Garry's Mod

Garry's Mod

GBombs 5 - Base (Fixed)
135 Comments
Joshua.Rodriguez@msn.com Jul 21 @ 9:30am 
just gotta say it was pretty shitty of the gbombs creator to put in a backdoor
Spooky Jul 20 @ 4:05pm 
can you make the bombs actually damage npcs
braydee.boo2012 Jul 2 @ 6:03pm 
hey is it possible you can make it easier to set up the launchers?
NNinja1255 Jun 24 @ 4:27pm 
Tbh, I'm not sure on the change for the littleboy's explosion sound delay. I was just asking if it was something from the original addon. I would suggest changing it back to keep it as how it was originally, but it's your choice. (also the timers at lines 204 and 211 should've stayed at 2)
Scoopy  [author] Jun 13 @ 12:39am 
@librik
I'll take a look at those errors soon!
Scoopy  [author] Jun 13 @ 12:38am 
@Tqbrock11 gaming
Your errors are from another addon. Please try deleting all other versions of GBombs Base and only installing this one.
Tqbrock11 gaming Jun 12 @ 12:36pm 
and also [Garry's Bombs 5 Base] lua/entities/gb5_shockwave_ent.lua:85: bad argument #2 to '__mul' (number expected, got nil)
1. __mul - [C]:-1
2. unknown - lua/entities/gb5_shockwave_ent.lua:85
Tqbrock11 gaming Jun 12 @ 12:35pm 
[Garry's Bombs 5 Base] bad argument #3 to 'Add' (function expected, got nil)
1. Add - lua/includes/modules/hook.lua:31
2. unknown - lua/autorun/gb5_help.lua:14
librik Jun 12 @ 10:46am 
does anyone know why every gbomb addon have the same bug where a few bombs just disappear without exploding?
librik Jun 12 @ 9:58am 
[GBombs 5 - Base (Fixed)] bad argument #3 to 'Add' (function expected, got nil)
1. Add - lua/includes/modules/hook.lua:31
2. unknown - lua/autorun/gb5_help.lua:14
librik Jun 12 @ 9:56am 
[GBombs 5 - Base (Fixed)] bad argument #3 to 'Add' (function expected, got nil)
1. Add - lua/includes/modules/hook.lua:31
2. unknown - lua/autorun/gb5_help.lua:14
librik Jun 12 @ 9:49am 
[GBombs 5 - Base (Fixed)] lua/entities/gb5_light_b_pressurecooker.lua:83: bad argument #2 to 'EmitSound' (number expected, got userdata)
1. EmitSound - [C]:-1
2. Explode - lua/entities/gb5_light_b_pressurecooker.lua:83
3. unknown - lua/entities/gb5_base_advanced.lua:269
The Microwave Engineer May 11 @ 4:04am 
Nevermind, turns out the Disable Tinnitus remover addon I had messes with the Nuclear Bomb explosions and only those explosions
The Microwave Engineer May 10 @ 7:41am 
So the nukes are not making any sounds for me atleast (and so far no Lua error, even on the console there was nothing related about missing sound files)
EBS LOG- David Uchoa Apr 29 @ 7:57am 
thank you soo much bro
smcd Apr 25 @ 3:40pm 
QQQ


















































































































































































































































































































































































this is QQQ its my fav leter
smcd Apr 25 @ 3:39pm 
AND IVE PLAYED GMOD FOR 12 YEARS
smcd Apr 25 @ 3:36pm 
FOR 4 YEARS IVE PLAYED THE MAP
smcd Apr 25 @ 3:35pm 
yes it is gm_fork ive played the map 246 times i counted
The Doctor Apr 12 @ 3:09am 
gm_fork i think it is
SageEarth201531 Apr 11 @ 4:49pm 
Whats the map you took these pictures on?
Scoopy  [author] Apr 4 @ 9:11am 
To add to that: I remember this delay always being in the mod, even the original. It may have been broken from the start (like a lot of other features). Thanks again :)
Scoopy  [author] Apr 4 @ 9:07am 
I stand corrected. I was fully convinced this was hardcoded into the audio file or somewhere but you're right. After removing the delay in the lua file it works like it should (delay when detonating from afar and no delay when detonating close by). Will be updating the addon tonight.
NNinja1255 Apr 3 @ 8:42pm 
as i said before, it is not the sound travel.

I looked at the code and in gb5_nuclear_littleboy.lua at line 107 there is a 2 second timer for the explosion sound and shockwave, compared to the others which do it immediately.

is this supposed to be a kind of fix or was it in the original as well?
Scoopy  [author] Mar 29 @ 1:52am 
Yeah that's normal too. The sound travel is in the audio file itself, there is no code that checks how far the player is from the explosion so it will always have a few seconds delay.
NNinja1255 Mar 28 @ 9:35pm 
not the sound travel. i exploded it point-blank and there was a weird delay.
Scoopy  [author] Mar 27 @ 10:31am 
@NNinja1255
This is normal behaviour for the little boy as light travels faster than sound :)
NNinja1255 Mar 27 @ 5:04am 
there is some weird delay between the explosion of the little boy and it playing the explosion sound. this is also seen with it not disappearing after exploding until the sound plays too.
Mr. Cool Mar 18 @ 9:21pm 
oh i wonder what red matter bomb does *proceeds to transcend all twelve dimensions at once*
J_IsDone Mar 5 @ 3:15pm 
i cant seem to activate any of the bombs by pressing E, any help??
IVAN Mar 4 @ 5:42pm 
can you add a feature so the explosions don't kill the players or push them and just make the explosions have no affects on players at all
Miranasentogan Feb 27 @ 5:19am 
can the mod launch nukes from a gun
the kettel Jan 16 @ 8:00pm 
when i open my game with this mod it shows that a hidden addon was blocked
7H3_HuN73R-03 Dec 14, 2024 @ 7:51am 
fire exist
hugais1001 Nov 30, 2024 @ 10:15pm 
The big mineland has no picture of it
aramataniluzok76 Oct 21, 2024 @ 11:12am 
i cant arm:steamsad:
Scoopy  [author] Jul 24, 2024 @ 6:48am 
@kerem
Yes!
kerem Jul 24, 2024 @ 6:19am 
is the shockwave error fixed?
Scoopy  [author] Jul 20, 2024 @ 12:49pm 
@Sixteen60
Welp... sounds like a win xD have fun!
Sixteen60 Jul 20, 2024 @ 12:47pm 
@Scoopy All the sudden it is able to spread the explosions everywhere on every map now. It wasn't doing that yesterday.
Scoopy  [author] Jul 20, 2024 @ 12:34pm 
@Sixteen60
As far as I know the field raper only did a certain spot on the map :( maybe it was an edited version of the addon which did that!
Sixteen60 Jul 19, 2024 @ 5:53pm 
Does anybody remember the Field Raper (OP version) being able to make explosions across the entire map? I swear, I had one version of this addon and the Field Raper was able to do that.
Ugly Jul 8, 2024 @ 5:16am 
I'm also getting the same error as Nick Dickem when using any of those and it looks like all gbomb addons have the same error
Scoopy  [author] May 13, 2024 @ 3:47pm 
@Nick Dickem
Can you try reinstalling the addon and double checking if you don't have any older/other versions (by other users on Steam) installed? I've removed that line of code a while back so it shouldn't be giving errors. I'm also not experiencing any errors myself.
Nick Dickem May 11, 2024 @ 6:22pm 
Got this when trying to use the exothermic bomb, endothermic bomb, anti-gravity bomb, hypersonic bomb, and supersonic bomb (I just pasted the exothermic LUA but they're all the same, when detonated nothing happens):

[GBombs 5 - Base (Fixed)] lua/entities/gb5_sp_exothermic.lua:151: bad argument #1 to 'SetPhysicsAttacker' (Entity expected, got nil)
1. SetPhysicsAttacker - [C]:-1
2. Explode - lua/entities/gb5_sp_exothermic.lua:151
3. unknown - lua/entities/gb5_base_advanced.lua:247
boss_vertolet May 8, 2024 @ 5:18am 
big yellow thing:melon:
Scoopy  [author] May 7, 2024 @ 1:35am 
@C++
Do you have HL2 and CS:S installed? Sometimes that can be the issue. Otherwise try reinstalling the addon and materials. I don't experience any skin errors.
C++ Apr 27, 2024 @ 7:34am 
tvirus has an error skin even though i have the materials installed, help?
MonkyKung Mar 24, 2024 @ 2:36pm 
nmrih option dont work
Scoopy  [author] Feb 23, 2024 @ 12:10am 
@FreakyMoose Can you check in your Garry's Mod settings that you're using the key assigned to "Use items (buttons, machines, ...)"?
Also, you have to stand pretty close for the bombs to arm. You'll hear a slight beepbeep when it's armed successfully.

If that doesn't work then please check if you don't have any other versions of GBombs 5 installed (from another user on the Workshop for example) and if you are subscribed to the materials. You can also try re-installing the addon.