 4:00pm 
Nice game.
Wolftrait Dec 29, 2012 @ 3:49pm 
Nice game man, :]

BTW, I also got the same intro error.
ImtehQ Dec 7, 2012 @ 3:37am 
at start : ERROR in
action number 1
of Create Event
for object obj_Titles:

ini_read_string wrong type of arguments

press ingnore to play game. :P
Rocket Poop Nov 22, 2012 @ 11:59am 
Wow loved this game on the original game boy! Really interesting remake, I'm totally trying it out! What I liked abut the original was that there was a map editor, will we see one in this smetime in the future? ;o
TheNocturne  [author] Nov 11, 2012 @ 11:12pm 
Thanks for all the nice comments guys! And D.W, I'll look into that error... thanks for letting me know.
D. W. Nov 11, 2012 @ 4:34pm 
When I launched the game I got this error:
"ERROR in
action number 1
of Create Event
for object obj_Titles:

ini_read_string wrong type of arguments"
However the game seems to otherwise run fine!

Some suggestions:
Esc should bring up the pause menu.
"R" should restart levels.

Other than that, this game is pretty nifty. It has a nice art style and great music (though the composer should have better prepared the music for a loop. From the few levels that I've played it seems like their all really well designed. I absolutely love that they're all unlocked from the start and can be played in any order.
Great Job!
mcfly Nov 3, 2012 @ 1:40am 
nice
Gabriel Oct 31, 2012 @ 6:00pm 
Nice game!
TheBigJuicy Oct 19, 2012 @ 10:46am 
Awesome!!!
Wheelcakes Oct 13, 2012 @ 4:26pm 
it would be greta if you can fix the music looping after every retry
cole0314 Oct 7, 2012 @ 12:06pm 
I just gave level 34 a 5th try and it worked as normal. /shrug
cole0314 Oct 7, 2012 @ 12:01pm 
Bugs:
I have now played through all of the Garden and Castle levels and have encountered bugs on Castle levels 27, 34, and 37 (I played through each 4 times). I played two times through level 27 as normal, but when I got to the win condition the other two times the game wouldn't recognize it until I hit undo and repushed the last block on to the teleport rune. I had similar results with level 37, but one of the times I had to undo and repush three times before it recognized the win condition. I was unable to get level 34 to recognize the win condition at all. I tried to undo and repush a number of times, but nothing happened.
cole0314 Oct 7, 2012 @ 2:57am 
Suggestions:
1.) Have using undo reduce your move count accordingly so that it is useful on challenge levels.
2.) Set it up to auotmatically go to the next level after you beat a level instead of going to level select.
3.) Have F2 reset the level.
Neon Nanite Oct 7, 2012 @ 1:38am 
Okay, I played this game finally (For some reason GM:S would not play anything at first, it started working again today) and I played until level 10 of the garden level.
This is really enjoyable. My brain is really not equiped for Sokoban, I've always sucked at it but the level styles and the graphics in general are amazing.
Ohh and, my slime named Blup, love it! :P
oodle Oct 6, 2012 @ 11:05pm 
Awww it looked like an RPG but it's a puzzle. :<
fat seamus Oct 6, 2012 @ 5:43pm 
This should be put on Greenlight!
Ruby Oct 6, 2012 @ 4:51pm 
this reminds me of wonderland by midnight synergy
DJweeder☦ Oct 6, 2012 @ 3:41pm 
Demoman= Sub CA!!!!!!!!!!!!!!!!!!!! liked
ReadyPlayerJuan Oct 6, 2012 @ 7:44am 
i would like to get the game
Boysano Oct 6, 2012 @ 3:16am 
Love the Intro Room to this puzzle game,
you could maybe add option to automatically go to next room on completing a room puzzle successfully.

Very smooth graphics, and well rounded HUD.
Full screen option could maybe also work for some, I know it will pixelate.
Ty for entertaining me!
Νοστιμιά Oct 5, 2012 @ 11:10pm 
is very very good game
eliam3 Oct 5, 2012 @ 10:17pm 
how i downloads games from this workshop?
Code1920 Oct 5, 2012 @ 7:22pm 
HELP NEEDED. Is anyone else stuck on Level 16 of The Castle World? and if not how do you do it?