Cities: Skylines

Cities: Skylines

R69 Pillar Set
24 Comments
Nozerone Nov 17, 2019 @ 6:06pm 
@AngryDragon That might have something to with the nopillars mod. Every time you load the game, nopillars is set to allow default pillars. Not sure if you can change what default it loads too, but if it's set to show vanilla pillars, it will make them pop back up when ever you use moveit.
martianinferno98 Feb 25, 2018 @ 2:17pm 
Fine Road Anarchy doubles up as Sharp Junction Angles
AngryDragon Sep 18, 2017 @ 4:47pm 
I think I figured out what is causing the issue with pillars changing to something you don't want. I'm rather certain that it can be traced back to the network skins mod. It only shows itself when you are actively laying roads, but it seems that whenever you are moving a road using Move It, a switcheroo will happen with the pillar currently selected network skins, and that, despite the fact that it isn't visible.
AngryDragon Sep 18, 2017 @ 4:15pm 
The T pillar is already something that you can do by using pillar 16-19 and putting them back to back. It also gives you more flexibility then a T pillar would since they can be of different heights.
Ronyx69  [author] Aug 27, 2017 @ 11:43am 
@^8DA NOOB I'm not sure if I will ever do more pillars, definitely not extending this set. No props.
^8DA NOOB Aug 27, 2017 @ 9:55am 
awsome work, i love to use your pillars :)
Have you considered creating a stack version with a T pillar at the bottom and a stack ontop of it?
Something like this: (2x2) or (2x1)
_
| |
T

and maybe a T pillar for 2 lanes?

and finally are your pillars avilable as a prop?

thx in advance :)
TESCOGAMING.yajuu Jun 1, 2017 @ 12:30am 
why everytime i build the bridge with r69 pillars it reset to the default pillars every time i restart the game? HELP
Ronyx69  [author] Feb 17, 2017 @ 5:17am 
@HatsuneKid Yeah I know lol. I'm definitely not touching the pillar set anymore though.
Atlas Dec 11, 2016 @ 1:36am 
Your stuff is high-end
Bavaria Beer Dec 7, 2016 @ 10:33pm 
Thanks for your fast Feedback :-)
Ronyx69  [author] Dec 7, 2016 @ 10:36am 
@Peace No lights, you can add them yourself easily with the prop snapping mod though.
Bavaria Beer Dec 7, 2016 @ 10:22am 
First let me say Thank you for all the nice items in thee workshop they really nice and amazing.

One question to the pillars they have light?

Many Thanks in advance!
UniverseMasterer Oct 26, 2016 @ 11:32pm 
Fits really well in a dystopian theme. Favourite'd
asdfghjkl Sep 21, 2016 @ 7:07am 
awesomeness
GCVos Sep 16, 2016 @ 4:26am 
Great set, very detailed, awesome work! :D
Ronyx69  [author] Sep 15, 2016 @ 1:34pm 
@who @NinjaStebe Thanks :D
Scam Likely Sep 15, 2016 @ 1:11pm 
You are a legend, these all look fantastic
NinjaStebe Sep 12, 2016 @ 3:20am 
Holy cow man, amazing.
Ronyx69  [author] Sep 12, 2016 @ 3:14am 
@Attackmusician Yeah I will take some photos soon. I was just overwhelmed with putting out this set.
jst.vla Sep 11, 2016 @ 11:11pm 
I actually like that they are separate so I can chose which ones I want in game. However, it would be helpful if each had a corresponding photo.
Ronyx69  [author] Sep 9, 2016 @ 2:16am 
@wilson_komachi @Prince757Va That's what I initially did, but it didn't work, none or only one pillar showed up in game, so I had to do this.
Prince Sep 8, 2016 @ 9:25pm 
Yeah. This should be repackaged into one pack if possible.
wilson_komachi Sep 8, 2016 @ 7:07pm 
No "one pack for all " ?