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Is it possible to get update for Airport DLC ?
I just inform there is 2 mods who are deprecated :
- Airport Jetbridge Prop Pack
- Airport Jetbridge Short A320
Thanks to change or them for your update please.
I really appreciate if you can just answer "yes or no" to us.
I really appreciate too your work, thanks for your reply.
Many update was made from Steam and Cities Skyline CS) but no one from the author.
Maybe alla this Airport is going to be abandonned, it's looks like that.
Help. I've put many hours into this and if it works it would be one of the best airport assets.
I really hate to make an airport because I have tried to make runways and there were many problems 😣
Is possible to update with the new DLC Sunset Harbor please ?
I love your work but is an update planned ? ;)
Would be much appreciated!!
Keep doing your great work.
Are you going to update with the new mods ?
Here the old mod you are usning with the links :
Airport Jetbridge Prop Pack [Deprecated]
https://steamcommunity.com/workshop/filedetails/?id=807257227
Airport Jetbridge Short A320 [Deprecated]
https://steamcommunity.com/workshop/filedetails/?id=807298207
Now both of them are updated. The new mod and links are :
Jet Bridge Prop Pack V2.0 (Base Pack)
http://steamcommunity.com/sharedfiles/filedetails/?id=933788048
Jet Bridge PreFab A32XShort [Plated]
http://steamcommunity.com/sharedfiles/filedetails/?id=934460214
Thanks to update because I like very much what you did.
Thanks and very nice job.
Concrete walkways (paths) can be used in tunnel mode, dirt ones don't have tunnel mode. To activate tunnel mode, press PgDown on your keyboard a couple times until you go unrground (everything should be white). Then you can connect the passages.
Does it work for Parklife ?
As-tu fait aussi une vidéo explicative pour placer le Terminal de l'Aéroport CDG ?
ENGLISH VERSE :
Hello,
Did you make a video of this ? How to explain by video ow you put and place the CDG Airport terminal 1 ?
In order to restore the reality of the situation
the assets has a small part of the need for deep inside the terrain(6 pedestrian access)
Probably because the problem broke the terrain
There is no better way yet
You can magnify the radius(quay)
My terrain is only a small amount of deformation
Is there some dependency missing?
Or is there a conflict with something?
Anyone else have this problem?
https://steamuserimages-a.akamaihd.net/ugc/169290082329914332/D290624DBCB8F87DE08F3C5BC88E6C1CCC6E62F5/
En tout les cas, c'est une magnifique version de l'Aéroport CDG du Terminal 2.
***** ENGLISH VERSE *****
I click on the link (http://steamcommunity.com/sharedfiles/filedetails/?id=890065061) but where can I take it to add in the game ?
It's very nice hubb of CDG Airport Terminal 2.
http://steamcommunity.com/sharedfiles/filedetails/?id=890065061
Merci beaucoup de faire partager ton travail.
*** ENGLISH VERSE *****
Hi,
Thanks a lot to share your work.
I will try soon, I havnt seen what happens in the Asset Editor, what I did was exploit a bug in game to build it. If you run a ground level road lifted high with a high dirt underneath, and then run roads under it makes a huge hole and cuts out the ground. Then I filled it in with props, the road on top got a lot of wierd black spots which I had to cover with decals too. With an asset that might not work though, but I think its possible to just build an asset with a hollow opening and a floor then we could run any roads or whatnot underneath without the terrain cutting out. But im not sure if an airport road will go accross an asset in the editor so I have to test it out.