Stellaris

Stellaris

Rare Heirs
30 Comments
Sxvz  [author] Mar 17, 2020 @ 3:39pm 
With low chances it feels like 0, so actually making the chance 0 probably works.
Rino Mar 17, 2020 @ 1:36pm 
is there way to make it 0?
Sxvz  [author] Oct 12, 2019 @ 2:16am 
I just tested and it seems to be working correctly.
Captain M Oct 11, 2019 @ 12:39pm 
@Sxyz I have been using and since the 2.4 updates the mod has not worked correctly FYI. I don't mean to rude but i would advise you to update as i really enjoy this mod.
Sxvz  [author] Jun 29, 2019 @ 2:17am 
The mod itself will probably work as is, regardless of the game version, until the heir system is changed drastically. I guess I should update the version compatibility though.
Alabaster Jun 28, 2019 @ 6:01pm 
Great mod but are you planning on updating it in the future to version 2.3.2?
Spiffing Reynard Jul 28, 2018 @ 4:37pm 
Dude you are a Fuc*ing ledgend for making this!

10/10 good mod. Liked and favorited
Sxvz  [author] May 9, 2018 @ 3:14pm 
Please elaborate.
Porter May 9, 2018 @ 1:40pm 
update ?
Sxvz  [author] Nov 4, 2017 @ 4:38am 
I don't think that is exposed to modders. There also seems to have been a conscius decision to not being able to rename rulers or heirs because all other leaders are renameable in-game. Save game editing might be the only way to rename rulers and heirs.
Werwolf Nov 4, 2017 @ 4:01am 
Anyway to make it so you can name your heir at birth?
Sxvz  [author] Oct 18, 2017 @ 9:09am 
Yes
Erbkaiser Oct 18, 2017 @ 8:04am 
I didn't even know succession civil wars existed!
Is this mod still valid for 1.8.x?
Ahri Oct 3, 2017 @ 4:56am 
thank you !
Sxvz  [author] Jul 23, 2017 @ 11:37am 
Yup.
OwnGoal99 Jul 23, 2017 @ 8:27am 
Does this mod still work?
Templar1400 May 15, 2017 @ 4:35pm 
yeah what he said succesion civil wars are a thing 0_0
Ms Adequate Apr 19, 2017 @ 8:56pm 
... succession wars are a thing? holy crap!
Sxvz  [author] Apr 16, 2017 @ 2:04am 
Yeah. I couldn't get new heirs to pop with any chance lower than that. I'll need to look into it more at some point.
Meltup Apr 15, 2017 @ 4:04pm 
Hey, thanks for update! I have looked into the files though - new chance is 0,1%?
mzilli Apr 8, 2017 @ 12:23pm 
The defines thing is apparently a bug that will be fixed in 1.5.1 next week. The beta is out already.
Sxvz  [author] Apr 6, 2017 @ 10:47am 
I'd love to but the patch changed how the global defines work. I'm currently experimenting/trying to find any info on how the system works. :/
Meltup Apr 6, 2017 @ 10:35am 
Would love an update for Banks :3
General Plastro Jan 26, 2017 @ 2:47pm 
at a 0,0009 i had one go 100 years without one but the RNG mechanics at such low % normally makes RNG slap one in surprisingly and anoyingly soon, tbh paradox should of done it by month not day as it realy messes with things :/
Sxvz  [author] Jan 26, 2017 @ 2:37pm 
Weird, I tried several that were only a bit lower than 0,05% but were unable to confirm that heirs could actually pop. With 0,05% one would usually pop before 10-year mark in few tries. I'll probably revisit investigating this later.
General Plastro Jan 26, 2017 @ 11:46am 
game dose in fact accept changes under 0.05%, can confirm from personal use mods i been using for a long time
Jason Jan 24, 2017 @ 4:28pm 
ya
Broken Sky Jan 23, 2017 @ 11:56am 
This game has sucession wars?
Sxvz  [author] Jan 23, 2017 @ 7:08am 
It's kinda sad how unused that mechanic is currently. I'm just hoping Paradox will revisit it at some point.
Circumpolarity Jan 23, 2017 @ 7:04am 
Now this is interesting, I wonder what will happen when the Ruler died and there's no heir :D (no spoiler please)