Stellaris

Stellaris

Diplomatic Annexation
38 Comments
darknsfalcon Sep 7 @ 4:58pm 
This mod couse the game to crash
It's UwU Aug 30, 2022 @ 11:27am 
so will there be an update any time soon?
Tunch Khan May 5, 2020 @ 12:14pm 
Thank you for the tip. Great idea btw! I always felt terrible about infiltrating missions.
Benn  [author] May 5, 2020 @ 5:41am 
Guys, if I'm not mistaken, the Imperial Routine mod incorporated the idea of this mod.
Tunch Khan May 3, 2020 @ 7:40pm 
Update please
Benn  [author] Dec 11, 2017 @ 10:15am 
Hi everyone, I think all that should be done to make this mod compatible with the current version is to change "1.6. *" to "1.9. *", But I'm not sure if other changes were made to the game. If any of you have tested this mod in the current version, tell me if everything is ok and I'll make this change.

I am currently involved in personal projects and can not devote myself to mods. If any of you want to take any of them I will give full support, just give me credit for the original mod.
ZacharyBuilder Dec 9, 2017 @ 1:06pm 
update to 1.9 please
Gbrille Sep 25, 2017 @ 8:55pm 
Hope it will be updated to 1.8, take your time on updating it, this is a very nice mod. :)
Benn  [author] Aug 17, 2017 @ 10:10am 
Hi, the mission is enabled only if:
- Slavery is prohibited.
- Enlightment allowed.
- Pre-FTL is in Industrial Age or high.
andycred1 Aug 13, 2017 @ 4:42am 
What could cause this mission to not show up? I have no other mod for observation posts
andycred1 Aug 10, 2017 @ 10:38am 
The mission doesnt show up as an option for me. Any know issues that cause this?
Shane1012 Jun 10, 2017 @ 3:34pm 
Update coming anytime soon?
Benn  [author] Apr 27, 2017 @ 6:44pm 
Ok. I will do this.
Kepos Apr 26, 2017 @ 12:16pm 
Would you be so kind to copy the English expressions for other localizations, so we do no longer get underscore_notice? Mod working quite fine...looking forward getting my first alien annexed soon.
Kepos Apr 19, 2017 @ 3:29am 
Great idea, sub to this.
Benn  [author] Apr 12, 2017 @ 8:18pm 
Juros, nope. For me worked.
OwnGoal99 Apr 12, 2017 @ 4:05pm 
Doesn't conflict with new vanilla option of Indoctrination?
Benn  [author] Apr 10, 2017 @ 8:54pm 
Updated. Any error, let me know.
GrumpyPlok616 Mar 3, 2017 @ 5:30am 
Please Update (says 1.2.5)
Benn  [author] Feb 27, 2017 @ 2:11pm 
hamster113, this mod has already been incorporated into IR.

Sevchenko, I think so, but I do not have time to test.
Sevchenko Feb 25, 2017 @ 8:16am 
Does this still work for the new updates?
flyinghamster Dec 7, 2016 @ 5:05am 
This mod should work perfect with Imperian Routine mod...! How about cooperating with Modder of IR?
Benn  [author] Oct 22, 2016 @ 9:13pm 
Yes, I'm still playing and knowing the new version, but I think that is still compatible.
kerrigan.s.j Oct 22, 2016 @ 8:50pm 
Mod will be updated for new Stellaris v1.3?
AlphaAsh Oct 9, 2016 @ 4:00am 
No, you want fleet_view.gui. Over-ride the vanilla file with that.
Benn  [author] Oct 8, 2016 @ 5:00pm 
The "noOfFrames = 8" alteration in the outliner.gfx file?
Benn  [author] Oct 8, 2016 @ 4:34pm 
AlphaAsh, thanks!
Benn  [author] Oct 8, 2016 @ 4:33pm 
Cyber Druid, I will think about a solution to this, which at first may be only disable the mission if the planet is in the home system. Later may be a random event that or the mission fails or the planet is annexed without having to create a sector.

But right now I'll just put a notice in the description. Unfortunately I can not devote much time to the mod because I am finishing my master's degree, what I wanna do before the pach 1.3 is released.

Anyway, sorry for the inconvenience.
AlphaAsh Oct 8, 2016 @ 12:11pm 
@dbenndorf I found a way to make more space in the GUI and it can now display up to 8 buttons. Feel free to nab the change from the latest update of G&G.
Bronze Kasrkin Oct 7, 2016 @ 4:58pm 
I recently had a game crash upon completion of a diplo-annex. Granted, the planet I was diplo-annexing was in a custom starting system with three homeworlds, and I'm thinking that the error had to do with the fact that you can't sector off your home system.
Jason Sep 28, 2016 @ 4:27pm 
smh no think i think ill stick to killing them and stealing their planet or inslave half of them:steamsalty:
Benn  [author] Sep 28, 2016 @ 3:49pm 
The last time I tested with GaG didn't work, for lack of space in interface. I will ask the author if he know any way to display more than 6 missions.
An Unskilled User Sep 28, 2016 @ 2:59pm 
Would it be possible for this to cooperate/be compatible with the Gods & Guardians mod? Maybe you guys could merge them into an Observation post overhaul mod.
Zerbeus Sep 28, 2016 @ 1:17pm 
thanks this is what i was looking for
Benn  [author] Sep 28, 2016 @ 1:07pm 
Show me, plz. :-)
henry Sep 28, 2016 @ 12:25pm 
Yeah, seeing some quite bad gramatical errors on those screenshots.
Benn  [author] Sep 18, 2016 @ 3:15pm 
I thought the same.
solidpricemmo Sep 17, 2016 @ 9:25am 
Why isnt this in the base game?
Seems no brainer.