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Will they be gone after i come back?
I'm also working on another mod at the moment which is at the stop/start level as of yet but I am hoping to beable to put more work into it in the near future.
I do agree with sasquach, the lighting could be a little better. I like the removable torchs on the wall, myself:) Hey, that smelter in there is just perfect! Starting a new game and having just an iron sword is a bummer! I don't recall seeing a workbench in there, am I mistaken? and if there isn't one, can you add one in? It seems like I'm always upgrading my armor at the start of a new game, and working around Alvar is a pita!
I saw a line/crack to the void in the final room that when up the wall on the ledge and went onto the ceiling in a boxy like pattern, It looks like the texture wasn't touching, also when I went in at a fairly high level and the enemies weren't leveled, was that intentional?
Again, sorry. ;)
Unfortunately I wasn't able to change the respawn rate of the ore, I do belive there are mods available that change the respawn rate, sorry.
The chest that is locked but empty is there by design.
Finally I can look it to adding some ebony and malachite ore and also setting the respawn rate to a lower time.
Anyway, the mine is incomplete. The winding tunnel between the two main rooms leads to an intersection, where if you turn right, the collapsed tunnel veers to the left and into a void.
On another note, the small vein to the immediate right of the beginning of the ramp in the first main room was empty when I entered.
Yet another note, the medium sized chest in the second main room was locked but empty. Was that intentional?
Anywho, again, nice design. I have been hoping someone would create a mine or two with the more rare ores. This doesn't quite fit the bill, but it is a good attempt at adding a mine to Skyrim. Thanks. ;)