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function angelItems:preSpawn(entityType, variant, subType, _, _, _, seed)
I've created a new version of the mod that should fix the error you encountered when entering Alternate Path Exit Rooms. If the error triggers, you can also manually fix it by navigating to:
C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth\mods\angels-drop-items_840107435
Open the main.lua file with Notepad, locate the room type settings section, and add the following lines:
["ROOM_BLUE"] = 0, -- room blue?
["ROOM_SECRET_EXIT"] = 0, -- secret exit?
This will resolve the issue if you'd rather apply the fix yourself.
Alternatively, you can simply subscribe to the new version here, which already includes the fix.
"MC_PRE_ENTITY_SPAWN" from "angel-drop-items" failed: ... Isaac Rebirth/mods/angels-drop-items_840107435/main.lua:325: attempt to compare number with nil
Stack Traceback:
... Isaac Rebirth/mods/angels-drop-items_840107435/main.lua:325: in function at line 324
Stack Traceback:
... Isaac Rebirth/mods/angels-drop-items_840107435/main.lua:325: in function at line 324
idk what this is.
Anyway, as some people have already there's issues with the mod that needs fixing (could probably benefit from being remade from scratch), but I'm mostly focusing on a bunch of other projects right.
thanks for a response and take care
I've got it set to 1% and I get the item after every fight without fail
From a Folio Dev, I picked up a mooded Item and my character suddenly bled pickups and trinkets.
Honestly, this mod is so old and should probably need a rewrite, or fixing issues. However, I'm mostly busy with RimWorld mods recently and haven't played Isaac in ages, so kinda hard to find time and motivation to do it.