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Your saved games folder is not in the SteamLibrary, it will be in something like your:
Documents/My Games/Tabletop Simulator/Saves
This is where all your saved objects, saved games and Mods are downloaded to, may not be identical to your system but this is the typical path
thanks!
If there is anyone who would help offer some time to help bug check with multiplayer, that would be amazing.
@Vaj2 the models aren't working in-game anymore? I'm glad the saved objects folder is a good work around.
You have some *amazing* effects with the weather and such - are those able to be carried over to other tables, as well? Or was that hand-coded by you for your table? I tried to save the castform to saved objects, but...it just gave me the castform itself. If it's hand-coded, that's alright! It's incredibly impressive.
@Campix if you want just the models, no scripting right click the model, copy the SECONDARY Asset Bundle link. Then Objects > Components > Custom > Assetbundle > drag into your game and paste the SECONDARY AssetBundle link you copied.
Or, if you don't want to go through that, you can always just spawn it if your game isn't using a background already.
I figured out a few ways to separate the Pokemon from the base so that I can save object -> use them in other projects - but that 'Show' button that has all the animations still shows up behind them. Is there a way to get rid of that?
Also - concerning that 'Show' button, what does the 'Adjust' function do?
@starulan I just uploaded a fix for the uncatchable error. Just download and replace the old link files with the new ones. Let me know how that works. Also I didn't get a ton of bug checking time with the menus in multiplayer, so if anyone wants to test that out and look for bugs let me know.
@81638574 that's good news! I'll check that out for sure.
https://www.youtube.com/watch?v=dv03pqnKsGg
By the way,you did a great job!!
You can download the files in the description for now to playtest the new update.
@Lemon I'm not sure. I think switch toolbox is no longer being updated, and PLA wasn't compatible yet with it. So for now, it's most likely a no.
@dkmcclellan use the jump button on a trainer, and then drop it on the model to use the mount scripting!
the best days of my life:
1: the births of my children
2: the day I married the love of my life
in a VERY close 3rd place: finding animated 3d models of all the pokemans.
The Dropbox Links return: "Server Not Found", so can't even download them.