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I put them in my "RPG Dice Collection" where I recommend you get them from instead of from Rattlebones mod. Hope the dice are working just fine now, enjoy!
RPG Dice Collection mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=383336414
I know, it was broken by the 12.0 Update, if you read my comment below. Not sure if I ever can fix this.
Thanks for the hint.
Oh, by the way, you can use these dice right away. I made it so that if you put any image on a die face disk it will appear on the dice as if you pop it in. The pictures on the disks of a die are NOT prefabbed tables of pictures but the information for the faces is actually gathered from the disk you pop in the die. Probably you knew that, but I though I mention that just in case.
Go ahead and use it, no need to reinvent the wheel twice. But beware that this solution has a performance hit and it will show when you use enough dice with this script. 12 Rattlebone dice thrown at the same time are still ok, with more dice the frame rate will fall below 60fps (on my rig) as long as the dice are moving. On the other hand you have no solution to this problem in the API so you have no choice doing it in a script.
Also please be more specific about problems with the game, "it is not working at all" is not helpful. People have different understandings of something not working and tend to exaggerate when only a certain part of something doesn't work.
Thank you, and thank you for the input. Didn't think unity is so highly optimized towards 256 faces or lower. It doesn't matter to much for now since the die faces are stacked and therefore have most of the time a cuboid as a collider. And attached to a die they have no collision at all.
Looks like in a lot of places you've dropped the mesh Obj into the collider slot to tighten up the collisions which whilst not a game buster, you may find you get a noticable uptick in performance if you re-work your colliders to that 256 face limit as the phsyics engine is probably busting a nut trying to keep up. :) Very impressive though Fragaholic as good a mod as I've seen in the workshop. :)