Stellaris

Stellaris

=OUTDATED! GET UPDATED!!=More Galaxy Setups(with Fallen Empires)
60 Comments
Otty  [author] May 14, 2017 @ 6:28am 
Guys, Been so long, and finally I've managed to release the new edition! I'm sure you'll like it!
Deo_Mortis May 10, 2017 @ 5:26am 
Can you fix the galaxy generation on 5000 star systems. The side edges have way too many stars. Cant navigate in the region well.
Argus von Stein May 10, 2017 @ 3:46am 
Update please! Can't play without it!
Deo_Mortis May 9, 2017 @ 6:32pm 
@DoddieStyla I am seeing that as well. It is also very hard to navigate in those areas because the stars are way too close together.
Cybruiser57Péter May 9, 2017 @ 12:32pm 
@Totally Not Alpharius, the problem whit the Enigmetic Fortress is, if you pop the main vault before finishing off the small defense stations around it, the event will not fire at all.
Fangvyr May 4, 2017 @ 2:30am 
@OTRR - I'm getting the correct map sizes, but the starting positions are incorrect. I checked through my mods, and no other ones edit anything in the setup_scenarios folder, so I'm not sure why it's not working. Any help is appreciated. Thanks!
Fangvyr May 4, 2017 @ 1:54am 
@Totally Not Alpharius, what you are describing is actually a vanilla bug. It can be fixed via the console. After defeating the fortress, open the console and type "event guardian.2099" without the quotes. This will begin the event chain like normal.
Solas Irae May 2, 2017 @ 3:09pm 
@prbeeney, can't say for others but Enigmatic Fortress is the one I know for sure may be effected by this mod, unless it's something wrong with the base game (I know there used to be a problem in an earlier update)
DoggieStyla Apr 29, 2017 @ 6:14pm 
you should expand the Radius of the bigger Galaxies (5000&7500) the Stars collide on the Galaxy Boarder resulting in massive advantage for Empires spawning in this Regions
Rastro Apr 29, 2017 @ 2:11pm 
was it just the enigmatic fortress? or other leviathans, too?
Solas Irae Apr 29, 2017 @ 9:43am 
It seems that this mod MAY (I'm not sure) break some of the leviathans, I found and beat the engimatic fortress and never got the event for it (I'm not saying this mod does but it didn't start happening until I started using this mod)
Otty  [author] Apr 28, 2017 @ 11:05pm 
read the description. ;D
"**The galaxy core is bit darker than before so that you can see and navigate the map without burning your eyes."
Mindlessmrawesome Apr 28, 2017 @ 5:13pm 
Btw in your last version the center of the galaxy got ultra super bright from all the stars, and it made it almost impossible to see. I haven't gotten that far in the playthrough, has that been fixed?
Johnny99898 Apr 24, 2017 @ 9:36am 
With Ring - How do i get as worm hole user to the middle?
Mirith Apr 22, 2017 @ 10:02am 
Nevermind, I figured it out.
andycred1 Apr 21, 2017 @ 5:49pm 
This mod appears as a black line in the mod section of the launcher. Any idea why?
Mirith Apr 20, 2017 @ 2:42pm 
Is there any way to ensure you'll start at galaxy core?
Mobile Meow Machine Apr 17, 2017 @ 12:19pm 
Cores broke nooooooo
Helespont Apr 14, 2017 @ 4:38pm 
Need to wait until this is updated. I love this mod so its hard to want to start a game without this mod.

But the micro update 1.51 borked the mod so until the author can update which he said he is very busy with real life issues, then we will have to wait.
Mr. Caids Apr 14, 2017 @ 2:11pm 
Hey I've been having this problem every time I start a game with this mod enabled it causes instant defeat any clue whats going on?
The Hat Apr 13, 2017 @ 8:45am 
I am getting the same bug as Jety Wawoo I usualy play on 3k stars, but this happens at 3k, 2k and 1k or lower. All the empires but about two or three spawn on top of each other. I've narrowed it down to this mod I think.
Jety Wawoo Apr 12, 2017 @ 9:36am 
Any galaxy 5000 or above it looks like.
R3n@n8R Apr 12, 2017 @ 5:18am 
Weird bug...What was the size of the galaxy?
Otty  [author] Apr 10, 2017 @ 7:37am 
Ok, guys thanks a lot for the feedback. I'll take a closer look about the problems you mentioned.
But I'm kinda busy in real life, so bear with me for a while.
Remus Apr 10, 2017 @ 5:52am 
Taking the core of the galaxy makes you border line unbeatable.Plz update the no core version. Its wayyy to OP
spectre199 Apr 10, 2017 @ 4:50am 
to be even more specific with what I said and should have said it when I mentioned my problem but then maybe everyone got what I was trying to say is that with this mod when I try it is that as soon as I enter the game I am given the victory screen and can't play at all
Pheasant-One Apr 9, 2017 @ 6:44pm 
It would be nice if you could update the no core version. The main mod with the stars in the core cause massive performance issues
Zinogre Apr 9, 2017 @ 4:01pm 
Agreeing with @spectre199; seems like empire generation is completely broken with the update.
spectre199 Apr 9, 2017 @ 2:18pm 
I have ran into an interesting problem and I am not sure how to fix it if it can be fixed. See with this mod when I say enter the game I immediatly get a screen of the galaxy already discovered with an announcment that my empire has been defeated the moment I enter the game and then goes on to say that I can click continue to watch the game as an observer
xilus Apr 9, 2017 @ 10:00am 
No worries bro, just trying to contribute so that you do not have to waste your time on dumb questions ^^
Otty  [author] Apr 9, 2017 @ 9:23am 
All right, I edited thedescription. ;D
xilus Apr 9, 2017 @ 7:03am 
It seems the developer of this mod is not entirely good at explaining things because from the description you get the impression that you MUST have a clustered start, well, try that and see how you fare because your game is over as soon as it starts and even if you manage to not get the clustered start to kill you on start good luck with the barren planet start and the negative environment.

So do NOT set it on "clustered" but on "random" instead ......
jeaniebeanie Apr 7, 2017 @ 9:48am 
Any ETA for update for 1.5?
Fantasy System Apr 7, 2017 @ 4:01am 
This needs updateing due to stars clustering arround the eges
LegatusFlagrans Apr 6, 2017 @ 7:05pm 
No centers in 1.5
Bobisback Mar 29, 2017 @ 7:01pm 
Is there any way to space the stars out more?
Otty  [author] Mar 24, 2017 @ 5:58pm 
amgross95, Spawning in the core might not be possible because of the tuning that I made so that each empire spawns more dispersed position. That prevents from the player spawning in the middle of the core, I suppose.
amgross95 Mar 24, 2017 @ 2:59pm 
Is it possible with this mod to spawn close to the core of the galaxy or near it? I keep spawning in mid to outer areas.
Bobisback Mar 23, 2017 @ 12:15pm 
Nevermind on the spiral shape, I did not relize it changes back to elipical when you change the map size.
Bobisback Mar 23, 2017 @ 12:13pm 
What is the max size you recommand on a really high end computer?

Also what size keeps the spiral shape?
Otty  [author] Mar 23, 2017 @ 6:59am 
TIYB, this mod is fully compatible with levy expansion. though I can't check all the mods around workshops so if you wanna use them with my mod, please give them a try by yourself. ;D
TIYB Mar 22, 2017 @ 12:55pm 
@OTRR does this work with mods that effect the galaxy generation like Leviathans Expanded (LEX) or any mod that affects the spawn chances and types of enclaves/primatives?
Sarus Mar 20, 2017 @ 2:37pm 
If these maps/mod dont already have it, is there a setting or another mod that can "remove" or lessen how bright as holy hell the galactic core is? id love to be in center map but with how bright it is, i wouldnt dare to :(
G!R Mar 19, 2017 @ 5:10am 
@Iristi Almost all practical fields (science - engineering - military) uses old technology for storage because it is extremely reliable. Nuclear silos still uses floppy discs for updates and you'd be surprised to know that most things are still used on XP or 95 because it is reliable and not because they lack funding. Instead of complaining about the hardware, you should complain about the software. Even the most potent virus can be found under half a megabyte (Stuxnet, if you dont know). Most developer just dont bother optimising their programme because they say hardware will deem it unnecesary.
Dark Thoughts Mar 18, 2017 @ 1:17pm 
You can have a supercomputer and it will slow the fuck down because of how bad and old the engine they use is. I seriously hope they reconsider and give Stellaris an engine upgrade when they work on a new one because right now it gimps a lot of the potential this game has.
Teddy-Sensei Mar 18, 2017 @ 12:51pm 
@Razzper fiy, Nasa is running old shit. like the mainframe for ISS is running win 95.
couple of years ago Nasa had to ransack ebay for spare parts due their Diskette reader broke down, like 80's Dics large as an LP cover. google it you be suprised.
BurningTemplar Mar 18, 2017 @ 12:16pm 
Is there in the world a CPU capable of running a 5k stars galaxy?
Blazed Kofe Mar 18, 2017 @ 11:19am 
So according to your figure "quite small" is the largest option with 7500 stars? dude wat? Seems pretty awesome though. How tasking is this on an i7 4 ghz quad core? wouldn't want to destroy my pc because of a mod
Saint Katou Mar 18, 2017 @ 11:11am 
your CPU0 is crying, bro.