Don't Starve Together

Don't Starve Together

Super Wall DST
770 Comments
CCL Jun 1 @ 9:13am 
怎么给门设置常开呢?
月下誓约 May 10 @ 11:31pm 
可以加个开关是否启用自动墙吗
Hamburger May 10 @ 6:30pm 
@落霞霜 Bruh. Literally every error you posted except for the second one say they are from a COMPLETELY DIFFERENT MOD.
EldVarg May 8 @ 10:36pm 
Would be cool if these walls could optionally prevent floods (in Island Adventures).
EldVarg May 8 @ 2:04am 
Works for me and my friend :). Great mod!
落霞霜 Apr 30 @ 12:16am 
../mods/workshop-2921755024/scripts/prefabs/xxx_wuma_king_laser.lua:301 in (field) fn (Lua) <298-308>
inst = 250378 - xxx_wuma_king_laserscorch (valid:true)
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
self =
running = table: 0000000010E32A90
waitingfortick = table: 0000000010E339E0
hibernating = table: 0000000010E333A0
tasks = table: 0000000010E33940
waking = table: 000000004155EEF0
attime = table: 0000000010E32B30
tick = 890902
k = PERIODIC 250378: 0.000000
v = true
already_dead = nil
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
tick = 890902
scripts/update.lua:240 in () ? (Lua) <224-298>
dt = 0.033333335071802
tick = 890902
i = 890902
落霞霜 Apr 30 @ 12:16am 
redirect_combat = nil
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-2921755024/scripts/prefabs/xxx_wuma_king_laser.lua:255 in (upvalue) doburn (Lua) <241-261>
inst = 250378 - xxx_wuma_king_laserscorch (valid:true)
x = -192.3999786377
y = 0
z = -49.778835296631
ents = table: 0000000050319D70
k = 1
v = 152334 - dyc_wall_stone (valid:true)
vradius = 0.5
range = 1.2
../mods/workshop-2921755024/scripts/prefabs/xxx_wuma_king_laser.lua:289 in (upvalue) Scorch_OnFadeDirty (Lua) <263-296>
inst = 250378 - xxx_wuma_king_laserscorch (valid:true)
x = -192.3999786377
y = 0
z = -49.778835296631
burnfx = 250478 - firesplash_fx (valid:true)
落霞霜 Apr 30 @ 12:16am 
transfertargetcallback = function - scripts/components/combat.lua:81
OnRemoveFromEntity = function - ../mods/workshop-1185229307/modmain.lua:42
externaldamagetakenmultipliers = table: 000000004A563260
externaldamagemultipliers = table: 000000004A563080
SetTarget = function - ../mods/workshop-1207269058/modmain.lua:1
GetAttacked = function - ../mods/workshop-1207269058/modmain.lua:1
losetargetcallback = function - scripts/components/combat.lua:80
battlecryenabled = true
_ = table: 000000004A562B80
laststartattacktime = 0
attacker = nil
damage = 100
weapon = nil
stimuli = nil
spdamage = nil
blocked = false
damageredirecttarget = nil
damageresolved = 100
original_damage = 100
落霞霜 Apr 30 @ 12:15am 
[09:32:24]: [string "../mods/workshop-785295023/scripts/prefabs/..."]:1: attempt to index local '_RQex' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-785295023/scripts/prefabs/dyc_superwall.lua:1 in (field) onhitfn (Lua) <1-1>
_zKX0 = 152334 - dyc_wall_stone (valid:true)
_RQex = nil
_UG4Z = 100
scripts/components/combat.lua:657 in () ? (Lua) <544-675>
self =
hiteffectsymbol = marker
onhitfn = function - ../mods/workshop-785295023/scripts/prefabs/dyc_superwall.lua:1
defaultdamage = 0
forcefacing = true
inst = 152334 - dyc_wall_stone (valid:true)
hitrange = 3
lastwasattackedbytargettime = 29696.701548804
lastwasattackedtime = 29696.734882139
keeptargettimeout = 0
落霞霜 Apr 30 @ 12:15am 
与人物mod雾码(2921755024)冲突,经检查为

触发源:
来自MOD workshop-2921755024 的激光攻击(xxx_wuma_king_laser.lua)
对MOD workshop-785295023 的石墙(dyc_wall_stone)造成伤害
兼容性问题:
防御墙MOD(dyc_superwall)的回调函数未正确处理无攻击者的情况
变量命名异常(如_RQex、_zKX0等)表明代码可能经过混淆

希望超级墙作者能为超级墙增加未定伤害来源的兼容
错误日志将在下一条留言发送
不溯.梵空 Apr 6 @ 3:22am 
作者大大,快速建造工具好像没有预设了,无法使用
コブランダー Mar 23 @ 2:28pm 
@尘森 F3/F4可以调整墙体高度
尘森 Mar 17 @ 12:56am 
作者大大,树篱放下来就是最小的,没法放高墙怎么办啊
Varrgas 2.0 Jan 26 @ 9:35pm 
And a 3rd..

Since my previous message I look at deeper what could cause this and found the issue.
I can't tell what it is exactly
But Now I can tell you that the conflict is with "Forge items 2025" (id=3372241384)

It happen on a fresh new save when both are active at the same time, and never happen otherwise.

I know this mod exist since a long time now, but did you think possible to make something to avoid this issue ?

Thanks by advance and sorry for the spam for something that tiny ^^'
Varrgas 2.0 Jan 26 @ 8:19pm 
Sorry, double message in a row

I supose that it's some sort of mod compatibility, I will try to find it because now that I'm noticing it, I can't see anything else and it's very disturbing when we build.
If you have any idea who can help, thank you, and thanks anyway for maintaining this amazing mod ^^

Note: the icon image is the same, but according to the sorting selected, it's not the same icone copy if I select favorite sorting or ABC sorting etc, it will change based on what item is in the list above/bellow, and sometime behind.
Varrgas 2.0 Jan 26 @ 8:16pm 
Hi.
First, I must say that the mod is working fine... but I have a little issue, who is annoying if I can say.
I don't know why, but since the last update, when I open the crafting tab, some of the "super wall", so the one added by the mod, don't have the right icon, and it's sometime random, and sometime not.
When it's not random, the icon seems to copy the icon of the item below it, or above it in the menu.
And sometime no icon at all, but this is happening only for the default icon (read without skin), like if the normal skin was transparent or something :onion:
But when it's very noticeable it's when in the "mod item" filter tab, scrolling to find the super wall.
And this time, it's a full line who seems to copy the skin above, or bellow.

When I want to craft one, I can't tell wish is what before clicing it.
Have you an idea about what could lead to this ? I don't have crash so it's hard to find what can lead to this result :/
Craig Dec 22, 2024 @ 5:40am 
LUA crashes in multiplayer these days
不溯.梵空 Dec 20, 2024 @ 5:48am 
快速建造工具好像没有预设了
LETEfly Nov 27, 2024 @ 9:01pm 
开启模组后原本的 铥墙远古伪科学站 中就不显示了,等待修复……
疯狂的偷你能量 Oct 22, 2024 @ 6:21am 
女武神的奔雷茅打墙会导致服务器奔溃,无敌墙开了好像玩家不能把墙打成为 墙根 的状态
楠一禾 Oct 15, 2024 @ 7:58am 
作者大大,这个mod开了之后在建筑一栏找不到原先的普通墙了,除非关了mod还原一遍原来的物品,开了mod才能制作
嘟嘟子 Sep 20, 2024 @ 4:24am 
好像会崩溃直接退出,刚开始还没问题,但是只要开了就会崩溃
云风 Aug 24, 2024 @ 12:26pm 
好像有bug了,游戏直接退出,并不报错。
Belax Aug 9, 2024 @ 6:08am 
Super Wall Maker removed from forum...
汗流浃背l Aug 4, 2024 @ 12:51am 
反伤和生命值加成 都没用
唱跳rap Jul 17, 2024 @ 2:03am 
能不能给个不自动开门的选项啊 门不能一直开着也确实有点无奈
faptastique Jul 16, 2024 @ 7:15pm 
the mod walls work perfectly but if I but down normal walls, the game crashes. still worth it imo
SunRod Jul 2, 2024 @ 10:25pm 
I have been using this mod for a while, and I just noticed that the walls will not recover their hit points nor is it possible to repair them or see their health. It is quite cumbersome to destroy each wall every time its attacked in order to give it full health. Any chance you could give the walls a means of repairing... You know, for those of us who want to play without indestructible walls? Please...
千羽 Jul 2, 2024 @ 11:37am 
您好,最近使用这个mod并领养一只宠物后,制作普通石墙会提示已经有一只宠物了并无法做成
老云墨 Jun 29, 2024 @ 3:36am 
有BUG,和女工技能树里的小零件冲突了
Kicknow Dec 26, 2023 @ 11:42am 
Wery wery wery wery good mod!
:steamhappy:
Nana不是故意的 Dec 13, 2023 @ 9:55am 
为什么我把反伤设置成500你要WTF T 3T:steamsad:
scubayogi Sep 2, 2023 @ 10:02am 
Works perfectly for me and love to make my own presets so I don't have to screw around forever in game! Thanks so much for this!!!!
Wakazu Aug 3, 2023 @ 5:58am 
Mod crashes the game again.

[00:01:58]: SuperWall: LoadLUA:../superwall_custom.lua
[00:01:58]: SuperWall: Custom file not found!

Please fix
Tea Jul 30, 2023 @ 9:03pm 
⭐非常謝謝作者/二次創作者的創作,沒有你們就沒有辦法整理成這些收藏合集,歡迎下載⭐

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❤️Thank you very much to the authors / secondary creators of the creation, without you would not be able to organize these collections, welcome to download❤️

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❤️DST超實用新手萌新老手必備【伺服器端】全面模組推薦合集MOD (๑╹ω╹๑ )❤️
野原新之助 Jul 27, 2023 @ 5:00am 
添加了这个模组造不了普通的墙体,只能在现有的墙体上修改
庸人自扰之 Jul 10, 2023 @ 1:19am 
很离谱的一件事,加了这个模组后普通木门(其他的好像也是)就不能造了,显示有些东西需要你自己去发现
小脑猫 Jun 20, 2023 @ 3:04am 
添加了这个模组造不了普通的墙体了
shi.guangchen May 29, 2023 @ 9:10am 
万人血书,加一个不会自动开关的门。不然太离谱了,门不能一直开着
Sanji宇 Apr 27, 2023 @ 7:03am 
Why can't I use it now
Krei Apr 12, 2023 @ 12:10am 
Works great still! surprisingly, altho the hedge doesnt appear in the fast wall builder but thats a minor problem
Daya.Mar.Sana Apr 10, 2023 @ 10:13pm 
Mod works fine, though I wish for a way to make hostile mobs not wish to chew on the walls all day. Ah well, free spider meat I guess...
For those saying its not in the crafting list, its in the modded item lists, may have to search a little for it.
[FSRVL] ShikiSoulless Apr 3, 2023 @ 3:02pm 
Mod doesn't work. Walls are not in the crafting list.
c0l_cr4yton Feb 12, 2023 @ 4:07am 
Been trying this for a couple of days. So far I only have one bug: all vanilla stone walls - both existing AND any new ones you build - all look like moonrock walls now. So if you want cheap moonrock walls, you win lol. Otherwise, you have to use the mod's super version of the stone wall if you want the original stone look.
Bonnie McRed Feb 2, 2023 @ 3:40am 
still working ?
且随风去 Dec 31, 2022 @ 7:43am 
用了之后,石墙直接被冷落
Ashe Nov 24, 2022 @ 9:51am 
Crashes game when placing on Savanna
番羽斗 Nov 22, 2022 @ 8:04am 
和棱镜的子归鸟正鱼冲突
희연 Jul 1, 2022 @ 6:40pm 
Fences and walls collide.
It automatically turns off the game when you make it into a skin.
I can't use the skin. I want an update!
aart Jun 7, 2022 @ 10:11am 
why does it crash when i try to craft a fence?