Stellaris

Stellaris

2D Galaxy without Hexagons
39 kommentarer
Toby 14. sep. 2024 kl. 6:29 
Still works fine to this day <3
Murden 8. nov. 2020 kl. 10:43 
hi, this no longer seems to be working in 2.8. Is it possible to update?
SeeleDE  [ophavsmand] 28. maj 2020 kl. 2:16 
Updated version number to 2.7.* to remove outdated warning in launcher. No actual change.
ExMachina14 27. jan. 2020 kl. 19:49 
SeeleDE  [ophavsmand] 26. jan. 2020 kl. 11:00 
@ExMachina:
Yes, it does for me. Could't figure out how to update the version compatibility number with the new paradox launcher yet.
ExMachina14 18. jan. 2020 kl. 11:36 
Does this still work in 2.5.1?
HiGhTSsKill 4. feb. 2019 kl. 5:26 
Привет из России товарищ, спасибо за мод.
SeeleDE  [ophavsmand] 6. dec. 2018 kl. 10:08 
Updated version number to 2.2.* to remove outdated warning in launcher. No actual change.
pariza 8. juni 2018 kl. 1:26 
Is there an ironman compatible version of this available anywhere? I really like this but my friends refuse to get it, so I've been trying to get used to vanilla to no avail since I can't use it in MP.
SeeleDE  [ophavsmand] 22. maj 2018 kl. 10:55 
Updated version number to 2.1.* to remove outdated warning in launcher. No actual change.
SeeleDE  [ophavsmand] 10. maj 2018 kl. 23:01 
I checked it out and both mods work just fine together for me because there is no code overlap. Has to be another mod which conflicts.
SomberFlight 10. maj 2018 kl. 16:06 
Hyperlane Transparency is the name of the mod
SeeleDE  [ophavsmand] 10. maj 2018 kl. 9:45 
If you can give me the exact name of the mod I can look into compatibility.
SomberFlight 10. maj 2018 kl. 6:00 
thanks. though it didn't work.. at all.. is it incompatible with less pronounced hyperlane lines?(not the exact name of the mod. but it does describe what the mod is)
SeeleDE  [ophavsmand] 10. maj 2018 kl. 5:42 
@Alexander: This mod can be en- or disabled anytime without breaking saves.
SomberFlight 8. maj 2018 kl. 1:30 
does it work with saved games?
Coitus Maximus 17. mar. 2018 kl. 12:11 
thank you
Andi422 2. mar. 2018 kl. 8:44 
Thank you very much for your work! :-*
SeeleDE  [ophavsmand] 22. feb. 2018 kl. 21:48 
Now updated to 2.0 and its stealth change to defines modding.
SeeleDE  [ophavsmand] 22. feb. 2018 kl. 8:38 
This mod is currently not working in 2.0. I have no idea why, because the relevant lines in 00_defines.txt seem to be unchanged. If anyones knows what's going on, please let me know. Back in 1.5.0 there already was a stealth change to how defines are edited, which broke many mods.
SeeleDE  [ophavsmand] 11. dec. 2017 kl. 22:51 
Changed version number to 1.9.* to remove outdated warning in launcher. No actual change.
Zenithas 26. sep. 2017 kl. 4:01 
I'll take a look. I've been using Double Commander, personally. I suspect it'd be one of the "epic galaxy" mods, though they worked fine with this in 1.7.
SeeleDE  [ophavsmand] 26. sep. 2017 kl. 3:45 
This mod alters the code lines
STAR_PIN_CIRCLE_RADIUS
RANDOM_HEIGHT_MIN
RANDOM_HEIGHT_MAX
in \common\defines\00_defines.txt

You can check oher mods for conflicting lines after extracting their files found in
\Steam\steamapps\workshop\content

Easiest way to do this is the tool Total Commander which can search for specific code both in text files and archives.
Zenithas 26. sep. 2017 kl. 2:19 
I'm not sure. What files are altered?
SeeleDE  [ophavsmand] 25. sep. 2017 kl. 5:10 
@Rhalkim: I just retested it and works fine for me. Are your sure there is no other mod active which modifies the same values?
Zenithas 25. sep. 2017 kl. 3:45 
Unfortunately, doesn't seem to be working for me.
SeeleDE  [ophavsmand] 21. sep. 2017 kl. 10:55 
Changed version number to 1.8.* to remove outdated warning in launcher. No actual change.
SeeleDE  [ophavsmand] 15. juni 2017 kl. 11:18 
Changed version number to 1.7.* to remove outdated warning in launcher. No actual change.
SeeleDE  [ophavsmand] 9. maj 2017 kl. 13:03 
Changed version number to 1.6.* to remove outdated warning in launcher. No actual change.
SeeleDE  [ophavsmand] 26. apr. 2017 kl. 1:12 
Nevermind, I found an error in my own mod structure and corrected it. In my tests these two mods seem to be compatible now. I still recommend Twink to change his editing approach for 00_defines.txt to avoid problems in the future. Many thanks to Marinho for pointing this out.
SeeleDE  [ophavsmand] 26. apr. 2017 kl. 0:37 
Twinks Playable Fallen Empire Mod also changes a few lines in the 00_defines.txt, but overwrites the whole file to do so. Twink would need to change it to the minimal meddling I use to make it compatible with other mods which modify 00_defines.txt.
Marinho 25. apr. 2017 kl. 23:53 
I just found out that your Mod is not compatible with Twinks Playable Fallen Empire Mod o.O

Because with your mod enabled I have to choose two Ethics - without your mod I can choose one. But your mod only changes Graphic or not? I'm a litte surprised that your mod is not compatible.
SeeleDE  [ophavsmand] 12. apr. 2017 kl. 3:40 
1.5.1 fixed the modding problem, this mod should now be compatible with any other mod again.
Graces 8. apr. 2017 kl. 7:31 
A big hug and thank you!
Marinho 7. apr. 2017 kl. 1:15 
Thank you!
SeeleDE  [ophavsmand] 7. apr. 2017 kl. 1:00 
The mod should be working again with 1.5.0 but the only solution I found so far is to replace the entire Stellaris/common/defines/00_defines.txt. Thus this mod will be incompatible with any mod which modifies the same file. You can check compatibility with another mod by looking at its files in \Steam\steamapps\workshop\content or by asking the author.
Marinho 6. apr. 2017 kl. 13:24 
Thanks! Hope you find the solution ^^
SeeleDE  [ophavsmand] 6. apr. 2017 kl. 11:55 
This mod is currently not working due to a change in 1.5.0 modding of the defines. Looking for a solution.
Maestermint 28. dec. 2016 kl. 3:48 
Been looking for something like this, thank you!