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why? because it was fun.. and then eventually misleading.
the last part was hard for me, my brain of ADHD ways was WAAAYYY too distracted lmao!!
but then the misleading part was when I ''woke up'' .... I DIDNT GET TO KEEP THE DANG CROSS BOW..!!!!!
I WANT MY TOY BACCK. GIVE IT BACK.. you cant just go around showing off your cool toys and not tell me where I can get it!!! Im very upset. I want to play with it all the time!!! I want a stand alone for that cross bow and bolts!!!
PLEEEEAAASEE!!!!
do you have more like this ..
5/10 Voice Acting, it was there. Thats about it.
-3/10 Enemy Encounters, few and far between and when they do show up there is absolutely no rhyme or reason to the strength of the encounter
-99/10 Forced Stealth Sniping Segment
Overall an interesting and eye-catching mod, but I had I known it would consist 95% of winding overlapping circular pathways and empty space followed by 5% busted fights, I probably would've skipped it.
Verdict: p. gud mod just not my cup of sujamma, can only suggest that the creator work harder on balancing loot & encounters in his/her future works. 10/10 ending though.
Have to say, Verry verry nice.
Had a lot of WOW moments.
I just keep saying, "WOW!" at every turn.
Is it perfect? No, definitely not. You'll get stuck in the terrain, get lost in ridiculously over-complicated labyrinths, give you ridiculously OP armor and weapons, and you'll probably get crushed under some pretty steep enemy levels, that can only be overcome by butchering most character builds. (For example, I had no points in archery when I started - I finished the mod at an archery level of seventy-something because it was the only way I could beat the game).
But you know what? It's got a rare charm that won't make you give a shit about any of that. It's the sort of heart-warming game that, if you put in the time, will make the philosophically inclined player question some life truths and start researching lucid dreaming.
Seriously, somebody give this guy an indie game budget.