Stellaris

Stellaris

Benjaseth's Species Names
78 Comments
El Chupacabra  [author] Oct 3, 2021 @ 7:45am 
Updated; removed version number. It should now be compatible with all versions of the game. Please comment if not :)
El Chupacabra  [author] Aug 21, 2021 @ 1:01pm 
:D
jesusjr Aug 21, 2021 @ 12:16pm 
Impressive, I am still just stealing mass effect and star trek names because no originality XD
El Chupacabra  [author] May 6, 2021 @ 9:11am 
true, this can be a big motivation killer xD
paulo May 5, 2021 @ 7:39am 
There is nothing worst than racking our brains for name ideas -- specially when we don't have that much of imagination... ¬¬'
El Chupacabra  [author] May 5, 2021 @ 6:24am 
cool, have fun :)
KiB_NiNeS May 1, 2021 @ 2:01pm 
just what I was looking for. I spent way too much time racking my brain for name ideas.
paulo Mar 1, 2021 @ 6:03pm 
You are welcome.
El Chupacabra  [author] Feb 27, 2021 @ 9:08am 
glad you like it :)
paulo Feb 26, 2021 @ 2:25pm 
YES!!!:steamhappy:
El Chupacabra  [author] Feb 3, 2021 @ 12:02pm 
updated to 2.8.1
El Chupacabra  [author] Nov 28, 2019 @ 11:59pm 
Since it's a very simple mod, this should be possible, yes. But even then I can not say it for sure since I don't know how the files are structured since I paused Stellaris.
I can't give any guarantees if really everything will work fine...
Liorans Firefly Nov 28, 2019 @ 9:28pm 
Looks like it is still working
paulo Dec 27, 2018 @ 3:26am 
What shame... :steamsad:
El Chupacabra  [author] Dec 3, 2018 @ 12:52pm 
sorry, that's currently not an option.
a) have I a lot of stuff to do outside of modding
b) have I currently other modding projects with higher priority

the main reason why I've stopped modding stellaris is the patching/DLC policy. It's nearly Early Acess, so many changes, so many reworked mechanics. With every patch, I have to check & compare all modded files to be sure everything is compatible. Other mods, like V-Mods Species, have to be completly redone with every big patch/DLC.
I like modding, it's my big hobby, but I don't like to have a developer messing up my work because they are not able to design working gameplay (e.g. tiles, FTLs..). And this si the case especially at Stellaris.
paulo Dec 3, 2018 @ 11:30am 
And what about you taking some time updating your mods in a more regular basis?
El Chupacabra  [author] Dec 3, 2018 @ 9:12am 
hi there, yes this is possible.
1. Go to the workshop dir (e.g. C:\Games\Steam\steamapps\workshop\content\281990\959855256)
2. open benjaseth_name.zip
3. delete: events, gfx, interface, localisation
4. open benjaseth_name.zip/common dir
5. delete (ONLY) on_actions
done

You may have to repeat 1.-5. when de/resubscribe.
THE RIDE NEVER ENDS Dec 3, 2018 @ 1:01am 
Hi, can you disable the warning for this mod? This mod is highly unlikely to be incompatible in the future, this just scare away people :/
paulo Aug 12, 2018 @ 10:17am 
Thanks.
El Chupacabra  [author] Aug 12, 2018 @ 9:52am 
yep, will do it, but I currently can't tell you when.
Maybe I will do it next week or weekend, but don't take this as a promise ;)

I'm finished with Stellaris for now, but will try to keep my mods still updated.
paulo Aug 12, 2018 @ 8:46am 
Please, update this mod for the 2.1+ and beyond.
El Chupacabra  [author] Jun 15, 2018 @ 7:42am 
okay, so, thanks for share the info :)
Argentum Rex Jun 15, 2018 @ 7:08am 
Well, it is not. Thanks anyway (I made an Ironman only mod collection)
El Chupacabra  [author] Jun 15, 2018 @ 12:08am 
If I play ironmen, I always deactivate completly all mods. So, I don't know. You have to try. :S
Argentum Rex Jun 14, 2018 @ 6:45pm 
Is this ironman/achievement compatible?
paulo Jun 14, 2018 @ 9:43am 
Cool.
El Chupacabra  [author] Jun 14, 2018 @ 9:02am 
yes - so it should be already ready for 2.1.1 beta. I think it will work with 2.1.1 full also.
paulo Jun 14, 2018 @ 8:06am 
Did you intend to update for the upcoming 2.1.1?
El Chupacabra  [author] Jun 14, 2018 @ 5:27am 
okay, thats fine :)

Not sure about, but I guess subscribe & desubscribe many mods at the same time can causes instability. Maybe that was the issue.

Nice to hear it works now!
Leif Jun 14, 2018 @ 2:18am 
Thanks for replying Senior Chupacabra. Reinstalling Stellaris and my mods actually cleared up my issues. It's strange but hey as long as I can have a running game and however many mods working at once I'm happy.:approved:
El Chupacabra  [author] Jun 14, 2018 @ 12:39am 
hm, still have that problem?
I think then it's a problem with the System Inits, maybe some old scripts. Try to find a mod which contains a file in 'Stellaris/common/solar_system_initializers' and try to play without this.

But could be also a bugged event, so possibily any more complex mod in the workshop.
Leif Jun 7, 2018 @ 3:55am 
Well, apparently sometimes when I load some systems the game crashes. It happens both with and without diverse planets.
El Chupacabra  [author] Jun 7, 2018 @ 2:57am 
hehe, no prob. what problem you have? maybe I can help you to find it out :)
Leif Jun 7, 2018 @ 1:16am 
I could be wrong- I am trying to figure out which of my like 23 mods is fucking with my game.
El Chupacabra  [author] Jun 7, 2018 @ 1:15am 
yes? doeas anything not work?
Should be ready and compatible to 2.1.1
Leif Jun 7, 2018 @ 1:04am 
I think the mod needs updating.
paulo May 15, 2018 @ 12:51pm 
Thanks.
El Chupacabra  [author] May 15, 2018 @ 11:51am 
will do it during the next week I guess. But you should be aible to use at 2.0.5 it without any problems, even if marked as incompatible.
paulo May 15, 2018 @ 11:17am 
Please, update this mod for 2.0.5.
paulo Mar 29, 2018 @ 7:31am 
Please, update this mod for 2.0.2. :steamsad:
El Chupacabra  [author] Mar 16, 2018 @ 9:21am 
no problem, I'm happy if I can help :)
Billia Mar 16, 2018 @ 7:47am 
You're absolutely correct. The whole thing was user error on my part.Thanks for getting back with me!
El Chupacabra  [author] Mar 16, 2018 @ 1:18am 
no, you should see this mod like any other one. I never had such a issue, I rly don't know what the problem could be. maybe you've to ask in the forum...

About the version, this mod is updated & tested for 2.0.1.
I'm pretty sure it also works with 2.0.0 and 2.0.2_beta. Update to 2.0.2 comes after full relase of 2.0.2
Billia Mar 15, 2018 @ 7:46pm 
I don't see this mod in my mod list. Is that expected? It's my first name list subscription.

Also, is this 2.0 ready yet?
El Chupacabra  [author] Feb 23, 2018 @ 2:07am 
no prob :)
paulo Feb 22, 2018 @ 6:40pm 
Thanks.
El Chupacabra  [author] Feb 22, 2018 @ 6:03pm 
sure, but give me some time.
have 1st to do some small things on my HoI project, but neverthless I think there will be soon a first patch. Will wait around 1 week before updateing.
paulo Feb 22, 2018 @ 4:24pm 
Update for 2.0?
paulo Jan 29, 2018 @ 6:22am 
Thanks! :)
El Chupacabra  [author] Jan 29, 2018 @ 12:38am 
Updated :)