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typo (sloww) + could use the other city defence enchantment format (see any racial defense city upgrade): e.g. Prismatic Spire in City_Upgrades_DLC2.xml:
"Pulls down a mighty beam (...) onto the enemy. Deals (...) damage to a random enemy unit each combat round. Enemies behind the city walls cannot be targeted."
->
"Makes the surrounding vegetation into attacking the enemy with root spears. Deals (...) damage, with a chance to slow down a random enemy unit each combat round."
(last line only in case you want the effect of course, as dwellings don't have walls)
SWEEPING_STRIKE DESCRIPTION
Does it work above obstacles (like Pounce?). Does it work above friendly units, to reach for an ennemy target 3 hexes away?
Replace 'city' by 'dwelling' in the following descriptions (to keep consistancy with other dwellings):
VERDAMT_QUARRY DESCRIPTION
RUNESTONE_OF_VENGEANCE DESCRIPTION
RUNESTONE_OF_ABSOLUTION DESCRIPTION
LABYRINTH_OF_MINOS DESCRIPTION
UNDERWORLD_CONCLAVE DESCRIPTION
UNDERWORLD_CONCLAVE DESCRIPTION
"This city generates an additional {maanBonus}." Is the typo harmful here?
A poll of the best mods of AoW3 is being organized and Beastman Dwelling has been selected among the top 20.
You can rate it and the other 19 mods here: https://www.the-battlefield.com/aow3/index.php?page=bf_poll&pollnumber=27
More info on the Steam forum: https://steamcommunity.com/app/226840/discussions/0/1488866180593890331/
1) try to run the game with lower texture quality settings
2) unsubscribe and resubscribe the mod
For my units I use mostly just the content editor and gimp for reskinning. Only for the minotaur I extracted the model from the ox of the settler unit to blender and cut of the head to later transplant it to the orc shock trooper (I did something similar to this for the werewolf unit from my hero prof mod). The problem is that exporting / importing real models always requires you to do rigging and that is a messy buisness (I gave it up after >30h without convenient results).
But if you want to know some tricks withing the content editor or wonder how I created a particular model you can friend me and send a message here on steam. (or if that bothers you ask here right away)
Just wanted to chime in and say how good the Dwelling works, great job :D
Btw., which programms did you use to alter/combine existing models?
I'm working on a mod and more or less reached the extent which vanilla models cover.
@qinlongfei: the problem with the city distances should now be fixed for both my mods. now going to adjust the compatibility mod ....
"Here the repellent harpies make their nests,
Who drove the Archons from the isles.
With dire announcements of the coming woe.
They have broad wings, with razor sharp talons and a human neck and face,
Clawed feet and swollen, feathered bellies; they caw
Their lamentations in the eerie trees."
Desmond's Conflagration Canto XIII
"I watched as Sir Darius approached the mouth of the could cave. I remember it issued forth a great stink. A mingling of decaying plant and flesh. The very air seemed heavy with a most caustic venom. My brave master trod carefully through what seemed to me the broken remains of a dozen statues. Turning and offering me a final salute he then descended into the accursed pit. That was the last I ever saw of my goodly lord Sir Darius."
Dennis of Kern, The Squire's Tale.
Keep up the good work!.