Total War: WARHAMMER

Total War: WARHAMMER

Barak Varr Inner Port
54 Comments
ewanme99 Oct 29, 2017 @ 11:08am 
Hmm, looks really good, reminds me of the good ol warhamer online days XD
Pvavel May 12, 2017 @ 7:33pm 
just tried to attack barak varr multiple times, the map doesnt load.
MatteSan Apr 21, 2017 @ 12:40am 
@ Bloody Hound

Thanks for your effort! Its Great that people with your Dedication exist to make this game even greater again!
Bloody Hound  [author] Apr 20, 2017 @ 9:59am 
@Mattesan, Yeah this map was made before the Campaign Mod so it does not have that in mind, I will be redoing the Map someday to make it better for AI but it sounds like you trying to do a more than 1v1.

Issue being is i don't think the reinforcement lines are put in this map so reinforcements don't come on the Campaign mod.

But i will revisist this and completely redo it.
MatteSan Apr 20, 2017 @ 3:37am 
I am getting an Error: 3 Full stacks vs. 3 Full Stack on Cmaping Map..

Anyways Great Map!
Bloody Hound  [author] Mar 25, 2017 @ 7:39pm 
@Sexy Vorta Cheers man means alot! and yeah the vanilla maps are urrgh. I'll be remaking a Barak Varr i think which is more AI friendly and better for the Campaign Mod. and which more eye candy as i've learned alot more since i made this map.
Blunder Bro Mar 25, 2017 @ 7:18pm 
I wish the devs put this much work into the vanilla settlements.... they all seem shit with most of the actual settlement in the background off the battlefield... especially the "giant" capital cities.... Ugh this game was a fail and has killed me...finishing the half-assed job that Rome II did...

Though i must commend you sir for the fine job you have done. Thanks for making this shit game a little better ;)
KillerFrog Mar 5, 2017 @ 8:57pm 
Nice map sir! I don't know i you can help me, but i can't export my maps from the terry tool and i don't know why it keeps failling every time... Thanks! (sorry for my english)
Goberin Sreya Feb 28, 2017 @ 11:48pm 
Does this work for the campaign?

Bloody Hound  [author] Feb 28, 2017 @ 1:31pm 
No destroyer, not yet. :)
Destroyer Of Skulls Feb 28, 2017 @ 12:44pm 
Is this version playable in the campaign?
Maksbo Feb 26, 2017 @ 8:49am 
Thanks Bloody Hound - got it! Would have never figured it out myself. Will go and try it out now.

Keep making more awesome maps, hopefully they will become part of the campaign one day.
Bloody Hound  [author] Feb 26, 2017 @ 7:08am 
@Maksbo Add a deployment zone once you've finished that area, select it by clicking on it in the list on the left list or on the map itself, then go to add another deployment zone an option under the first one should be available now called Add Deployment Zone Region or something like that. click it and draw with it. you have to select the Deployment Zone you wish to add on too though
Maksbo Feb 26, 2017 @ 6:41am 
Amazing map! Absolutely fantastic. I played it against AI yesterday, and it works suprisingly well against non-human opponents. 10/10

I have one question, if you don't mind: how do you, in the map-maper, split up the deployment-zones into different areas like that? I can't for the life of me figure it out :/
Bloody Hound  [author] Feb 23, 2017 @ 5:16am 
Minor Update:

Improved Lighting to make it brighter as people were suggesting it was too dark.
PizzaKiep Feb 20, 2017 @ 9:59am 
Something around Schwartzhafen with mountains mixed in to the fortress. And maybe a abandonded/ruined town nearby. With the fortress elevated on a higher position near the town and different parts/hallways sticking out to a nearby rocks and on those rocks towers. I don't know if that is even possible but it is just something I have pictured in my mind.
Bloody Hound  [author] Feb 20, 2017 @ 9:39am 
@Steven, Bleh Vampires... But i can do, Anything Specific you want to see? Certain Location on Campaign Map etc.
PizzaKiep Feb 20, 2017 @ 9:36am 
Could you make a vampiric fortress. We are severly missing those in the workshop. I would love to see your creativity mixed with vampire/ruined aesthetics.
Pullo Feb 19, 2017 @ 11:32am 
Looks awesome
WarDoc Feb 19, 2017 @ 4:26am 
Heya awesome map! I have featured it in my third episode of my new series showcasing the top maps of the week! Congratulations and keep up the good work!

Found here: https://www.youtube.com/watch?v=YyvEfRkkuow

Check out some of my other content and subscribe if you like my stuff!
Cheese is King Feb 18, 2017 @ 2:02pm 
this is god damn great, cant wait for the 28th!
[BHB]MisterBouzer Feb 18, 2017 @ 1:57pm 
Bring to campaign. Please,,, So nice.
Bloody Hound  [author] Feb 18, 2017 @ 1:56pm 
@Doctor G. No, i can't do any of that until the 28th when they release an update for the Assembler.

@Kelstr, Cheers man. Alot of time went into this map.

Anyone got Suggestion on what Map to do next? I've got afew ideas just curious what other want :)
Doctor G. Feb 18, 2017 @ 1:44pm 
Does this work on the campaign?
kelstr Feb 18, 2017 @ 12:46pm 
This is FUCKING insane... from one modder to another... I'm astounded.
Chip Feb 18, 2017 @ 10:33am 
Awesome man!!!!
Bloody Hound  [author] Feb 18, 2017 @ 7:00am 
@CrimsonHawk No, not until atleast the 28th when they update the Assembly Kit to even be able to do that.
CrimsonHawk Feb 18, 2017 @ 6:35am 
That map does look awesome. Does this load up instead of the standard map in the campaign?
Bloody Hound  [author] Feb 18, 2017 @ 1:47am 
Cheers guys, Please any feedback will help also. :)
Karnak Feb 18, 2017 @ 1:45am 
epic map, really nice job dude
Bloody Hound  [author] Feb 18, 2017 @ 12:49am 
Yeah the map loading bug does my nut in, Not been able to play my maps at all online due to it.
Robooty Feb 17, 2017 @ 10:37pm 
This map doesnt load in multiplayer, doomkeep bug :(
Corporal Corn Feb 17, 2017 @ 9:55pm 
Straight out of WAR online, fucking amazing.
Bloody Hound  [author] Feb 16, 2017 @ 9:01am 
Cheers Guys! Update for Today

-Updated Bridges to be wider to allow better fighting on them and gave them a better draw bridge look

- Extended Deployment Zones To encourge using more of the Map! Plus AI should now use Multiple ones and may flank you
[PHNX]Kordarus Feb 16, 2017 @ 7:54am 
Wow, that map is awesome!
t42bug Feb 15, 2017 @ 9:41pm 
Oh god finally!
Lord Zorg Feb 15, 2017 @ 2:00pm 
Very nice job :) !
Bruce Feb 15, 2017 @ 11:53am 
Really cool map havent had many lighting issues either good work.
Pneuma Feb 15, 2017 @ 11:51am 
This looks amazing dude. 10/10!
Bloody Hound  [author] Feb 15, 2017 @ 11:11am 
Another Small Update (Got carried away today)

-Improved the Ships

-Gave the Bridges a better look to give the 'draw bridge' feeling
Bloody Hound  [author] Feb 15, 2017 @ 9:12am 
Yeah it does! I didn't like how 'cold' it felt so it feels more warm and lived in now.
Maruka Feb 15, 2017 @ 8:56am 
The better lighting makes a huge difference, very nice!
Bloody Hound  [author] Feb 15, 2017 @ 8:32am 
Recent Update.

-Fixed some Clipping issues on Bridges and Underway Roads

-Added Better lighting.
Bloody Hound  [author] Feb 15, 2017 @ 5:22am 
@Maruka, From my testing the Camera bounds are not working. Shame. and cheers! Still go alot to fiddle with like the piers added small braziers etc
Maruka Feb 15, 2017 @ 5:08am 
@Nexxes @bennymclennan As far as I know the camera bounds don't currently work do they?
@Bloody Hound Nice looking map by the way, I especially like the piers!
Bloody Hound  [author] Feb 15, 2017 @ 4:46am 
Yeah Desert_Rain i saw that, I'll fix it today.
Desert_Rain^ Feb 15, 2017 @ 4:16am 
Just a minor observation, units stand waist-deep in some places.
bennymclennan Feb 14, 2017 @ 10:05pm 
@Nexxes I haven't used the camera box yet, do you find it super useful??
Nexxes Feb 14, 2017 @ 3:10pm 
@Bloody Hound You can use a camera box to limit the camera from going outside the map.
Bunkerzecke Feb 14, 2017 @ 2:44pm 
oh jizz!