Darkest Dungeon®

Darkest Dungeon®

Minion's Hellion Rebalancing
2 kommentarer
Rex  [ophavsmand] 12. maj 2018 kl. 14:54 
@Don Dameron thank you for the feedback! I haven't (re)-re-balanced the mod unlike most of the other ones so i can understand this
once i find some time i'll overhaul and update all of my mods
Azralith 22. feb. 2018 kl. 3:22 
Ok so i have been using this mod for a few run now and i can tell you that:

Her damage and crit are too high, using a few trinkets, adrenaline rush and vapor from the doctor and she deals way too much damage ( 25 - 40 on average, i even got 88 on a crit once ... )

If it bleed and wicked hack doesn't need the extra bleed effect, as she already deals enormous damage by herself, consider remove it.

Bleed out doesn't apply self debuff when upgraded, that's not normal.

Adrenaline Rush is pretty good, maybe reduce her healling power from 3 to 2 as she now heals over time.

Overall you should reduce her damage AND crit, put her back where she initialy was, she was on a good spot. Remove her PROT, PROT is too OP, that's why no one gain PROT by themself only with abilities or trinkets.

I wish you will consider my return on your mod, because i really like what you've done, but i don't want an overpowered Hellion :/

Have a good day.