Stellaris

Stellaris

Networked AI Shipset
83 Comments
[H.E.] ✟ GrandEmperorVandheer ✟ Aug 26, 2023 @ 5:52am 
I'm actually interested of seeing this mod updated.
Ciaphas Cain Mar 5, 2023 @ 10:07am 
These are gorgeous! Does this mod still work??
Erebus Hunter Dec 16, 2021 @ 1:28pm 
this is the shipset of the most terrifying crisis in the entirety of Stellaris; the Minecraft Cats
manocrx Oct 29, 2021 @ 2:40am 
Cool, the Blokkat ships.
엔믹스 진최애 거든요 Jun 4, 2021 @ 7:46am 
No Titan?
Beast-Storm May 7, 2021 @ 3:25am 
So when will this be updated? if I may ask
creatorcharlie Nov 16, 2020 @ 8:26am 
Could this be related to the planet sized computer? Oh me oh my.
Elowiny Oct 27, 2020 @ 9:46am 
@ECHO
Cool, this will be very useful! Thanks!
ECHO  [author] Oct 26, 2020 @ 12:34pm 
@Elowiny
You can use my ship models for your mod.
Elowiny Oct 25, 2020 @ 3:23am 
@ECHO
You're probably not around anymore, but I just thought I'd ask: I'd like to maybe use these ship models in a mod of mine for a crisis (Gigastructures), would you be fine with that? I'd of course grant proper credit in the mod's description.
💀Vinícius Helldiver Brasil May 20, 2020 @ 1:26am 
Update
demiclise Apr 3, 2020 @ 9:09pm 
Great cities and ships! Was wondering though when you will make models for the titan and juggernaut or is it me? If so which order should your mod be placed at? Thanks again for a great mod.
Zap Rowsdower Apr 2, 2020 @ 6:02pm 
I was wanting to play as a sort of custom version of the Forerunner Ecumene but couldn't find any actual Forerunner shipsets that worked fully, and honestly the cyan colored ships of these work perfectly as a sort of alt history Forerunner design. Awesome work!!
HiakyqLite Mar 28, 2020 @ 5:52pm 
thnk you! n.n
Fenris Mar 23, 2020 @ 8:10am 
Thank you for update.
HiakyqLite Mar 22, 2020 @ 9:46pm 
it would be great if it would have support for 2.6...
Dementio223 Oct 7, 2019 @ 7:35am 
The textures have such a low level of shading but it makes sense that an AI wouldn't care for looks. This looks amazing.
𝚊 Aug 8, 2019 @ 11:40am 
God it would be amazing to be able to use this in 2.3... but it was updated so long ago..

Great mod regardless!!
Hunter 495 Dec 1, 2018 @ 4:58pm 
also when is this going to get AP ships?
Hunter 495 Oct 27, 2018 @ 7:43pm 
nvm it already uses ncs, also dax the megastructure color is based on your flag and shipset, or at least, vanilla shipset
Dax Sep 17, 2018 @ 1:12pm 
Quick question, does the color of the ships effect the megastructure color? I know the megastructure colors is based off of ship type, not empire colors. It would be cool if each shipset changes the megastructure lights to match.
Hunter 495 Sep 13, 2018 @ 7:49pm 
NCS compatability patch?
jtbush00 Sep 7, 2018 @ 3:11am 
needs a titan and ion cannon model
Fenris Aug 23, 2018 @ 5:05am 
Thank you for update.
TortoTheConqueror Jul 8, 2018 @ 11:16am 
The Starbases have mamallian models.
TortoTheConqueror Jul 6, 2018 @ 2:24pm 
Can you update to 2.1?
Vortex Apr 11, 2018 @ 7:33pm 
do titans work yet?
VS-lockon Feb 26, 2018 @ 4:28am 
ECHO this mode and nsc parts need up date for 2.0
Lord Malkus Feb 10, 2018 @ 9:37am 
Has this recieved compatibility with ISB yet if I may ask?
Peanutcat Dec 14, 2017 @ 10:35am 
Oh this looks dank. Can't wait for an eventual Realistic Ships patch.
PAL Dec 3, 2017 @ 7:14am 
Will the adaptive color change will also affect the adaptive cities aswell?
Fenris Dec 1, 2017 @ 2:19pm 
Thank you.
ECHO  [author] Dec 1, 2017 @ 9:17am 
I just added NCS compatibility for the "adaptive" color schema.
Fantasy System Nov 29, 2017 @ 10:58pm 
Did you ever update it for nsc
Fenris Nov 18, 2017 @ 3:51pm 
I also wanted to say that I am interested in NSC/ISB compatibility. Thank you for your work.
damnusername Sep 29, 2017 @ 11:29pm 
ooooh, TY for looking into NSC copatibility, these look very interesting and I look forward to using them.
Ahri Sep 25, 2017 @ 5:54am 
great, with NSC compatibility it would be a great addition for synth. Thanks you for your work
ECHO  [author] Sep 23, 2017 @ 2:17am 
I started working on NSC compatibility.
Fantasy System Sep 21, 2017 @ 8:47pm 
would love nsc compat
VS-lockon Sep 15, 2017 @ 7:24am 
with Synthetic Dawn coming on 21 i think it is time for this mod get NSC and ISB compatibility
yaminogaijin Aug 28, 2017 @ 11:20am 
Tron in space!
Veiden Aug 28, 2017 @ 12:22am 
Coming soon Synthetic Dawn, I think it's time to make compatibility with the NSC and ISB.
alos Aug 8, 2017 @ 4:06pm 
Points for simplicity
ECHO  [author] Apr 23, 2017 @ 11:33am 
@Trace Projectile I added flag-colored ships.
@Renik378 not yet.
Renik378 Apr 16, 2017 @ 2:22am 
Does this set have its own habitat yet?
Trace Projectile Apr 14, 2017 @ 1:42pm 
Honestly this is one of my favourite ship styles. It's good just to have a plain, angular, shiny metal ship.
If you don't get time to add NSC compatibility I might do it myself and send you the file somehow.

Also I'm gonna see if there's an easy route to adding empire-coloured ships. Seems to work on my personal use shipsets.
ECHO  [author] Feb 28, 2017 @ 4:26am 
After all the trouble the modified shader caused I decided to make textures for every color.
Railgunner2160 Feb 27, 2017 @ 1:23pm 
Found it, the problemmatic mod was Improved Space Battles [Graphics]. Might want to include it as a conflicting mod...

Did you modify the shader to acheive the various colors?? I could have whipped up new diffuses to acheive a far more compatibitly freindly version in a few hours. Especially with how simple the diffuses are!
ECHO  [author] Feb 27, 2017 @ 11:26am 
@patrick2160 do you use other mods that modify the pdxmesh.shader file? if you haven't already done it, could you disable all other mods, then delete the shadercache and start the game with just this mod enabled?
Railgunner2160 Feb 27, 2017 @ 8:27am 
I can see the engine particles, does that help??