Tabletop Simulator

Tabletop Simulator

Salem 1692
24 Comments
Plumpi  [author] Aug 1, 2022 @ 10:33pm 
Hmm I'm not quite sure. I loaded up the game to test if the URLs are still in order, and they are on my end.
edlemus15 Aug 1, 2022 @ 4:50pm 
Hey so it seems like the site used to store the assets has fallen or something along those lines, cant load anything, do you know if this is my issue or if it can be resolved
UshankaMan Apr 3, 2022 @ 10:48pm 
oh ok. u just answered another question at the end as well. thanks alot!
Plumpi  [author] Apr 3, 2022 @ 7:28pm 
@UshankaMan If I recall, once a witch always a witch, even if the witch who dies does not have a witch card upon reveal. If that is the case, witches with no witch card(s) must tell everyone at the table whether they were a witch at any point. They can't lie about this.
UshankaMan Apr 3, 2022 @ 6:01pm 
QUESTION! this has been a topic of debate and argument ever since we started playing days ago. a player got a witch card, then a conspiracy card was drawn. the original witch player lost the witch card to another player due to the switch. does that mean the original witch card holder (who no longer has the witch card) still a witch? cuz everytime the original witch who lost the card is teaming up with the current witch EVEN THOUGH the original doesnt have the witch card anymore. its throwing off planning, its throwing off EVERYTHING. cuz we see a player is innocent upon death cuz they have no witch card, but they were teaming up with a player who turns out to be a witch at the end. isnt that unfair? is that how its supposed to be? i had no issues with it, but its been days and we have debated over this for so long i simply must ask from other people
Plumpi  [author] Apr 12, 2020 @ 2:04am 
@Hotduy After you hit subscribe (there should be a checkmark) just go into tabletop simulator and load Salem from the workshop tab!
hosome Apr 11, 2020 @ 8:47pm 
Hello Plumpi,
I apologize if this is a simple question but I'm not sure how to download the Salem 1692 Mod? I'm searching everywhere I can, and it says "subscribe to download" but nothing happens after I subscribe. Any help would be greatly appreciated :D
Plumpi  [author] Apr 9, 2020 @ 7:18pm 
@travesty20 It's an honor to have you comment :) Thanks for an awesome game! It's become a classic in my gaming group.
travesty20 Apr 7, 2020 @ 4:25am 
Salem 1692 Creator/Publisher here. Thanks for making this! At the bottom please link to the latest edition of the game: https://www.amazon.com/Salem-1692-Board-Game-Strategy/dp/B07JDWY4GY
Fiduck Apr 4, 2020 @ 9:15am 
like could you do a step by step of how playing it?
Fiduck Apr 4, 2020 @ 8:51am 
heyy how does the night card works because it´s written there if someone buy the last card than it will start the night but it doesn't happen with me and my friends
Plumpi  [author] Mar 27, 2020 @ 12:22am 
@khuynh0624

No problem! My friends and I really like this game too.

1. Unfortunately no...I'm not a scripter so I don't have the ability to make that happen :/ Best you and I can do now is just reload the game from the workshop tab to reset it.

2. For now, my friends and I have used our cursors and moved them toward the player/card they'd like to kill. Usually it's pretty unanimous. We've also had people message each other over FB messenger privately or some other messaging app.

3. Not that I know of..it's just something you'd have to be careful of for now. I'm sure that sort of thing is possible with scripting, but because the game requires players to take cards from each other, I think being sure of the card you want to take and being careful not to drag it wildly or misclick is the best way to prevent accidental card stealing.
khuynh0624 Mar 26, 2020 @ 10:42pm 
Hi Plumpi,

First off, thanks for creating this, my friends and I are a big fan of this game! Some questions I have with this game...

1. After a game is over, is there an easy way to reset the game (put all cards back on the deck, shuffled, etc). My friends and I have not found an easy way to do this..

2. If there are multiple witches and it is night time, what is an easy way to determine who they would want to kill? I'm pretty sure there are many ways to do this, but would love to hear how you do it.

3. Is there anyway where we can disable players accidentally stealing cards from your deck?

Those are all I have now, but as my friends and I play, there will most likely be more questions!

Thank you so much for creating this!!
Plumpi  [author] Aug 10, 2019 @ 10:11pm 
@Seres there's a night card locked at the bottom of the deck
Seres Aug 9, 2019 @ 7:55pm 
There is no Night Card????!!
Plumpi  [author] Apr 20, 2019 @ 11:45pm 
@Raider Sure! You could do it yourself, even. Just copy and paste enough "Not a Witch" cards for 10 players.
urtis Apr 19, 2019 @ 9:43pm 
Do you think you could make a 10 player variant? I don't think more cards are required between 8 and 10 players.
Plumpi  [author] Sep 20, 2018 @ 11:52pm 
I've finally updated the game!

The game now comes with both a "Kill" deck and a "Save" deck.

The Constable and witches will search through these decks to find the card they wish to kill or save, and will place them in designated areas in order to mitigate the noise problem.
Kulpas Feb 10, 2018 @ 9:32am 
Supernova fix the kill tokens then cause the title still appears letting you cheat.
Plumpi  [author] Feb 6, 2018 @ 7:42pm 
Permission granted! I'd do the scripting myself if i knew how.
Eco Jan 24, 2018 @ 5:39pm 
Permission to attempt to add scripting to this? I own the physical game but am to lazy to scan the cards myself. If I could have permission to use this mod as a base for scripting?
Plumpi  [author] Jul 4, 2017 @ 4:58pm 
See if blindfolding yourself helps
Kulpas Jun 30, 2017 @ 12:47am 
How do you prevent people from seeing who's passing the kill token?