The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Balanced Enchanting and Alchemy
6 Comments
Solace  [author] Jan 13, 2018 @ 7:52pm 
I wouldn't mix the two. Just use ordinator.
Quor Jan 9, 2018 @ 5:54pm 
Does anyone know how this mod works with Ordinator
Linkovich Aug 12, 2016 @ 9:24pm 
Thank you tons :))
ebaya1 Jun 10, 2016 @ 3:54pm 
Dude, I love this as a concept. This mod is a dimond in the rough, When you compare this to the hundreds of crapy mods wich Make the game even easyer than it already is, it brings me some hope!
Solace  [author] Aug 20, 2012 @ 5:31pm 
It won't remove the enchant from anything you have enchanted. It won't even remove your knowledge of the enchant (I could've done that but didn't). It WILL remove the enchant from custom equipment (like nightinggale gloves 1handed). But, I replaced it in those situations with something still useful. However, I believe removing the mod will revert the gear....not tested but pretty easy to test if you wanted to find out. Also, I believe it WILL eliminate gear that is just 'Elven gauntlets of striking' basic random one-handed fort elven gloves (or any of the listed enchants).

Finally, I think doubling all the elementals might be a little much early on. I encountered swords with 30 frost on enemies at lvl 8. Now a smart person would keep ward up to reduce it but still, since it's hard to tell what kind of magic damage is being done to you resistances are less practical.
Snowman Aug 20, 2012 @ 9:14am 
I really like this idea. Do you know if it will conflict with equipment I already have equipped? They have 1handed enchants and such. Will it just remove the enchantment? This seems like a more dynamic way to play.