Garry's Mod

Garry's Mod

M220 TOW Launcher (Fully Functional)
122 Comments
Joe Jun 1, 2022 @ 8:19am 
phys_timescale 0.5

You welcome
obama grilled cheese sandwich May 1, 2022 @ 8:24pm 
Missile is way too fast to hit anything even on larger maps
Evil.Berezka Feb 11, 2022 @ 11:53am 
hit box its wierd , its floating
Toimitusjohtaja Dec 20, 2021 @ 4:09am 
Hey can you make this a little slower? You don't really get that much time to tow when its at the end of the map in two seconds
Urym Jul 4, 2021 @ 10:46am 
I have a problem. After the launcher respawn, the rocket flight speed becomes too fast and unrealistic. Only re-creating the server helps. How to solve this problem?
shelby Jan 31, 2021 @ 11:22am 
Sure thing, give me like 1 hour
bear  [author] Jan 31, 2021 @ 9:32am 
@nu11 I never created the model myself, in fact I think the model is actually a ragdoll, which is not what you should be using to make scripted entities anyway. I'm not a modeling expert so I just never actually fixed the model. If you remake the model though I'll fix it
shelby Jan 28, 2021 @ 6:54am 
model is completely ♥♥♥♥♥♥, spawning underground and has broken collisions. dev doesnt care anyway
Joe Dec 23, 2020 @ 5:14am 
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Joe Dec 23, 2020 @ 5:13am 
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>KB> >KEKSQUAD Dec 20, 2020 @ 11:06pm 
Addon is not recognized on multiplayer servers
Pvt. Major gaggle ♥♥♥♥ Nov 19, 2020 @ 1:23pm 
hey why the model just stopping 30 or 40 cm from the terrain
Fieldman15 Jul 6, 2020 @ 7:15pm 
It's good, but it's really in need of proper sights.
Pvt. Major gaggle ♥♥♥♥ Apr 26, 2020 @ 4:15pm 
I am really searching for this ♥♥♥♥ because I need AT weapons like this
Pvt. Major gaggle ♥♥♥♥ Apr 26, 2020 @ 4:14pm 
good work
bear  [author] Apr 2, 2020 @ 1:17pm 
https://discord.gg/n9HhqtA
Heads up if anyone needs quick support, you'll reach me faster here as I am pretty much always online. @me if you need any help or have any suggestions :steamhappy:
>KB> >KEKSQUAD Jan 28, 2020 @ 12:41pm 
Is it just me or does the tow_damage_modifier command reset after firing one round?
Burger Aug 28, 2019 @ 9:16pm 
make more please
RASTRELATOR Aug 28, 2019 @ 4:58am 
Даладно! И че, ПТУРит?
Gorbarious Sep 9, 2018 @ 4:03pm 
Its good infact
-[FF]- Jupiter Aug 27, 2018 @ 5:12pm 
plz make more
alexandra.ivanova  Aug 24, 2018 @ 4:05am 
The gun isn't static, when you using weld to car, it can't drive
Burger Aug 14, 2018 @ 6:22pm 
Can someone help me theres a glitch where the missle calls me gay can anyone help?
Joe Aug 14, 2018 @ 12:10pm 
You mean METIS ?
AliHajjHasan Aug 14, 2018 @ 2:06am 
Will you make the Kornet one?
Buszman Jul 31, 2018 @ 7:11am 
I want a RPG version of that
bear  [author] Jul 30, 2018 @ 9:40pm 
@atlantic_penguin2k That's because I made it that way. Takes more practice/skill to use. It's a feature, not a bug. :)
atlantic_penguin2k Jul 30, 2018 @ 1:16pm 
I can't hit anything with it. Even when I'm pointing at something that would normally result in a direct hit.
Burger Oct 18, 2017 @ 7:52pm 
plz make it so the missle goes in my ass as of now its 2.5/5
Joe Oct 17, 2017 @ 8:08am 
But as E is already used, make Hold E a thing
Joe Oct 17, 2017 @ 8:03am 
Another nice thing would be you press E on it and it will compact itselve into one single prop with then can be carried with gravgun for later re-construction
bear  [author] Oct 16, 2017 @ 10:18am 
@Jean Lua Picard [Java][C#][Lua] I'll see about making an stool or something for this, but currently a little busy with another project. Thank you for the suggestion. :)
Joe Oct 16, 2017 @ 8:23am 
Just a suggestion for the ♥♥♥♥♥♥ up spawning: let a toolgun spawn it.
But also keep the normal version so you can still use Permaprops to save it.
Mannigfaltigkeit Oct 12, 2017 @ 12:35pm 
I had a lot of mods on at the time so you are probably right.
Mannigfaltigkeit Oct 12, 2017 @ 12:34pm 
OK Thanks!
bear  [author] Oct 12, 2017 @ 12:27pm 
@DI-dsan2660 That seems to be the result of conflicting mods. You cant try uninstalling all other mods and then just subscribing to this one. If the issue isn't there anymore, then another addon is causing that.
Mannigfaltigkeit Oct 12, 2017 @ 12:18pm 
This works perfect except for one thing: The arms look a little weird when I man the gun. Ill send a screenshot in a bit
bear  [author] Jun 15, 2017 @ 7:21pm 
@MW Soon. ;)
-[FF]- Jupiter Jun 15, 2017 @ 5:50pm 
make a Kornet ATGM Launcher
amusquiz Jun 15, 2017 @ 2:03am 
Yeah it works perfectly fine on my end and my gmod is famous for having issues.
bear  [author] Jun 15, 2017 @ 12:33am 
@[NSA]☆☆SANDERS☆☆ Sounds like an issue on your end bud. No one else reported any other errors or bugs besides the ones I already fixed.
Sanders Jun 14, 2017 @ 9:48pm 
yea sorry this is crap it when spawned removes alot of the map and when your using it and you remove it you cannot do anything! you need to really fix this POS
amusquiz Jun 8, 2017 @ 6:24pm 
You should do some more artillery mods.
Thederpguy3 Jun 6, 2017 @ 6:19pm 
Could you add a No reload varient?
bear  [author] Jun 6, 2017 @ 4:24pm 
@Sgt.Soldfive Right, well I put out another update. I have tested and it should work now. Please let me know if you find anything else. :P
Sgt.Soldfive Jun 6, 2017 @ 3:22pm 
The guy has done nothing
bear  [author] Jun 6, 2017 @ 2:44pm 
@Sgt.Soldfive What exactly was that guy doing when he teleported to the launcher? You need to provide me a way of actually replicating this bug myself, not just leaving me with a video of proof of it. If you want, you can add me as a friend and we'll talk more about it. :steamhappy: