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and add the following lines to the bottom of the document:
phoenix_units = 80
phoenixafrica_units = 80
Byzatium_America_colonial_units = 80
phoenixasia_units = 80
Byzatium_Theodoro_units = 80
Greece_units = 80
Trebizond_units = 80
the game tells me: "the descriptor file for this mod is missing".
muchas gracias , saludos de argentina.
In my current game (TRE with expanded missions, 14-idea-slots & expanded ideas), I released FEO, and they use their proper textures.
Do you know btw more about load-order? Does N° 1 load first or N°<last> first? I haven't found anything about this topic yet.
Thank you kindly,
AdL
caused he all in one collection is not done updating , the one with the crusaders is not updated yet
first let me thank you kindly for your amazing mods. Playing with your unit sprites makes me love EU4 even more.
Now to the reason for my post:
Either some of the other mods I use, or the launcher, conflict with your mods (the all-in-one one + Revolutionary Napoleon + the 2 others needed) or something is not WAD: TRE, ATH, CYP, KNI, NAX are using vanilla unit-gfx, BYZ is using TRE-ones, and FEO either vanilla or FEO-ones or BYZ-Asia-ones (in 3 games
From what I've seen in the codes, everything seems to be alright.
In the ...\gfx\models\units-folder, some of the mesh files are "just" white and do not display any image.
Yours kindly,
AdL
yes and no, yes unique tier 1, the rest of the tiers used the other greek, theodora, Byzantium units