Cities: Skylines

Cities: Skylines

Roads United: North America PLUS
209 Comments
Avatar May 25, 2024 @ 11:56am 
dont use this, it has too many issues
ViPER® Apr 5, 2021 @ 9:52am 
yes oke
verifiedmems Feb 4, 2021 @ 6:11am 
Ok but why aren't my two, four, five, and six lane highways not changing to the Roads United textures?
E4Kelton Jan 22, 2021 @ 12:52pm 
How do i change the highway's color to a tan-vanilla color like in the picture.
Cee Jan 13, 2021 @ 7:14pm 
as soon as i enabled this mod, all my assets, mods, and savegames were wiped. ive used this before and had no problems
JackAttack Sep 5, 2020 @ 5:10am 
i did not get all of the roads...: light/dark interstate, dark small roads, I only got half..
silasnoel209 Jul 29, 2020 @ 5:26am 
required item "Roads United: Core+" is incompatible-which makes most if not all Roads United mods useless?? also does anybody know best mod for using tunnels in map editor. -thanks
signal Feb 16, 2020 @ 6:08pm 
how do i make to go to the lighter color one
Evil.Iguana Jan 13, 2020 @ 11:19am 
I have added another network based on these textures to my North American Roads: Liberated collection at https://steamcommunity.com/workshop/filedetails/?id=1967320745 . Built with Colossal Order's own road editor so they should be future proof, and with a few extra features as well.
Tyto-alba Jan 12, 2020 @ 7:56am 
Please update these road textures to killface's new Roads United Core 3.0 mod.
Evil.Iguana Nov 15, 2019 @ 6:15pm 
@pretzel I share your appreciation for this texture pack and your annoyance with the bugs of the Roads United mod. As such I have been working on adapting these textures to custom roads with the road editor for my personal use, learning the ups and downs of network editing in the process. @KralstGerecht has given me permission to share the results. I don't have any ETA since I'm still learning some of the skills needed to complete the project but keep an eye on the workshop.
Hazel Nov 14, 2019 @ 6:51pm 
@KralstGerecht Thanks for letting me know! And sorry for bothering you.
KraIstGerecht  [author] Nov 14, 2019 @ 11:35am 
@Pretzel the Core mod is known to have some issues, so it could indeed be a problem with that. I'm not updating this mod any more. Maybe somebody some time will come forward and re-release the textures, but I've been out of CSL for too long to do that myself ;)
Hazel Nov 7, 2019 @ 6:39pm 
This is gorgeous, but 4-lane bridges with the, erm, side railings? The texture on this is broken to use the ashpalt one instead. It happened with the old american roads mod, so maybe it's an issue with Core? Wasn't sure, so I thought I'd leave it here.
Bigmack Sep 23, 2019 @ 4:24pm 
Roads United: Core+ mod. says not compatible anymore, so, can't use this mod.
dm Sep 10, 2019 @ 4:11pm 
This mod was working fine but now can't seem to ever load the road with center turn lane or two-lane one way or two-way highway. Bizarre. I've been switching to vanilla then back for months and they would load, now they do not.
Captain Toof Aug 9, 2019 @ 11:08pm 
Hi, can we have lite version with low-quality textures? 450MB is too much for a single subscription.
henningfalke Apr 11, 2019 @ 8:26am 
Two lane highways doesn't seem to work with this mod. Is there any chance to have two lange highways also in the US-style?
mds Feb 18, 2019 @ 3:33am 
Is there a change for this to work with Roads United Core 2.0?
dannyman Jan 22, 2019 @ 10:29am 
I tried this and Road United: US Edition @ https://steamcommunity.com/sharedfiles/filedetails/?id=726004927

Verdict: they're both nice, but North America PLUS is a bit nicer and doesn't suffer from the flipping yellow line issue on highways.

Tangent: is there a mod or whatever that paints the speed limit on roadways? We do this on many California roads, typically just after an intersection or merge. Here's an example in my neighborhood: https://goo.gl/maps/1gLfM3WebQy
「Björn Groen」 Jan 14, 2019 @ 11:40pm 
sometimes I think... have the people with issues with this mod read the description of this mod before posting? 🤔
OnAvance Jan 14, 2019 @ 10:34pm 
@augustogamalobo there's a known issue with the core+ mod where you have to go to the options, select vanilla roads, then select the road mod you want. you have to do this every time you open a save
OnAvance Jan 14, 2019 @ 10:32pm 
works great!!
Discos Rígidos Dec 29, 2018 @ 9:04am 
I enabled the mod and when I entered the game, there was any of the mod's roads. I use Network Extensions 2.0, is there any problem?
mj_designs1 Dec 25, 2018 @ 6:10pm 
Now this road will not work because Roads United: Core+ is incompatible with Cities: Skylines updates so what to do @ KraIstGerecht
Mister[PL] Dec 24, 2018 @ 1:34am 
bug with vanilla textures loading instead of correct ones still exist?
Mr.Zombie Dec 16, 2018 @ 12:55pm 
The settings menu should have sliders for each road type, including highways.
Wouttz Dec 16, 2018 @ 12:12pm 
how to change the texture of the highways, from the lighter asphalt to the darkest?
Mr.Zombie Nov 29, 2018 @ 7:05pm 
Did you switch to another set of road skins before this one? I find that once you try switching again, it crashes. Should work when you relaunch though, as long as you switch back to vanilla skins and then back to this one.
学习外语陈清泉 Nov 7, 2018 @ 1:28pm 
Crashed when I switch to this mod......
Mr.Zombie Nov 3, 2018 @ 1:05pm 
I do not know the exact values, but you can hold shift while dragging the ploppable asphalt sliders to change all three at once. You can change the values and they should update in real time, so you can do that to help you find the correct value.
IvanNL Nov 3, 2018 @ 12:43pm 
what are the rgb values of the roads? so i know what to use with ploppable asphalt
DEADPOOL Oct 24, 2018 @ 7:45am 
Could you update this please not all roads work anymore for example the mass transit highways.
Mr.Zombie Oct 4, 2018 @ 4:12pm 
@Alf810 That shouldn't cause an issue. It just makes both of them available as options in the Roads United settings. So you could potentially switch between them. (I have to restart Cities Skylines to switch typically though.)
alf810 Oct 4, 2018 @ 4:51am 
Does Roads United US and this enabled at the same time cause problems?
imperstar Sep 14, 2018 @ 7:45am 
@Distanced and how could we do that?^^
Dreamineer Sep 6, 2018 @ 5:18am 
@Earth Defense Force You need to enable the mod in the Content Manager. If it doesn't show up, try refreshing Steam.
JediCowboy Sep 5, 2018 @ 5:42pm 
Cant zone anything when using this
Mr.Zombie Sep 5, 2018 @ 11:27am 
You need to go to your settings and look for the roads united core+ menu. It will have a menu to pick the theme. Keep in mind that you have to change the theme and then back whenever you load a save in order to make it load correctly.
Earth Defence Force! Sep 5, 2018 @ 4:11am 
How do i enable this mod?
PVB Sep 2, 2018 @ 8:55am 
@Distanced True! I'm just not using them anymore as game always crashes... :steamsad:
Distanced Aug 29, 2018 @ 6:35am 
This mod is extremely bad for the game - makes the game incredibly laggy and is MASSIVE in size. Instead of a mod, these roads could just be re-made in the road editor with these textures, and it would solve all the issues. If players wanted different colors they could just use Road Colors Changer ++
LesbeansOnToast Aug 3, 2018 @ 5:58am 
@Griffion Looks like you have too many assets. Go to Content Manager, go to Assets and delete all assets with warning signs. That should give you more performance.
Rigf Aug 2, 2018 @ 11:33pm 
It makes my game so laggy....
Mr.Zombie Jun 21, 2018 @ 11:35am 
That's a known bug with Roads United. Still unfixed.
Dreamineer Jun 21, 2018 @ 7:33am 
The roads keep switching back to vanilla every time I open a save file that uses this mod, even though the options says it's set to the theme. I have to switch back to vanilla and then back to the theme in order to make it work...
Leonard Jun 19, 2018 @ 2:40pm 
can anyone give me a more uh.. simple version on how to get the mod to work? The switch to vanilla and then back.. I can't find how.
Amayasnep Jun 13, 2018 @ 9:30pm 
You should probably direct people to NEXT2 rather than the original NEXT.
Jackaroo May 29, 2018 @ 9:51am 
@Zen Master Yes. I have a question though. How do you get the darker looking 2-lane roads?