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I haven't bought any of the DLC so I can't test it any further.
and I have no desire to do so either as this mod is quite old and i've kinda moved on from skyrim.
perhaps when i eventually get the DLC I'll look into this again.
I know that it's nothing the modder has done that's caused this, it's changes Bethesda has made.
Just wish i could still use it.
as i said in an earlier post I started a new game about 3 months ago and after more than a hundred saves both the mannequins and weapon racks in the mod have been fine.
No armour or weapons lost and everything working as it should.
As far as i can tell the mod is pretty stable now (I can't however comment on other peoples saves with other mods that are possibly conflicting with mine) as with any mod its a good idea to test them out with items you don't care about before commiting your favourite armour or weapons to them.
do yo uhave any other breezehome mods installed?
I'd rather not have to force people to use console tho and it would be better if there was a proper fix without using commands.
however i just started a new game (3rd playthrough :) and the mannequins and weapon racks are working exactly as they should.
2 - The Weapon Racks didn't work, only the one that is normally there worked.
Please sort this out!
im not the only one having problems with mannaquin mod bugs, as it seems everybody who has made mods using them, there are some people losing armour and some not.
they must be conflicting with another mod somewhere. it is impossible to test it with every mod. I would suggest to anybody downloading to test any mannequin mod with old clothes that you don't care about and would normally throw away.
to get it working you need the mannequin mesh, a heading marker, and an activator. all have to be parented correctly for it to work. and it seems if you simply duplicate a working one it doesn't mean that the duplicate will work..
it's pretty confusing to be honest.
people are reporting that the mannequins are working for them and i don't want to try and fix if its working for most people
i'll try and fix it and contact you through the friends pages to arrange sending updated files just to you.
you'll have to unsubrscibe from this so that it will not overwrite any files i send you.
If anybody else has lost armor give me a shout and i'll look up the codes for what you lost.
here's the codes ,bring up console with tilde key (above tab) and type player.additem then the item code and number you want i.e player.additem 13960 1 will give you 1 pair of ebony boots
Ebony:
boots 13960
armor 13961
gauntlets 13962
helmet 13963
shield 13964
Glass:
boots: 13938
armor 13939
helmet 1393b
gauntlets 1393a
shield 1393c
these are just the codes for the base un-enchanted items but I guess if you were putting it on a mannequin you were just using for decoration anyway.
please let me know if that fixes them or not
I'll have a look at the weapon racks although they seem to be working for some and not for others... it's a weird one
it was a problem with the default pose in the mannequin script and I had to edit the navmesh a bit too. thanks to eldiabs for pointing me in that direction.
why the mannequins even have different poses in the script is beyond me.
hopefully this is it put to bed and i can start work on making little spacecore a follower :)
at the moment i have 2 working (left and right. the middle guy is standing in one spot but watching :) his head follows you around until you activate him or go outside then go back in the house then it works as it should. I'm starting to lose the plot with this... ALSO after i did a revision i lost all the armour that was on 3 manaquins. 3 full sets of steel plate,nightingale andthieves guild armour all gone :( so i would advise that you remove all armour until i get this fixed... a BIG apology to anybody who has lost armour because of this (if you have drop me a friend request and i'll give you instructions on how to get it back with the console)