Arma 3
Project Infinite - Inspect weapons
86 kommentarer
snipersadie 9. apr. 2023 kl. 23:00 
if you press ~ key with a weapon out you can inspect your weapon don't know about secondary
r0dx864 8. feb. 2023 kl. 13:09 
just so you are aware, your mod does not work with the current release candidate and the development version meaning that once the stable version is released, your mod will no longer work and will crash players games.
nanner 15. mar. 2022 kl. 20:30 
As of today, the default key is NOT Shift + T.

The default key is T.

Please share how to change this. The CBA keybinding instructions dobnotbapply to this mod as the controls for this mod do not appear in Configure Addons.
TurboCyka 5. maj 2021 kl. 21:59 
Definitely a cool feature,thank you.
Nobutora 10. aug. 2020 kl. 3:03 
is this client side?
OldManStache 22. aug. 2019 kl. 6:51 
I like it, but the animation is a bit fast, it doesn't really give me enough time to admire the weapon I've built. would it be possible to slow it down, or maybe press T to inspect one side and press T again to flip instead of the automatic flip?
Lucas_ 19. mar. 2019 kl. 6:08 
is this client, or need to be loaded on server?
老夫子 27. feb. 2019 kl. 22:11 
There is a bug when inspecting pistol. Weapon will suddenly disappear.
NorX Aengell 25. feb. 2019 kl. 11:50 
Avoid the use of "BIS_fnc_MP", it's deprecated, (https://community.bistudio.com/wiki/BIS_fnc_MP)

Use remoteexec instead (https://community.bistudio.com/wiki/remoteExec) :).
Spaghet114 25. jan. 2019 kl. 10:11 
Thank you so much for the fast reply Bnae!
And goodluck on future mods, you make quality content!!
Bnae  [ophavsmand] 25. jan. 2019 kl. 7:15 
[[ player,"AnimInspectAssaultrifle"],"playAction"] call BIS_fnc_MP;
[[ player,"AnimInspectHandgun"],"playAction"] call BIS_fnc_MP;
Spaghet114 24. jan. 2019 kl. 23:32 
Hello Bnae,
Could you please tell us what the name of the animation is so that I can do:

player switchmove "Bnae's Inspect Weapon";

I am trying to make the player inspect their weapon upon a trigger activation (acquiring a weapon). It would help me out a ton, thank you so much!
Øperador Geoffry [Hk] 15. juni 2018 kl. 10:39 
@Bnae Would it be possible to make an animation to see the rifle injection window open??
fiftysnens 31. maj 2018 kl. 0:06 
am i completly blind ? in the cba settings i do not find an option to use it.. shift t is not working and i even tried to call it with customkeyhandler

//O Key
case 24: {
private ["_current", "_primary", "_handgun", "_anim"];

_current = currentWeapon player;
_primary = primaryWeapon player;
_handgun = handgunWeapon player;

if ((vehicle player == player) && !(_current == "") && !(stance player == "PRONE") && !(stance player == "UNDEFINED")) then {
if (_current == _primary) then {
[[ player,"AnimInspectAssaultrifle"],"playAction"] call BIS_fnc_MP;
};

if (_current == _handgun) then {
[[ player,"AnimInspectHandgun"],"playAction"] call BIS_fnc_MP;
};
};
_handled = true;
};
MasterManiac 11. feb. 2018 kl. 4:17 
Beautiful mod. I love it. Would it be possible to "cancel" the animation early, before it finishes? It'd perfect for checking the brass on transparent magazines. :-)
Brigid 10. okt. 2017 kl. 7:45 
Would it be possible to have a version of the rifle animation only checking the right side of the weapon, for seeing if the bolt is locked to the rear?
Dave 1. sep. 2017 kl. 12:34 
it doesnt work with the exile mod
Bnae  [ophavsmand] 1. sep. 2017 kl. 11:54 
@Turban : I don't see any reason why this would not work with any other mod out there :)
Dave 1. sep. 2017 kl. 8:46 
is there any mod that would make this not work. im trying to run in with exile mopds and some other mods?
HouseCatz 5. aug. 2017 kl. 22:36 
Could you somehow make a "chest sling" or a "fast sling" I absolutely HATE having to put my weapon on my back, and so far up my back? is that even possible?
Bnae  [ophavsmand] 16. juni 2017 kl. 7:48 
@Steelkitten7 : This works with any weapon out there
Steelkitten7 16. juni 2017 kl. 7:37 
Does this mod work with modded weapons? To be exact, does it work with Operation Trebuchet?
Slavmeister #UtMePacket 5. juni 2017 kl. 16:05 
are you swedish bro im am Tja mannen
✪ FreaK 5. juni 2017 kl. 5:28 
I´m sorry but these animations look as human as the the animations from Mass Effect Andromeda.
Zari 4. juni 2017 kl. 10:38 
This is what I missed in Arma 3. Thank you and I'm looking forward your next projects.
gman 3. juni 2017 kl. 6:40 
kill yourself autist
mrgreenrg 2. juni 2017 kl. 13:59 
Exile please
randomlumberjak 1. juni 2017 kl. 16:05 
does this do vanilla aswell
ŦHË ǤÄMËⱤ ǤŮƔ 1. juni 2017 kl. 12:35 
Its a cool feature, but I feel the inspect animation looks a little stiff and weightless..
StatTrack LCD 11. maj 2017 kl. 20:28 
can u add ace support
C00kyUK 6. maj 2017 kl. 8:44 
Real shame this wont work when exile is loaded up along side it :(
C00kyUK 6. maj 2017 kl. 8:20 
@Bnae No worries mate ill give it a go with some p90 skins ive been making :P
Bnae  [ophavsmand] 5. maj 2017 kl. 22:34 
@DayZLAD Only way to add custom animations is through an addon :)
C00kyUK 5. maj 2017 kl. 21:02 
This is awesome but could it go in a mission file? Too many mods on my server lol
JANFU Deggery 5. maj 2017 kl. 17:31 
@Amit I need more JANFU gold
Amit 5. maj 2017 kl. 16:24 
@Johnny. The video is literally at the top of the page.
Johnny 5. maj 2017 kl. 15:27 
what is this good for?
Bnae  [ophavsmand] 4. maj 2017 kl. 6:53 
@Amit Yeah it should
Amit 3. maj 2017 kl. 1:49 
If everyone on the server is running this mod, does it show for them in 3rd person?
igu@na 30. apr. 2017 kl. 12:33 
This is simple addon but a big change for the perfection of arma 3, thx dude!
󠀡󠀡 26. apr. 2017 kl. 4:07 
@neetch I actually I binded my inspect button to CTRL+*, this will make you Look anywhere(2xAlt). Although, if you do bind CTRL+* you have to remember to either press alt 2x, or press CTRL+* again, since you'll still be looking around once your done inspecting.
Bnae  [ophavsmand] 15. mar. 2017 kl. 7:25 
@Shas'la Thanks, at some point i will improve this addon a lot so stay tuned
Shas'la 15. mar. 2017 kl. 5:42 
Awesome mod. My only suggestion would be to make the animation controlled by the player, so you can stop and admire your guns. Other than that, it's perfect. :)
Feint 11. mar. 2017 kl. 18:49 
One of my favorite addons.
mrgreenrg 4. feb. 2017 kl. 1:09 
it's a pity what does not work in Exile mod=(
n 24. jan. 2017 kl. 22:24 
(or only when holding the keybinding)
n 24. jan. 2017 kl. 22:19 
Btw if you would ever consider that, i have another suggestion that would go pretty well with it: Automatically going into "2xalt mode" when using the keybinding. That way you could get a clear view of where-ever you want to look at the weapon.
Bnae  [ophavsmand] 21. jan. 2017 kl. 8:43 
@Feydel Unfortunately you need to ask from someone else since i don't modify others work

@Keen I'll keep that in mind
Goro 19. jan. 2017 kl. 2:10 
Like this one. Now you can see if the weapon's model has been done propely and fair.
Atlas1205 16. jan. 2017 kl. 19:43 
nice one!