Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Mostly appearence mods, but the last one is an abilty mod. I'm also investigating a few more gameplay mods, but I think they'll work with the others off. If anyone knows of a fix, I'd be very interested to hear it. When those are switched off, it works just fine. If you want this mod and it's not working, try turning off anything that modifies Khajiits; it should work after that.
HELP! I wanna start a new game with a vanilla race and these texture options are just what ive been scouring the workshop/nexus for!
Thanks so much! :)
So, to use it with this mod, for example, you'd download Siamese Khajiit, close the launcher, run the patcher, find this mod's ESP, open it in that, and follow the basic ESS patcher instructions, then load the resulting patched .esp last. (Don't even need to load the original, it's a direct copy + ESS functionality.)
Or, if you use a Bashed Patch made with Wrye Bash/Smash [skyrim.nexusmods.com] (which you should , if you're using more than one mod that may conflict, as it merges them) you can patch the Bashed Patch with the ESS patcher instead.
I'm not familiar with the mod you're using, but it may be possible to replace one of the original war paints with one of mine discreetly without causing conflicts with it.
It's fine now, I still don't know what caused it but I redid the facial markings via console showracemenu and then moved the mod up in the load order.
@Dey@Japan I double checked that the current version still works with the game, and I see no problems. I'd check your compatibility and load orders of other mods.