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Later on, I decided to challenge myself - to complete the map in as few rounds possible, only buying doors and the ending.
I completed it in 9 rounds.
I'll be honest, it is slightly disappointing. It looks great, but other than that, there doesn't seem to be much in terms of challenge.
https://www.youtube.com/watch?v=sn6h_KEUkFM&index=8&list=PL_7_pw2fr4xknB6WV20bC0OKxzhGKPnsn
awesome job on the map by the way, it was worth those 47 minutes
i found the song and the power parts with out to much issue here is my gameplay of this map i show power parts spawn loctions https://youtu.be/gAFoz087OGY
hope you enjoy and or it helps ")
next map.
https://youtu.be/U4dLMN7SKHo
https://youtu.be/1Cj17BE9BlM
https://youtu.be/Pusg2uIOeEg
You gotta jump from a high place and slide right when you land. It's more of a PHD Slider than Flopper.
I'm pretty sure everyone shares the same opinions.
Buyable endings that just kill you and end the game are just silly, I was expecting something more for that price.
An interesting map though, a neat layout. Interested in seeing what else you come up with. I really liked the ambient sounds in this map, it made it feel quite alive and legitimate. The train horns felt kinda spooky, too.
Also, PhD Flopper doesn't seem to work, though I'm not really surprised since BO3 doesn't have diving.
http://steamcommunity.com/groups/TQZM , just hoping you would add some more things but if not looking forward to the next map!
(Only if there are glitches)
I am actually working on a new map with more interaction and better gameplay (like soulboxes and "kill 175 zombies to open a door").