Total War: WARHAMMER

Total War: WARHAMMER

SFO Units Collection - Redux
294 Comments
Snorri Nosebiter Oct 28, 2021 @ 10:27am 
@Xenos; ok, thanks)
Xenos  [author] Oct 28, 2021 @ 10:20am 
@lang.object.finalize(); well, obviously, this is the older version of the mod:)

use this one: https://steamcommunity.com/sharedfiles/filedetails/?id=2407736132
Snorri Nosebiter Oct 28, 2021 @ 1:58am 
Not working right now ;c
Xenos  [author] Oct 31, 2018 @ 1:47am 
@[TOM]Kirby-KSN[YupyuP] I was talking with Venris about reworking the additional units SFO submod, but we're still in the planning phase, so no promises:)
[TOM]Kirby-KSN[YupyuP] Oct 31, 2018 @ 1:35am 
I loved this mod playing Bretonnia, is there any version for warhammer total war 2?
Xenos  [author] Jan 17, 2018 @ 2:03pm 
@Ghettosaurus: Thank you, will check:)
ghettosaure Jan 17, 2018 @ 12:22pm 
@Xenos Hi there. It's me again :steamhappy:
I was randomly browsing the total war forums when I saw your post about porting your mod to TWW2 (which, saddly nobody answered). So I suppose you're not planning to wait until norsca gets released to port your mod. I've read something, can't remember where though, that may interest you. From what I understood, the SFO team is using a formula or at least a well-defined method to balance units, which they give to other modders willing to make their mod compatible with SFO. Perhaps they're not paying much attention to CA's forums so they would have missed your post. I think it would be worth it to try getting in touch with them directly, via steam, or maybe you can find another way to contact them by looking at their Patreon page. I'm pretty sure they will help
ghettosaure Nov 26, 2017 @ 7:01am 
@Xenos Hey thanks for the quick answer! Glad to here you considered this already, great news !
Xenos  [author] Nov 26, 2017 @ 6:19am 
@Ghettosaurus: Some units here use Norsca content, so unless I strip them out and port the rest, the whole pack would need to wait. Everyone is obviously free to do his own port, no problem with that:)
ghettosaure Nov 26, 2017 @ 2:55am 
Any plan to port this to TWW2 now that all SFO content has been ported ? I have no idea how much work would be needed but I really loved your units so I'm just asking ;)
Xenos  [author] Oct 16, 2017 @ 1:03am 
@Dead Meme: definitely a conflict, then.
Don Dònte Oct 15, 2017 @ 12:35pm 
then again, the great gyronucker shoots missiles too, has better stats and a great bomb so that's ok
Don Dònte Oct 15, 2017 @ 11:51am 
@Xenos: maybe a conflit with glory dwarf units? that mod's author has this unit
http://steamcommunity.com/sharedfiles/filedetails/?id=1170491837
Xenos  [author] Oct 15, 2017 @ 11:20am 
@Dead Meme: this is strange, I just checked it and it's there. Look at this:
https://steamcommunity.com/profiles/76561198004010238/screenshots/
Don Dònte Oct 15, 2017 @ 3:15am 
You speak of a Gyrobomber with Drakerockets in the description, yet i can't find them on the custom battle mode
Xenos  [author] Sep 29, 2017 @ 5:04am 
Found the problem. It's not this mod, it's just that Better Camera Mod is now integrated in SFO. Just disable it.
Xenos  [author] Sep 29, 2017 @ 12:53am 
@Ghost_BlackCrow: In which way? I started a game right now and it works fine.
Hildegard von Bingen Sep 28, 2017 @ 7:28pm 
it dosent working now
Xenos  [author] Sep 25, 2017 @ 10:47am 
It was indeed a missing animation. Uploading the fix right now, should be resolved.
Xenos  [author] Sep 25, 2017 @ 9:39am 
@StinkyDinky: Thank you for the report. Maybe I missed an animation. Will look into it.
StinkyDinky Sep 25, 2017 @ 8:11am 
The new Outcast Huntsmen are just standing in Idle animation and not firing arrows. Additionaly they only slide around to move
Scorchlite Sep 23, 2017 @ 7:22pm 
They seem to work again now! If that was you, thank you! If not... I've no idea what it was =D (probably another mod updating? Maybe? I don't know!)
Xenos  [author] Sep 23, 2017 @ 2:28pm 
@Scorchlite: that's quite weird. I just looked at the files and there isn't a campaign cap. You should be able to recruit as many as you want. Someone else with the same issue?
Scorchlite Sep 23, 2017 @ 2:23pm 
Yeah I have them all in the province, just not Altdorf itself. It's jsut odd that i recruited two regiments earlier, then they suddenly became greyed out in global only :P. It is probaly something I've done or some interaction with other mods tbh. I do have quite a few :)
Xenos  [author] Sep 22, 2017 @ 11:58pm 
@Scorchlite: They are part of a specific order, so they are recruited from the Cathedral of Sigmar in Altdorf. Are you sure you aren't missing that? Will look into it.
Scorchlite Sep 22, 2017 @ 9:38pm 
Thank you Xenos! Though, for some reason the Knights Griffon only appear on global recruitment, and claim to require a menagerie (of which I have several). I recruited them fine when you first released them so I don't know what's gone wrong O_O lol.
Camilitus Sep 22, 2017 @ 11:46am 
thank you!
Crazyivan Sep 18, 2017 @ 7:55pm 
Thanks Xenos great work as always
PrometheusGER Sep 18, 2017 @ 4:27am 
ty :steamhappy:
One punch Sep 18, 2017 @ 1:10am 
Thanks for updating!
Xenos  [author] Sep 17, 2017 @ 7:43am 
Hello friends, I've managed to update the mod at last. Some other units will come shortly. Enjoy!
nick.robinson75 Sep 3, 2017 @ 1:27am 
Thanks for all your work in the past Xenos and I wish you all the best with your health problems. If it were not for modders the games, even Total War ttypes, would soon become old and stale, but the likes of you inject new life into them.
SithLordMC1 Aug 30, 2017 @ 12:55am 
A masterpiece, for a long time, so get well, take your time, when the time comes, I will use it again.
fitzwoodle Aug 28, 2017 @ 4:52pm 
get well soon
MrButBut Aug 27, 2017 @ 6:12am 
Get well Xenos! and thanks for your works, very good unit addition to the game.
Crazyivan Aug 25, 2017 @ 8:16pm 
Xenos youre mod was one of the first i used with SFO. I thanks you for your work and look forward to using them agian.:steamhappy:
Xenos  [author] Aug 25, 2017 @ 11:49am 
@Big MT: may work with it, but it will not be balanced at all. I'm not playing Warhammer right now so I'm not up to date with the latest changes. Will update when I can, in the meantime anyone is free to take over the mod and the relative credits.
MangyMinotaur Aug 25, 2017 @ 6:17am 
I don't know if this'll work well with the current SFO patch. But thanks for the fun times xd. All the best to you, author.
Crazyivan Aug 25, 2017 @ 4:05am 
Yes i am thanks i am a old gamer but my wife bless her allows me alot of time plaing this game. i loved your work with SFO and look forward to using it agian. Take care and please lok after your self first and utmost
Xenos  [author] Aug 25, 2017 @ 3:52am 
@crazyivan: Thank you, friend. Hope you're doing fine too.
Crazyivan Aug 25, 2017 @ 1:58am 
I hope you are keeping well Xenos .
JayJay Aug 24, 2017 @ 8:12am 
I hope you will get better soon, take your time; love you mod! :steamhappy:
Crazyivan Aug 24, 2017 @ 2:44am 
Hello friend. I plan on updating this, but I can't really give you a timeline. I would have to delete some units, rebalance some other and maybe fill the gaps with completely new ones. Please read its just to posts down man shezzzzzzzzzzzzzzzz
laffett Aug 23, 2017 @ 9:08pm 
When will this update so there is no redundantcy between the new steel faith units and this?
gahnfaust142 Aug 21, 2017 @ 6:51pm 
@xenos
no worries, take your time.
Xenos  [author] Aug 21, 2017 @ 1:37pm 
@gahnfaust142
Hello friend. I plan on updating this, but I can't really give you a timeline. I would have to delete some units, rebalance some other and maybe fill the gaps with completely new ones.
gahnfaust142 Aug 21, 2017 @ 12:25pm 
Hey, the new SFO update will be released today. Any plans to update your mod aswell?
Guvenoren Jul 27, 2017 @ 7:32am 
I forgot that you lot have used my units, They look cool and I like the changes made :)
Xenos  [author] Jul 22, 2017 @ 12:26am 
@Frod: Thank you for your feedback. But, as you can read in the description, the mod isn't really balanced right now. It will be revised when SFO is complete with all new units.
Frod Jul 21, 2017 @ 8:03pm 
By the way Dragon Slayers

There is a RoR unit DragonBack Slayers in the original. It is better and cost less.

And your gyrobomber just destroys everything xD