Cities: Skylines

Cities: Skylines

Small Decal Drains
24 Comments
slavonator Dec 10, 2022 @ 11:51am 
@Ronyx I use these drain covers all the time and everywhere. great work man. but I have a technical question. I don't know if the problem is in your asset or somewhere else. simply, sometimes I put a decal patch on the road and put the cover on top. normally it works fine. but sometimes after loading the game, your hatches are hidden under the patch. if you know what I mean. soon they were up and the road patch below them. now they are down and hidden under the pay. it doesn't always happen. and it doesn't happen with every hatch in your collection. right now it's just a round hatch. angular is ok and is nicely stored on top. can you help me or advise where the problem is? or is the problem in one of the anarchy? however, I don't think so, because nothing changes whether prop anarchy is on or off.
gepard28 Sep 21, 2018 @ 2:33am 
DanRage47/Kha'Shira 28
Never mind, I am an idiot... lol. Diidn't activate the mod that enabled placement.

what mod are you talking about there enable placement.
滺。 Mar 17, 2018 @ 9:18am 
奏の亻天 贴图摆件+2,美化用的 -_-|||
allenaltland Jun 23, 2017 @ 12:05pm 
how do activate the mod i thought it automactically enables

浅枫至清 Apr 2, 2017 @ 7:10pm 
我想知道这是用来干嘛的
Ronyx69  [author] Mar 29, 2017 @ 1:01am 
tormenter6666 Mar 28, 2017 @ 3:52pm 
or ballast that goes under train rails
tormenter6666 Mar 28, 2017 @ 3:09pm 
Would you ever consider a highway shoulder decal? Like with the bumps that run alongside them.
like this: http://www.kansascyclist.com/news/wp-content/uploads/Kansas-Rumble-Strips-3-500x375.jpg
henstock Mar 27, 2017 @ 12:56pm 
really nice
gravage Mar 27, 2017 @ 12:02pm 
Double what @Slick Gamble says. Nice work. It really adds to the "Rainfall" mod. Thank you for sharing.
Slick Gamble Mar 26, 2017 @ 5:53pm 
Rainfall now uses this prop, and street drainage is just fantastic. Rony, you rock.
Can't.Stamby.The.Flamby Mar 25, 2017 @ 12:31pm 
You guys really love details.
Great job
Ronyx69  [author] Mar 25, 2017 @ 3:22am 
@BloodyPenguin Decal prop fix is required for any custom size decals, the vanilla ones are 8x8.
BloodyPenguin Mar 25, 2017 @ 3:20am 
Just curious, why did you make a dependency on Decal Prop Fix? there props don't seem to be large.
[SSU]yenyang Mar 24, 2017 @ 7:02pm 
@Ronyx69 The decals look way better than the props I was using before because they don't oddly float above the roads. Could you possibly do a manhole with a solid top instead of grated as well?
lys_knight Mar 22, 2017 @ 12:59pm 
NICE !!
Ronyx69  [author] Mar 21, 2017 @ 8:46am 
@[SSU]yenyang Yeah
[SSU]yenyang Mar 21, 2017 @ 8:26am 
@Ronyx69 Can I get permission to use and publish this in Rainfall storm drain assets? The assets will be dependent on the prop and credit will be given.
Lewd.Paw.Sniffer Mar 21, 2017 @ 5:36am 
Okay thanks for replying. I meant smooth curves rather than rough. I wish that were a possibility.
Ronyx69  [author] Mar 21, 2017 @ 5:12am 
@Buffly Buffled I don't know any way to control decal order to prevent z fighting. Not sure what you mean by smoothed curves. It would be possibly with ploppable asphalt probably, to have props with a custom texture and having markings on top, but I'm not interested in anything like that now.
Lewd.Paw.Sniffer Mar 21, 2017 @ 5:10am 
Ronyx69, ever considered making tiled bike/pathways with smoothened curves? with no z-fighting due to marking incompatibility. I just wanted to see if you're interested in making that some day?
Ronyx69  [author] Mar 21, 2017 @ 4:48am 
@boformer Yeah maybe, I don't mind stuff getting higher resolution as time goes on, most stuff looks pretty bad when you get close. In terms of visuals, C:S seems to be more than a decade behind.
boformer Mar 21, 2017 @ 4:41am 
Isn't that texture size kind of extreme for such a small prop?
Super_J Mar 21, 2017 @ 3:17am 
WOW. Making a city has become a redicuslly detail work.