The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Lost Keeps Holy Mantle [AB+ only]
52 Comments
stickfight2  [author] Mar 10, 2021 @ 5:02pm 
Odd, I'm not aware of anything that I did that would cause that so unfortunately I don't really have an explanation - I wonder if there's some more complicated rerolling logic or something else going on.
Chupi #RTA Mar 9, 2021 @ 8:30am 
had a bug where after re-rolling 4-5 times, my 10 or so passive items (including holy mantle) would just stop re-rolling, they all became fixed. very weird, had to abandon that run (the items all sucked)
stickfight2  [author] Feb 5, 2021 @ 6:44pm 
Agreed, and if they don't I'll at least try to ensure that this still works if possible.
karmalbatz Feb 5, 2021 @ 3:41pm 
Hopefully they add this in Repentance
stickfight2  [author] Aug 13, 2020 @ 4:24am 
Thank you to who gave me the community award - that was very kind of you.
stickfight2  [author] Apr 7, 2020 @ 2:43pm 
Sonicblast - did you perhaps pick a new save file recently? I ask since I just tested and it still worked fine for me, but it does rely on having the achievement to start with it.
Sonicblast52 Apr 7, 2020 @ 1:10pm 
does not seem to work anymore, not sure if there was an update that changed this, the only other mod I am using at the time was Polling of isaac
PartyMAN7 Nov 17, 2019 @ 9:18am 
will make my life so much easier
MammaMiaSpaghet Nov 14, 2018 @ 12:22pm 
well, it gave me some additional items, don't know why
Yui Tayuun Jun 23, 2018 @ 8:56am 
Thanks for info,
!
stickfight2  [author] Jun 21, 2018 @ 10:00am 
It changes a random item into holy mantle, or more specifically it removes a random item and then gives you holy mantle.
Yui Tayuun Jun 21, 2018 @ 3:48am 
hey im jc how does the mod work? i mean does it change a random item into holy mantle, or it just can't be rolled like these items i said below?
Yui Tayuun Jun 20, 2018 @ 4:01am 
Np. Btw great mod
stickfight2  [author] Jun 20, 2018 @ 3:46am 
Very cool - I didn't know about most of those. Thanks for the info.
Yui Tayuun Jun 20, 2018 @ 1:49am 
The D4 does not re-roll Dead Cat Dead Cat, Halo of Flies Halo of Flies, Key Piece 1 Key Piece 1, Key Piece 2 Key Piece 2, Missing No. Missing No., The Polaroid The Polaroid, The Negative The Negative, or Added in Afterbirth † Tonsil Tonsil. :P
stickfight2  [author] May 20, 2018 @ 8:09am 
Interesting - yeah I didn't do anything around it so it's probably just a funny coincidence.
stickfight2  [author] May 19, 2018 @ 2:20pm 
TheGeekyHen - you should keep holy mantle in this scenario but the dead cat item will roll away. One thing I don't recall is if dead cat gives you nine lives that you keep when you reroll away from it - I think that might be the case similar to how rerolling an HP up for another character will let you keep the HP. The dead cat interaction (assuming it works like that) is unrelated to this mod.
「Enemy Stand」 Mar 13, 2018 @ 4:30pm 
This is something that should've been in the game from the start. Nice job.
stickfight2  [author] Mar 3, 2018 @ 3:49pm 
Weird, I just tested it myself. I used the d4 in a curse room and was able to get out just fine myself. I then went to greedier in case it was specific to there. I used it in a room and was able to get hit twice before dying (a bug mentioned much earlier that I think is ok). So... I haven't been having a problem with it, but that's just me.
stickfight2  [author] Mar 3, 2018 @ 11:46am 
ok that makes sense then. I'm not positive what's causing that, but I don't think it's a bad enough bug to try to fix now - it helps it not be too too powerful.
yay2.0 Mar 3, 2018 @ 7:51am 
stickfight 2 by it gets hurt he means when using the d4 the holy mantle sheild breaks for that room
(because the game tries to reroll holy mantle causing the effect of the first holy mantle dissapear)
stickfight2  [author] Jan 10, 2018 @ 7:18am 
"it gets hurt when you use the item is this supposed to happen. I'm asking because i died to it in greedier mode"
Could you give some more details? I haven't touched this mod in a while and there's a chance it's broken due to general game updates. As for using 'the item' - are you referring to the D4? It shouldn't hurt but it might be something I'd need to look into.
RyanIsDoStuff Jan 10, 2018 @ 4:39am 
it gets hurt when you use the item is this supose to happen im asking cause i died to it in greedier mode
Veeyu Nov 3, 2017 @ 4:53pm 
I love it! Now the D4 has some use!
Kalto-Mate Sep 4, 2017 @ 12:17pm 
This should honestly be added to the main game. Lilith keeps incubus after a build reroll, why shouldn't the lost keep the holy mantle?
stickfight2  [author] Sep 4, 2017 @ 9:28am 
Darktenki - do you have AB+?
Do you have the mod enabled in the list of mods?
Do you have the lost unlocked and starting with holy mantle?
Error404 Sep 4, 2017 @ 4:31am 
Sorry, but I couldn't get this to work:(
Nina Iseri Jun 29, 2017 @ 5:55am 
I love the 2nd holy mantle bug it makes it so much more worth holding on to the D4 as the lost. Wierdly enough its kinda balanced since you have to reroll your current items to get a second mantle.
Opheim Jun 29, 2017 @ 12:29am 
THANK YOU!
Piber May 28, 2017 @ 4:26am 
Aha, thanks!
stickfight2  [author] May 27, 2017 @ 6:07pm 
Thank you for the feedback! I've uploaded the latest version.
Fixes:
Now works with greed and greedier - it will not reroll the restocking shops item.
Now works without the achievement - it won't activate itself until you already have the holy mantle in the run. That means if you do pick it up you can still keep it after rerolling, but if you don't start with it it won't replace your first item.

Two holy mantles still exists as a small bug. It's only for the room that you do the reroll in (it resets when you leave the room), so I might not fix that one.
Piber May 27, 2017 @ 7:27am 
Any way to tell if the player has unlocked the lost's holy mantle?

I know fixing this would kinda make this mod redundant, but when picking up the first item without a holy mantle, it gives me the holy mantle instead.
stickfight2  [author] May 26, 2017 @ 7:13am 
Kind of - it gives you the holy mantle for the room, which means if you already got hit you can get hit again. It shouldn't last forever though. I'll double check that as well next time I'm looking through the bugs here. Thanks for the feedback :resmile:
Esox Lucius May 25, 2017 @ 6:28pm 
It seems like rerolling gives you two holy mantles, which means you can take two hits of damage
before it disappears. Is that intended or what?
stickfight2  [author] May 24, 2017 @ 7:04pm 
Thanks for letting me know - I'll look into it this weekend though I don't know what could be causing that bug.
Tyrion Reyukra May 24, 2017 @ 2:28pm 
I found a bug in greed mode. it works as intended but it also rerolls shop refresh, giving me a 2nd item and making greed mode a lot harder. hope this gets fixed :)
FlatEarthTruther May 21, 2017 @ 9:37am 
this is super cool somthing that should honestly be in the game already
紫色星辰 May 14, 2017 @ 1:25am 
it is helpful,thanks
stickfight2  [author] Apr 14, 2017 @ 4:19pm 
Alright, I think you can probably handle that in regular update functions - though you'll need a few private variables to keep track of some stuff... though health down might be tricky. (what I can think of would turn health downs into health ups).

Keep track of player health - if they ever have a red heard replace it with soul hearts by giving them health down and a soul heart.

Undroppable trinkets I haven't really looked into so no guesses there but I like the idea.

Unrerollable items would definitely work like this - set a variable if they ever get it, and check if they ever lose it. If so remove a random item and give them it.

Hope that helps a bit.
sawbladex Apr 14, 2017 @ 10:29am 
None so far.

The Blue Baby health is mostly part of a mod idea, in which every character has blue baby health.

Determining how to make trinkets undroppable is also part of a mod concept

Unrerollable items would let me make a item that gives you increased chances for dice rooms, and let a player uses all of them without giving up one or the other of them.
stickfight2  [author] Apr 11, 2017 @ 6:07pm 
Yeah I've had the concept of trying to force a trinket onto the player but didn't investigate too far into it. What are you trying to do regarding blue baby health? You could probably get away with keeping track of health yourself and whenever there's a health up add a soul heart instead. I did a bit of health logic in my coop challenge runs mod so I *might* be able to help, though it does sound like you know what you're doing. Any luck with talking to the devs?
sawbladex Apr 11, 2017 @ 9:42am 
Yeah, I've def tried to hack around that through the real world asking the developers of this game to make that bit of logic acceptableness.

Missing No. has the immunity to reroll as well.

I'm also interested in figuring out how to access the tick trinket can't be dropped, as well as blue baby's interpretation of health (i.e. adding heart containers instead adds soul hearts, and health down effects affect current soul heart)
stickfight2  [author] Apr 11, 2017 @ 4:04am 
Interesting - I think key pieces have never been rerollable (even when not in a daily), though I'm not sure about that. It's worth looking at the code, but I think there are some things that aren't really doable without writing it yourself - i.e. when modding you aren't able to call every exising piece of code inside the game.
sawbladex Apr 10, 2017 @ 11:09am 
Apparently challenge run starting items are no longer rerollable. (like key pieces and the two mom's picture items.)

I'm hoping that I can figure out how to use the same code that the game uses to enforce that for Eve, and Sampsons starting items.
stickfight2  [author] Apr 5, 2017 @ 1:54pm 
ok that makes sense. I didn't think of it originally just since she doesn't start with a d4. Yeah that would be made almost identically.
sawbladex Apr 5, 2017 @ 1:16pm 
That's what I mean.

Eve needs to keep it the most, because her character is the most built around her starting item (no other character depends on an item to get an effect 4/3 x damage multiplier.
dualfallen Apr 5, 2017 @ 12:56pm 
He likely means so Eve keeps Whore of Babylon through rerolls
stickfight2  [author] Apr 4, 2017 @ 7:22pm 
What do you mean? That Eve always has the effect even when at more than one red heart?
sawbladex Apr 4, 2017 @ 3:43pm 
Can you do a similiar mod for Eve and Babylon?
stickfight2  [author] Mar 31, 2017 @ 6:13am 
I can at least explain how mine works. Whenever you are the lost but don't have holy mantle, it tries to remove a random item other than d4, d100, or clicker, and then it gives you holy mantle whether or not it succeeded in removing an item (i.e. if you didn't have anything it'll give it to you)