Natural Selection 2

Natural Selection 2

Tremulous Crosshairs
5 kommentarer
Lou Kim Huang 15. des. 2018 kl. 20.10 
like commented, subscribed.
>|KoR|<Frisqy.ViruS (ZdrytchX)  [skaper] 31. mars 2017 kl. 22.58 
Updated to using the TremNS2 crosshair sheet. This means there shouldn't be any problem when connecting to a TremNS2 mod server while using tihs mod (previously, the welder crosshair was not drawn)
>|KoR|<Frisqy.ViruS (ZdrytchX)  [skaper] 24. mars 2017 kl. 14.49 
A more tremulous-alike set is used in the TremNS2 mod http://steamcommunity.com/sharedfiles/filedetails/?id=808128703

The reason why it isn't included here is because if the "fixes" are made, then the mod will need to be run on the server. I may do a server-specific version later
>|KoR|<Frisqy.ViruS (ZdrytchX)  [skaper] 22. mars 2017 kl. 8.56 
Okay fixed.
Currnetly I'm just using the flamethrower crosshair for "no assigned crosshair" weapons which include bite attacks (Except lerk), axe/welder melee and exosuit weaponary. Fortunately exosuits actually come with a default "circle" crosshair and because the backup crosshair that I provided is basicallly a ring, it should be easy to use.
>|KoR|<Frisqy.ViruS (ZdrytchX)  [skaper] 22. mars 2017 kl. 8.42 
A few bugs at the moment, don't sub yet. I'll put up another ocmment here when I'm done