Europa Universalis IV

Europa Universalis IV

Purple phoenix resurrection Unit pack
205 Comments
FrostCreed Aug 17, 2024 @ 12:24pm 
You can fix this mod by going to: Steam\steamapps\common\Europa Universalis IV\gfx\sprite_packs_order/00_sprite_pack_orders

and add the following lines to the bottom of the document:
phoenix_units = 80
phoenixafrica_units = 80
Byzatium_America_colonial_units = 80
phoenixasia_units = 80
Byzatium_Theodoro_units = 80
Greece_units = 80
Trebizond_units = 80
Björn Ironside Apr 15, 2024 @ 12:15pm 
you did the greeks wrong in this. why do they have to look like turks?
empty243 Feb 8, 2024 @ 6:42am 
Love from China! I want to explain how to use this mod in Version 1.35, you need to close the DLC that the name is Imperator unit pack,then you can enjoy this cool unit pack in the game. This mod don't need to update for now.
o algo Jul 2, 2023 @ 11:11pm 
Also noticed the hands of many models are really small.
o algo May 26, 2023 @ 11:40pm 
No. Unfortunately.
Kyrios480 May 15, 2023 @ 6:45am 
Are there any community made patches for this?
o algo Apr 8, 2023 @ 5:50pm 
Not only does this require an update it needs to be fixed. Currently Trebizond uses byzantine europe models, and none of the continent specific models work, at all.
[ӍLU] Jinx Feb 8, 2023 @ 11:05pm 
none of your unit models are working for some reason despite being up to date? when i launch a game they just revert back to the shitty default muslim byzantine looking infantry
Fubuma Jul 31, 2022 @ 2:54pm 
Hello, My name is Fubuma and I am an artist for the Third Odyssey Mod, I was wondering if we could use your units in our mod? I've sent you a friend request on steam for further negotiations
Ouzo May 5, 2022 @ 11:38am 
please update
Rakdar Mar 3, 2022 @ 3:29pm 
This mod is still working for me as long as the Imperator Unit DLC pack is disabled. The Imperator units simply override the mod, disable the DLC and you should be fine.
いずみさぎり Feb 23, 2022 @ 5:28am 
update plz
Gundisalvus Feb 6, 2022 @ 1:52pm 
not working anymore
Ragael Nov 6, 2021 @ 11:24am 
any chance for an 1.31.6 update pls? XD
TorpedoTornado Sep 19, 2021 @ 3:17am 
so does this sill work with the current game version?
B-key Aug 4, 2021 @ 9:47am 
this needs an update
Dimension Jul 29, 2021 @ 7:38pm 
There is just something weird about seeing BYZ Tier 3 with white wigs and the entire infantry tree lacking Orthodox beards. Other than that, indipensable mod in any Eastern Europe playthrough.
Imperator Rax Raxous Feb 26, 2021 @ 1:48pm 
Something is wrong, my byzantine units looks not like in the pictures. Actually they look quite shit looks like vanilla.... What is wrong, doesnt work anymore?
Primo96 Dec 1, 2020 @ 4:33am 
Why your unit models are bigger than other?
Jean Artu Nov 27, 2020 @ 12:11pm 
I couldn't download the mod.
the game tells me: "the descriptor file for this mod is missing".
muchas gracias , saludos de argentina.
almeath Nov 4, 2020 @ 9:45pm 
For months I have been getting a warning in Stem that the mod is incompatible with my installed version of EU IV, but it seems that if I select it anyway, it appears to mostly work in actual gameplay. I tried installing and re-installing the mod to no effect. Is this expected behavior with the current version of EU IV?
Nick Oct 28, 2020 @ 9:06am 
anybody know a unitpack like this that doesnt need dlc to work?
Alan deLane Jun 15, 2020 @ 1:56pm 
Thanks for your quick reply. Before switching to the all-in-one, I used the updated stand-alones. Same problem. Btw, my Crusader-download is missing, and in the above list, it is missing too. Strangly, in the all-in-one package, KNI is working, every other Crusader-tag not.

In my current game (TRE with expanded missions, 14-idea-slots & expanded ideas), I released FEO, and they use their proper textures.

Do you know btw more about load-order? Does N° 1 load first or N°<last> first? I haven't found anything about this topic yet.

Thank you kindly,
AdL
Xangelo7  [author] Jun 15, 2020 @ 12:29pm 
@alandelane
caused he all in one collection is not done updating , the one with the crusaders is not updated yet
Alan deLane Jun 15, 2020 @ 11:39am 
Hello,

first let me thank you kindly for your amazing mods. Playing with your unit sprites makes me love EU4 even more.

Now to the reason for my post:

Either some of the other mods I use, or the launcher, conflict with your mods (the all-in-one one + Revolutionary Napoleon + the 2 others needed) or something is not WAD: TRE, ATH, CYP, KNI, NAX are using vanilla unit-gfx, BYZ is using TRE-ones, and FEO either vanilla or FEO-ones or BYZ-Asia-ones (in 3 games :steamfacepalm:).

From what I've seen in the codes, everything seems to be alright.

In the ...\gfx\models\units-folder, some of the mesh files are "just" white and do not display any image.

Yours kindly,
AdL
Xangelo7  [author] Jun 14, 2020 @ 9:41pm 
@Rakdar well as long as the Nation tag of Byzantium has not been changed in ET it should be fine
Xangelo7  [author] Jun 14, 2020 @ 9:40pm 
updated for 1.30
Rakdar Jun 14, 2020 @ 9:39pm 
Does this work with Extended Timeline? If not, is it possible to make it compatible?
July Urning May 4, 2020 @ 6:00am 
Oh my gosh this is amazing! There is no more fking muslim Alibaba in turban going trough orthodox Paris. Pooh... :steammocking:
Fat Avocado May 1, 2020 @ 12:48am 
REallyyy good mod!!! made byzantine look alot more lively
Nola Apr 24, 2020 @ 5:02pm 
I agree with @falloutlord. The asian model is more nice than the mainland one.
Falloutlord Apr 1, 2020 @ 6:39am 
hay man odd question but could you switch the mainland infantry level with the asian one
Fat Avocado Mar 28, 2020 @ 4:55am 
Hmmmmm winged hussars for byzantine... Other than that this mod is fantastic!:lunar2019smilingpig:
Earendil_ Feb 17, 2020 @ 6:20am 
somehow all of the Eastern nations are using this model. I don't know why.
QuaisWaffle Feb 14, 2020 @ 4:56am 
JEEZ @Vasilas Dont lick his arse will you.
Apohavnosis Feb 4, 2020 @ 5:29am 
Amazing work sir, you are a hero! I love the uniform choices, they are perfect. Thank you very much for creating this!
Jgk52 Dec 20, 2019 @ 4:17am 
Cool,thanks.Oh,by the way,an idea( just saying) would be to make the fourth tier units of Greece look a little bit like Bavarian,since the first monarch of Greece was Bavarian,plus,the first offical Greek army was 3,500 Bavarians who came with Otto.Would be a nice idea,but it would require models from other DLCs so....Anyways,I really like this mod.Thumbs up and please continue the great work!
Xangelo7  [author] Dec 18, 2019 @ 8:49am 
@Jgk52
yes and no, yes unique tier 1, the rest of the tiers used the other greek, theodora, Byzantium units
Jgk52 Dec 18, 2019 @ 4:54am 
Does Trebizond have only tier 1?
kaisersOwn Oct 13, 2019 @ 5:56pm 
Is there a way for me to access the 1.28 version?
Red Moff Oct 12, 2019 @ 10:10am 
Great mod! Thanks Xangelo7
Xangelo7  [author] Sep 24, 2019 @ 9:24pm 
@nlambrin Yes
nlambrin Sep 24, 2019 @ 8:05pm 
update for 1.29?
BasileusSimeon Aug 31, 2019 @ 6:00pm 
Is it possible to make the uniforms change color according to what color Rhomania's flag is.
UlfDerDritte Aug 12, 2019 @ 2:32pm 
@[KOP] Dzemoglowy the different unit visuals are dependent on the location the unit is currently at.
darthsandstorm Jun 5, 2019 @ 1:47pm 
aww shit nvm, forgot to activate the mod
darthsandstorm Jun 5, 2019 @ 1:39pm 
i have the third rome dlc enabled, yet the units still look vanilla
Zoomzig May 5, 2019 @ 4:52pm 
Same question as the person below actually. New to unit packs and making unit packs, why does it matter what continent they're on? Or is this just the difference between technology types that form them?
Dzemoglowy Apr 29, 2019 @ 7:04am 
I have question about Byzantine Empire, Asia and Africa when the armies have other clothes, when they are produced in Africa or Asia or what?
Xangelo7  [author] Apr 10, 2019 @ 5:38pm 
@Ixor_Drakar Some players were having problems with the mod file