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2019-Apr-05 11:21:18 Exception [initBase(WindowManager creat windows)=>exception] reason:[CEGUI::UnknownObjectException in function 'class CEGUI::WindowFactory *__thiscall CEGUI::WindowFactoryManager::getFactory(const class CEGUI::String &) const' (C:\Libs\cegui-0.8.7\cegui\src\WindowFactoryManager.cpp:186) : A WindowFactory object, an alias, or mapping for 'GameLook/HotkeyItem' Window objects is not registered with the system.
Have you forgotten to load a scheme using CEGUI::SchemeManager::createFromFile(..)?] [ForestVillage.cpp | 908]
2019-Apr-05 11:21:18 STOP [ForestVillage.cpp | 908]
2019-Apr-05 11:21:18 Unknown exception initBase [ForestVillage.cpp | 973]
2019-Apr-05 11:21:18 STOP [ForestVillage.cpp | 973]
2019-Apr-05 11:21:18 Unknown exception [ForestVillage.cpp | 572]
2019-Apr-05 11:21:18 STOP [ForestVillage.cpp | 572]
2019-Apr-05 11:21:54 <<<<<<<<<<<< APP CRASH >>>>>>>>>>>>
Is it possible to do on the fly scaling, i.e drag a corner of one of the stats windows to scale it up or down?
Step 1:
Find the mod within your steam game folder.
C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Forest Village\mods\937368495
Step 2:
Move the "gui" and "scripts" folder to the games normal directory.
C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Forest Village\
Step 3:
Run the game, and it should be working.
Maybe it can set off auto scaling and set width and height for my own?
I would be happy when just scrolling would working instead of stupid annoying mouse clicking to go down or up :-/
I am currently using my laptop for gaming and ingame Resolution is 1920x1080...
I would be very happy if you could help me, because i dont know who could help me.
If you don't know how to help, please do you know who could?
function Inventory:init(window, inventoryName)
self.window = window (does this mean that window is autoscaled ?)
local element = window:getChildRecursive(inventoryName or 'inventory')
if not element then
return false
end
self.container = element:getChildRecursive("__auto_container__")
self.slotsType = ''
self.slots = {}
self.centerAlign = false
self.width = self.container:getPixelSize().width
self.height = self.container:getPixelSize().height
self.inited = true
end
do you know how i can make the window "inventory" (inventory.lua i guess) in ingame a little bit broader and about 50 - 70 % higher? I currently using another mod from Annothek. He has made much more products from different buildings. Problem more products let the inventory window show only a few products and it is annoying scrolling (not even scrolling but more than f**ing annoying mouse clicking) everytime down and up to see changes in quantity of products.
I token a look at inventory.lua and saw this:
You are welcome! Please remember to rate my modification, it is a great way to support me ^_^!
@kelstr
Yes, it should work with any resolution! Unfortunately, it might still be too small for 4k resolution. If you would like to add me as a friend; I can make a mod for 4k if you can spend 30 minutes or longer assisting me test it.
It is fixed. You must download the mod again, and follow the instructions from my previous response found down below. Just move the folders back into the main game directory from the mod folder.
The main developers update broke it, but I fixed it!
The Steam Workshop upload is not correctly referencing them for me. I am in the process of figuring it out.
In the meantime, follow these instructions:
Step 1:
Find the mod within your steam game folder.
C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Forest Village\mods\937368495
Step 2:
Move the "gui" and "scripts" folder to the games normal directory.
C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Forest Village\
Step 3:
Run the game, and it should be working.