Left 4 Dead 2

Left 4 Dead 2

MGS Alert Sound for Special Infected
20 Comments
Dalek Oct 27 @ 10:38pm 
Yeah it doesnt work.
Cheddar Bob Nov 27, 2024 @ 2:10pm 
Any chance we can get this but just for the witch?
´-Sylviaᓚᘏᗢᵐᵉᵒʷ Dec 19, 2023 @ 2:37pm 
SOUNDS GOOD TO U GO ON SURVIVAL hear it 50%
Sunskiesgms Dec 2, 2023 @ 7:28pm 
!
silver lining Apr 19, 2022 @ 6:34pm 
awesome idea!
Cloud Jan 7, 2022 @ 11:20pm 
good
Sundervil  [author] May 26, 2020 @ 4:12pm 
@Plague Doctor

Hmm, well I basically only added the " ! " sound at the beginning of each special infected's scream sound files when they spot you, so they're still the default sound files, so if you have other special infected sound mods you're gonna have to choose either this or the other mods

Sucks, but it's the only way I could make this mod ¯\_(ツ)_/¯
CokedBadger May 26, 2020 @ 1:54pm 
@TheCookiemob:
Conflicts
Sundervil  [author] May 26, 2020 @ 1:34pm 
@Plague Doctor

What you mean? As in it doesn't work, or just conflicts? If it's the latter, L4D2's gonna tell you most mods conflict anyway because most of them go to the same folder path, but it's not cause for concern most of the time

CokedBadger May 26, 2020 @ 11:04am 
I can't have this mod enabled without disabling all my other zombie sound mods
Produ May 9, 2020 @ 9:28pm 
Very good man
P1ZZA Jun 11, 2019 @ 3:13pm 
You're pretty good
AndGoatz04 May 30, 2019 @ 10:27pm 
Sure, why not? :)
· 8 · Apr 9, 2019 @ 12:07am 
I LOVE MGS
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d Jan 22, 2019 @ 11:31am 
does affect custom souds for the special infected?
red-tail Apr 13, 2018 @ 10:30pm 
tbh this is actually pretty useful
iBaka.Bread Sep 9, 2017 @ 7:38pm 
Just to be honest, the alert noise usually scares me when it's unexpected...
D ubge Feb 10, 2017 @ 8:35pm 
Can you make it so an aggrevated witch doesn't just spam the "alert' noise?
An Lei Laoshi Dec 31, 2016 @ 5:46am 
Totally nice idea! Love it!
necr0w0lf Nov 30, 2016 @ 6:06pm 
this should definitely come in handy online when i can't see special infected and i'm not sure if they can see me.